Poll: What is the best Doom game? Poll

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Worgen

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Whatever, just wash your hands.
gsilver said:
Original Doom

I like it more than Doom 2 because I like the setting more, and I'm not terribly fond of some of the enemy types in Doom 2, either. Both are in the all-time greats, though.

2016 Doom is fun, but I got tired of it before beating it.

Doom 3... I only played a bit, so I can't really say.
Really? I just find myself getting bored in doom, you have too many of the same enemies. By the time you've killed your 300th pinkie it kinda looses its specialness. While some of the enemies in doom 2 were a pain, looking at you archviles and the thing that spawns the lost souls. They did add some much needed variety.
 

MeatMachine

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It would be unfair to call the Brutal Doom starter pack the best DOOM game due to it being a mod that completely modernized a classic engine, so I'd go with DOOM 2 as a canonical best option.

EDIT: There is no wrong answer to this poll, but for me personally, the weaker entry would be DOOM 3.
 

Wrex Brogan

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Well, ignoring Doom RPG and Doom 64, the order is:

Doom 4 > Doom 3 > Doom 2 > Doom 1

Doom 4 is the best since it's such a delightful combination of old and new, with fun-as-hell (pardon the pun) gameplay, sweet-ass graphics, old-school level design and fantastic sound choices for weapons and monsters. Multiplayer sucks, but that's been a given for all the Dooms (I'm not a fan of Rocket Tag, sadly).

Doom 3 is... good, but it's understandable as to why people don't like it given it's a huge step away from the originals, but it was still quite a fun game and had a really immersive atmosphere. It's tight, claustrophobic, enemies come at you from all sides and the lighting and sound made it a really creepy experience all around. Monster closets got a bit annoying though and the boss fights were pretty lack-luster, but overall a pretty solid game.

Doom 2 was also a great game, and I rate it above 1 since 1 lacked a lot of the ideas and memorable maps that 2 had. While the gameplay was fun, it... well, I'll be honest, they weren't the prettiest games, a lot of the level puzzles were fucking stupid, the non-memorable levels all sucked-ass and the boss-fights were again pretty lack-luster since they often just dumped you in a room with a Cyberdemon or Spider Mastermind, a rocket launcher and a generously circular path to strafe on. Mods are pretty sweet though. My favourite was the one that replaced all the enemies with 3d models, since that stopped that whole '2d picture turning to face you' thing that I fucking hated from old-school shooters.

(this isn't to say Doom 1 and 2 are bad games - just if Doom 4 is a 10/10, then Doom 2 is an 8/10; great fun, but has some flaws that stop it being perfect).
 

Wary Wolf

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Adventures of Square?

http://adventuresofsquare.com/

Nah, I'll stick with Doom 2. Dammit now I have to go check out some of the old WADs I downloaded. But still, Square's a good one.
 

Darth Rosenberg

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Doom 3...

...because I don't like Doom. It felt like the least Doom-y Doom, so I really enjoyed the much slower pacing, meticulous environment and ambient detail (some phenomenal sound design), and it looked pretty damn good on ye olde Xbox.

The torch-or-weapon idea was daft, sure, but as cheap as it was it was still very effective at ramping up bouts of tension and panic.
 

Hawki

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Darth Rosenberg said:
The torch-or-weapon idea was daft, sure, but as cheap as it was it was still very effective at ramping up bouts of tension and panic.
That's something I disagree with personally.

Now, thing is, I've only played the BFG edition, so I could use my flashlight along with my weapon, but to me, it felt like cheating. Looking at how Doom 3 is set up, with its use of shadows and individual light sources, it's clear that this is a game designed to make players interact with the lighting and use the clues available. There's the section where the scientist guides you through a darkened area with a lamp, and where demon samples are set down a rail in a stasis tube, where the tube is the only source of illumination. Using the flashlight kind of robs you of that tension.
 

glenisahat

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I'd say Doom 2. That was the one that really hooked me in.
Btw, off-shoot comment - but the new Shadow Warrior 2 is amazing!
 

Extra-Ordinary

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I'm gonna say Doom 4 with Doom 2 following close behind, Doom 1 close behind that, and Doom 3... trying.

I played Doom 3 years ago and picked up the BFG edition a year or two ago and had an absolute blast playing 1 and 2 split-screen with my sister. She won't go near Doom 3 and I can hardly blame her, I'm having a hard time picturing myself getting through Resurrection of Evil and Lost Mission.

Then the reboot came out and good lawd that game is fun. I'd say it's exactly what a Doom game should be in this day and age but-

Neverhoodian said:
DOOM 2016 is, to borrow a term from Lazy Game Reviews, "Zeitgeist DOOM." It's not so much a reboot or homage as it is a reflection of how today's popular culture remembers the franchise. It's campy, bombastic, irreverent and ludicrously violent...and I love how it doesn't even try to hide it. I haven't felt this awash in stupid, testosterone-fueled badassery since I was curbstomping Orks in Space Marine.
Exactly. Vanilla Doom was intense here and there but it's really not as hardcore as people thought it was. Maybe I missed something because I played the BFG edition on my 360 and only played 1 and 2 once and never truly got good at it but I don't know.
 

SweetShark

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Btw, because I don't want to create a new Thread about a new update of Doom 2016, I will post it here.




- Arcade Mode duh: Score attack game wth all updates and weapons unloacked from the start.
- Two new Multiplayer Modes.
- Cacodemon is Playable.
- Recreated Classic Maps available in SnapsMaps.
 

Darth Rosenberg

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Hawki said:
That's something I disagree with personally.

Now, thing is, I've only played the BFG edition, so I could use my flashlight along with my weapon, but to me, it felt like cheating. Looking at how Doom 3 is set up, with its use of shadows and individual light sources, it's clear that this is a game designed to make players interact with the lighting and use the clues available. There's the section where the scientist guides you through a darkened area with a lamp, and where demon samples are set down a rail in a stasis tube, where the tube is the only source of illumination. Using the flashlight kind of robs you of that tension.
Wait, what are you saying you disagree with? Me saying it was fairly cheap design, or that it was at all effective re tension?

I only ever played the original version, and hadn't remembered they released any other.
 

Hawki

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Darth Rosenberg said:
Hawki said:
That's something I disagree with personally.

Now, thing is, I've only played the BFG edition, so I could use my flashlight along with my weapon, but to me, it felt like cheating. Looking at how Doom 3 is set up, with its use of shadows and individual light sources, it's clear that this is a game designed to make players interact with the lighting and use the clues available. There's the section where the scientist guides you through a darkened area with a lamp, and where demon samples are set down a rail in a stasis tube, where the tube is the only source of illumination. Using the flashlight kind of robs you of that tension.
Wait, what are you saying you disagree with? Me saying it was fairly cheap design, or that it was at all effective re tension?

I only ever played the original version, and hadn't remembered they released any other.
Disagree in that I think the torch-or-weapon system was a good idea.
 

Darth Rosenberg

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Hawki said:
Disagree in that I think the torch-or-weapon system was a good idea.
Ah, well what I meant to get across in my first post was that I think it's both a good and bad idea. Effective and enjoyable whilst still being entirely nonsensical and kinda cheap. I didn't mind it at all, but I can certainly understand why many criticised it.
 

Igor-Rowan

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Pfft, the best Doom game is clearly the board game(s):


More three-dimensional than 1 and 2, scarier than 3 and more exhilerating than DOOM.

All joking aside, I agre with Wrex, the Doom games made a natural progression in overally quality, I guess people are a little bitter over Doom 3, but I think it helped create contrast so DOOM would literally blow everybody's mind and Doom 3 has the Mario Bros. 2 effect of creating variety in the series so we'll apreciate what we have. I haven't played DOOM yet, but people seem to agree it capture the spirit of the series.
 

the December King

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SweetShark said:
...- Cacodemon is Playable...
I'm sorry, you can play a Cacodaemon in this game?

...

Then it's the best game.

And I must play it.

On topic, I'd go for DOOM1 and 2 -while young, I didn't really bother to differentiate them. I also played the 1001 mods (or whatever it was called) and loved making my own levels and monsters. Then, DOOM3.

I haven't played the newest one yet, but it looks fun. Very graphically violent, but (or thus?) fun.
 

SweetShark

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the December King said:
SweetShark said:
...- Cacodemon is Playable...
I'm sorry, you can play a Cacodaemon in this game?

...

Then it's the best game.

And I must play it.

On topic, I'd go for DOOM1 and 2 -while young, I didn't really bother to differentiate them. I also played the 1001 mods (or whatever it was called) and loved making my own levels and monsters. Then, DOOM3.

I haven't played the newest one yet, but it looks fun. Very graphically violent, but (or thus?) fun.
Take note of course you play as Cacodemon in Multiplayer only. I would be courious of course a Demon Story Campaign DLC in the future.
 

Hawki

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So, I'm going to use the powers of Hell for necromancy, resurrect this thread, and yammer on about how I've started playing Doom 4 (calling it that for ease of reference), and how it scales up. Because as we all know, my opinion is sacrosanct. ^_^

So, having started to play it, it's...well, it's fun. Fun in an interesting way, because I've effectively had to retrain myself on how to play it. Little iron sights, focus on movement rather than cover, no regenerating health, etc. I'm not saying that these things are inherently bad, but it's very much a case of an old gameplay style being modernized. That said, it does get a bit samey, how it's effectively one arena after the next. Very fun arenas, but it's different from Doom 1/2, where monsters are around and about and you can tackle them at your leisure. Also, it's far less linear than, say, Doom 3, but not as open as Doom 1/2. As others have pointed out, it's not so much a Doom remake, but rather tapping into what one thinks of Doom and modernizing it. For the most part, it's a middleground that works, but I have found myself bored a few times. Doom 3 kept me immersed about 90% of the time - this is more 80%.

Also, the story. I know this will be completely academic to some people, but the story of Doom 4 is...well, weird. Mainly in tone. Half of the time is spent establishing how and why the UAC is on Mars, the other half is ARGENT ENERGY! Half of the time it builds up a believable 22nd century setting (e.g. VEGA and the application of the Turing Test), the other half it's winking at the camera, saying "the UAC is a cult, laugh at it!" When Doomguy destroys the Argent coils, half of me is snickering, thinking "heh, he really doesn't give a damn about what Hayden has to say." Yet I'm also thinking "well, this guy's an arsehole." Hell has to be defeated, sure, but Earth relies on ARGENT ENERGY! and he either doesn't realize that, or doesn't care that he might well be dooming humanity anyway. It's like this weird middleground between Doom 1 and Doom 3, and I feel Olivia Pierce is the poster child of that. Now, Betruger was pretty much guaranteed to be the bad guy from the start, but you could at least guess about Swann and Kelly, as to whether they were on the level or not. Pierce though, is outright evil. I realize I'm not that far into the game, but, yeah. Like I said, like the gameplay, the story is a weird half measure between Doom 1's borderline contempt for narrative, and Doom 3's attempt at hard sci-fi mixed with the supernatural.

So, anyway, current ranking is probably D3>D4>D1>D2 for me. I could see it switching places with Doom 1 on that scale though, but at the least, despite my gripes, I'm still enjoying it.