Poll: What, in your opinion, makes for a bad FPS?

Recommended Videos

Conza

New member
Nov 7, 2010
951
0
0
The Breadcrab said:
May I ask what crime the console-community has done to prevent them from playing FPS games?

That's your opinion and all, but I'm personally sick of this kind of attitude, and I feel that we are certainly not going to solve any issues that we have with games if we adopt the mentality that PC and consoles should be seperated. /end rant
Well hey, I'm not an exclusive PC gamer, but it has its domain, and console has another.

RTS? PC. Action Adventure? Console. WRPG? PC. JRPG? Console (thought both could work on either).

Racing? Console. FPS? P-C. Why? Mouse and Keyboard.

Keyboard isn't so important... ok its pretty important, WASD + Mouse is just infinitely better than joystick... + joystick. Horrid idea 'hey, lets try shooting people with two sticks instead!' - that man, should be shot.

Now before we get into 'well some people can't afford a gaming pc' tut-tut-tut, there's a much simplier solution, for rich and poor, PC and console gamer alike. Mouse and Keyboard, on a console, problem solved. Then cross platform play is equal, people can enjoy FPS on consoles at friends places, or online even if they don't own a powerful enough PC.

Better yet, but more complex, get the Kinect/Move version 2.0 to be actually great, so it can replace mouse and keyboard on everything, and we can just kill (artificial) people by aiming and shooting at our screens. Then use that on every platform, and thats a step forward.

But the next generation consoles will undoubtedly have more joystick + joystick games, FPS and Action Adventure (with guns), alike. That's why I'm sick of it. Platform, Racing and JRPG are where console should stay, FPS, RTS and others are reserved for systems that have proper inputs.
 

The Breadcrab

New member
Mar 20, 2011
171
0
0
Conza said:
The Breadcrab said:
May I ask what crime the console-community has done to prevent them from playing FPS games?

That's your opinion and all, but I'm personally sick of this kind of attitude, and I feel that we are certainly not going to solve any issues that we have with games if we adopt the mentality that PC and consoles should be seperated. /end rant
Well hey, I'm not an exclusive PC gamer, but it has its domain, and console has another.

RTS? PC. Action Adventure? Console. WRPG? PC. JRPG? Console (thought both could work on either).

Racing? Console. FPS? P-C. Why? Mouse and Keyboard.

Keyboard isn't so important... ok its pretty important, WASD + Mouse is just infinitely better than joystick... + joystick. Horrid idea 'hey, lets try shooting people with two sticks instead!' - that man, should be shot.

Now before we get into 'well some people can't afford a gaming pc' tut-tut-tut, there's a much simplier solution, for rich and poor, PC and console gamer alike. Mouse and Keyboard, on a console, problem solved. Then cross platform play is equal, people can enjoy FPS on consoles at friends places, or online even if they don't own a powerful enough PC.

Better yet, but more complex, get the Kinect/Move version 2.0 to be actually great, so it can replace mouse and keyboard on everything, and we can just kill (artificial) people by aiming and shooting at our screens. Then use that on every platform, and thats a step forward.

But the next generation consoles will undoubtedly have more joystick + joystick games, FPS and Action Adventure (with guns), alike. That's why I'm sick of it. Platform, Racing and JRPG are where console should stay, FPS, RTS and others are reserved for systems that have proper inputs.
Actually, that's a really good idea. See? this is the kind of thinking we need more of!

I don't think anyone will disagree that a mouse and keyboard > gamepad. But, the only FPS I can think of that supports a mouse and keyboard on PS3 is Unreal Tournament 3. On PS2 there are a few like Red Faction 2, Deus Ex (I think), etc but still not many. For 360, I have no idea; maybe none?

I think devs should seriously consider making more games compatible with M+KB. It'll win over a lot of customers. Hell, why not just bundle a mouse and keyboard with consoles? or better yet, make motion controls actually good, like you said. :p Maybe it needs a few more years in the cooker, but I still have hope for motion controls.

As it stands, I find gamepads to be fine and I don't despise them. I can see why some do though, and that's a problem that needs to be addressed.
 

theonecookie

New member
Apr 14, 2009
352
0
0
The Breadcrab said:
Conza said:
The Breadcrab said:
May I ask what crime the console-community has done to prevent them from playing FPS games?

That's your opinion and all, but I'm personally sick of this kind of attitude, and I feel that we are certainly not going to solve any issues that we have with games if we adopt the mentality that PC and consoles should be seperated. /end rant
Well hey, I'm not an exclusive PC gamer, but it has its domain, and console has another.

RTS? PC. Action Adventure? Console. WRPG? PC. JRPG? Console (thought both could work on either).

Racing? Console. FPS? P-C. Why? Mouse and Keyboard.

Keyboard isn't so important... ok its pretty important, WASD + Mouse is just infinitely better than joystick... + joystick. Horrid idea 'hey, lets try shooting people with two sticks instead!' - that man, should be shot.

Now before we get into 'well some people can't afford a gaming pc' tut-tut-tut, there's a much simplier solution, for rich and poor, PC and console gamer alike. Mouse and Keyboard, on a console, problem solved. Then cross platform play is equal, people can enjoy FPS on consoles at friends places, or online even if they don't own a powerful enough PC.

Better yet, but more complex, get the Kinect/Move version 2.0 to be actually great, so it can replace mouse and keyboard on everything, and we can just kill (artificial) people by aiming and shooting at our screens. Then use that on every platform, and thats a step forward.

But the next generation consoles will undoubtedly have more joystick + joystick games, FPS and Action Adventure (with guns), alike. That's why I'm sick of it. Platform, Racing and JRPG are where console should stay, FPS, RTS and others are reserved for systems that have proper inputs.
Actually, that's a really good idea. See? this is the kind of thinking we need more of!

I don't think anyone will disagree that a mouse and keyboard > gamepad. But, the only FPS I can think of that supports a mouse and keyboard on PS3 is Unreal Tournament 3. On PS2 there are a few like Red Faction 2, Deus Ex (I think), etc but still not many. For 360, I have no idea; maybe none?

I think devs should seriously consider making more games compatible with M+KB. It'll win over a lot of customers. Hell, why not just bundle a mouse and keyboard with consoles? or better yet, make motion controls actually good, like you said. :p Maybe it needs a few more years in the cooker, but I still have hope for motion controls.

As it stands, I find gamepads to be fine and I don't despise them. I can see why some do though, and that's a problem that needs to be addressed.
why would they do that you need a desk for mouse and keyboard and when 99% of players are sat down on a couch looking at a tv it don't make much sense

As to what ruins FPS for me is dull environments and lack luster weapons Ill put serious sam up for worst oldskool fps Due to it being nothing but square rooms and miniguns that feel less impressive than the starting pistol from killing floor
 

RandomHer0

New member
Jun 26, 2009
96
0
0
I think we have an identity crisis in the FPS genre.

One needs to first distinguish between the modern-fps and the more classical sense of the fps. Most of the complaints I've seen made towards modern-fps are traditional fps elements being replaced with modern streamlines.(ironsights, cover, regenerating health, linearity)But these are the vary things that define a modern shooting game. Much like the lock-on for Legend of Zelda, or turn based combat for JRPGs these mechanics define what publishers are looking for when they design a modern shooter today. They are the staples, the bread and butter of this generation, imagine if a game tried to release without ironsights or destructibility? People would go mad im sure, as removing features never sits well with as fickle of an audience shooters draw.

we are just going to have to get over this shift, unless serious backpedal is seen in the near future I would say we have a lot of starring down a barrel to do. Only sparks like Resistance 1 health system and the retro revival of late can possibly bring change to this stale market.

My perfect shooter? I am a gamer that enjoys an engrossing narrative. So many 6hr campaigns of nameless soldiers constantly breaching and clearing the next 8 rooms in a row gets tiresome to me. The only fps campaigns I have truly enjoyed would be MW4, and Resistance series for story and pacing. Others have felt flat, or sporadic in execution. This is probably why Bioshock Metro 2033, and Singularity tickled my fancy so.