When playing any video game, whether it's RTS, FPS, RPG, or whatever games are your favorite, how do you recommend it to your friends? Obviously you can't simply say, "it's an awesome game, go get it", because when you're asked that, you either go out and buy the game, or you don't. So, potential money issues aside, don't you ask your friend why you should bother getting whatever game they promote?
Some people will say that the multi-player maps are huge, which I would counter with: "but that doesn't mean the multi-player is good, it just means you have a lot of space." Other times they'll say, "you can use this gun and change it to match how you play." I'm impressed by that one, but I have to ask, "How many fights do I have to win in order to unlock it?" they mention that the game has perks to suit your play, to which I respond, "Are those perks balanced, or do I have to spend all my time equipping counter-perks so then I feel like I have as much a chance as everyone else?"
Games with multi-player focus (i.e. Lost Planet 2) generally skimp on their campaign, making the core focus the action in a game. I personally like a good story.
I've seen trailers of games where you just run through brown environments killing Nazi's, Soviets, or just Communists of some kind, maybe America is being invaded by someone, then I see game like Halo, like Turok,etc.
Many poeple wouldn't touch those games with a sterilized bayonet that shoots lightning. But I have to ask, Halo is fighting aliens in space, who've decided that humanity is stupid and so are their froofy guns and pinkness. Whereas Turok is just a fun concept, Space Marines on a Dinosaur planet. It might just be me, but what do you value in a game? Do you like stories? Or do you play solely for the multi-player bloodbaths?
Some people will say that the multi-player maps are huge, which I would counter with: "but that doesn't mean the multi-player is good, it just means you have a lot of space." Other times they'll say, "you can use this gun and change it to match how you play." I'm impressed by that one, but I have to ask, "How many fights do I have to win in order to unlock it?" they mention that the game has perks to suit your play, to which I respond, "Are those perks balanced, or do I have to spend all my time equipping counter-perks so then I feel like I have as much a chance as everyone else?"
Games with multi-player focus (i.e. Lost Planet 2) generally skimp on their campaign, making the core focus the action in a game. I personally like a good story.
I've seen trailers of games where you just run through brown environments killing Nazi's, Soviets, or just Communists of some kind, maybe America is being invaded by someone, then I see game like Halo, like Turok,etc.
Many poeple wouldn't touch those games with a sterilized bayonet that shoots lightning. But I have to ask, Halo is fighting aliens in space, who've decided that humanity is stupid and so are their froofy guns and pinkness. Whereas Turok is just a fun concept, Space Marines on a Dinosaur planet. It might just be me, but what do you value in a game? Do you like stories? Or do you play solely for the multi-player bloodbaths?