The inevitable zombie apocalypse. Duh.minoes said:A simulator of what?alwaysrockon said:simulator like:
dead rising
The inevitable zombie apocalypse. Duh.minoes said:A simulator of what?alwaysrockon said:simulator like:
dead rising
First of all, if you want me to take you seriously, learn to spell believe. Second, being American does not mean you get a free pass to write like a moron. You're the reason for the stereotype you're referencing and it makes me want to punch you. It's like some sort of awful feedback loop.alwaysrockon said:i have played many games in my time. some are praised for being very realistic ( or simulator-like), while others are praised for being very "artsy".
arsty games however sometimes sacrifice gameplay for art. while many simulators dont have an ounce of art in them.
both types of games are able to do what they inted to do sometimes and i am not argueing which one is better. i simply want to see which one of the two the community prefers.
some of the better examples of both are :
Artsy:
flower
braid
linger in the shadows
noby noy boy
okami
semi-artsy:
most platformers(im looking at you prince)
bioshock
myst
shadow of the collosus
ico
simulator like:
dead rising
simulator:
tom clancy games
any sports/racing game
mostly all shooters
civilization
total war
ps: this has been done before but so long ago i cant even remember. yes i did search button it. and so what if my spelling is terrible im american.
Right, how did I forget about the zombie apocalypse?Nigh Invulnerable said:The inevitable zombie apocalypse. Duh.minoes said:A simulator of what?alwaysrockon said:simulator like:
dead rising
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It could also be seen as a 'dismembering people with everyday objects' simulator. I'm not really sure what the OP is talking about, but I'll make fun of it for days.minoes said:Right, how did I forget about the zombie apocalypse?Nigh Invulnerable said:The inevitable zombie apocalypse. Duh.minoes said:A simulator of what?alwaysrockon said:simulator like:
dead rising
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yep... mmo'sThunderhitler said:I see. I played it on my 48 inch HDTV, Xbox 360. It's a really nice game, I like how it's not really softcore but almost, because it can be played every two weeks or so, the game doesn't rape you up ass(socially) like some of the MMO's you mentionedWoe Is You said:I played it on my PC, hence no achievements (if there's a better PC version out, I'll usually get that instead).Thunderhitler said:Did you play AC for the achievements? I played it for about half way through the game, then I just went to town on having fun and seeing the beautiful citiesssWoe Is You said:Most people would disagree. Assassin's Creed felt more like a tech demo than a game.Thunderhitler said:Street Fighter 4 isn't even a good game. Assassin's Creed is.
The thing is, there isn't a lot in the way of having fun in that game. Not a lot of missions, not a lot of mission variety and especially little assassinating going. Climbing around just to see the view gets old in about 15 minutes. The tech is nice but the game just isn't there.
There are games around that do that angle better: Crackdown, Morrowind, Oblivion and Fallout 3 for starters.
You seem to be equating simulation with "gameplay". The two aren't necessarily aligned. Adding more "realistic" elements or additional detail can hurt a game's pacing, balance, or support for meaningful choices just as much as they can help.i beleive games should be very artsy, sometimes to the point where gameplay is sacrificed for the sake of the art.
i beleive that games should never sacrifice gameplay but should have a strong sense of "artsyism"
i beleive that games should be more like simulators where they sacrifice art for gameplay
i beleive that games should be extremly simulator-like with complete focus on gameplay and no artsyism
Ever heard of the shift key? Or spell-check? Or grammar?alwaysrockon said:Ok. Sorry about all the spelling errors. Hopefully I got all that fixed now... as for the American comment it was a joke! Get over it. I have a lousy taste in humor.
I also made the original post a little bit more understandable.