Poll: What is the biggest problem with the Mass Effect 3 ending? (spoilers!)

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Ascarus

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Feb 5, 2010
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Here is he biggest problem with the ME3 ending: some of us haven't finished it yet but you can't go ANYWHERE without seeing someone complaining about it. and since we haven't finished it yet, we can't view any threads that mention the ending and we have to wonder what the fuck is so bad about it that is pissing everyone off!!

it is kinda ruining my online experience lately ...
 

mgs16925

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Mar 28, 2008
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Ascarus said:
Here is he biggest problem with the ME3 ending: some of us haven't finished it yet but you can't go ANYWHERE without seeing someone complaining about it. and since we haven't finished it yet, we can't view any threads that mention the ending and we have to wonder what the fuck is so bad about it that is pissing everyone off!!

it is kinda ruining my online experience lately ...
Welcome to the release of every big property in any media. Seriously, this has been pretty standard for the last decade or so (everyone who wasn't really good at avoiding spoilers knew Snape killed Dumbeldore the day after release for example). The people who are into it the most, and thus most likely to complain about anything they don't like, got it at launch and played through it in the first few days.
 

floppylobster

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Oct 22, 2008
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Blachman201 said:
synobal said:
I can't imagine someone like Stephen King of George R. R. Martin having to deal with this sort of stuff.
And that is because they write books, a medium know for not offering the reader any agency or other options than to move forward with the story. It is a fallacy to compare them to video games.
Is a videogame really much more different than that when it comes down to it? As seems to be proven by the ending of Mass Effect 3, when has one of your decisions actually changed the code that the programmers have already laid out for you to play around with? It seems analogous to the ideas a writer lays out in their work - some readers get different things out of the same passages, and the overall experience for each reader is different. A 12 year old reading Crime and Punishment is not getting the same things out of it as a 30 year old. The agency comes from what you have decided to do in your own life and what experience you bring to the interpretation of the passages and metaphors. You can read, think then re-read, or read on with a changed perspective. The agency is there. You're just not pushing buttons to move the polygons to achieve it.