Music, I believe music can portray anything from a simple feeling to an epic story without using a single word. It's also a neccesary art. Can you imagine how bland videogames, film, theatre and TV would be if not accompanied at point by music?
beautiful, made my day!Warty Bliggens said:
Unfortunately as I'm about to leave for a two week holiday so this can't become a debate unless you want to wait a fortnight for a reply but I must respectfully diagree with you there. A book needs a reader and a film needs a viewer just as much as a game needs a players, otherwise there is no-one to appreciate that art and thus it is meaningless. All art requires some sort of interaction between the person and the art, even if most of the time it's just in the appreciaters head.EcoEclipse said:There's also the added plus that, as I believe Extra Credits mentioned, the player is a part of the work.
A book is a book. A film is a film. A painting is a painting.
But a game isn't truly a game without a player.
I see your point, but videogames are different in that the relationship between game and player is much more active than between a book and a reader, or a movie and a viewer. As far as appreciation goes, though, you have me pinned.JoJoDeathunter said:Unfortunately as I'm about to leave for a two week holiday so this can't become a debate unless you want to wait a fortnight for a reply but I must respectfully disagree with you there. A book needs a reader and a film needs a viewer just as much as a game needs a players, otherwise there is no-one to appreciate that art and thus it is meaningless. All art requires some sort of interaction between the person and the art, even if most of the time it's just in the appreciaters head.EcoEclipse said:There's also the added plus that, as I believe Extra Credits mentioned, the player is a part of the work.
A book is a book. A film is a film. A painting is a painting.
But a game isn't truly a game without a player.
+1 to you sir, good day to you!Warty Bliggens said:
Well technically you could program a bot to play the game for you, a lot of effort but I kinda see your point. Still, I'd argue that the important part of any art is the thoughts, emotions and feelings it invokes in whoever is consuming the art so a book or a film is incomplete without a consumer. Without a viewer to make sense of it, a film is nothing more than flashing lights. For the record I have seen that EC episode and I disagree with them, I don't believe the player is an artist as they aren't creating anything new.EcoEclipse said:I see your point, but videogames are different in that the relationship between game and player is much more active than between a book and a reader, or a movie and a viewer. As far as appreciation goes, though, you have me pinned.JoJoDeathunter said:Unfortunately as I'm about to leave for a two week holiday so this can't become a debate unless you want to wait a fortnight for a reply but I must respectfully disagree with you there. A book needs a reader and a film needs a viewer just as much as a game needs a players, otherwise there is no-one to appreciate that art and thus it is meaningless. All art requires some sort of interaction between the person and the art, even if most of the time it's just in the appreciaters head.EcoEclipse said:There's also the added plus that, as I believe Extra Credits mentioned, the player is a part of the work.
A book is a book. A film is a film. A painting is a painting.
But a game isn't truly a game without a player.
Let's say you put a book, a movie and a game in one room. Start the movie and the game, open the book and, I dunno, put a fan next to it to blow the pages. The movie and the book won't need a participant to be complete. The game, however, will remain frightfully static without a player.
The graphics engine will still run, the AI will still 'play', the game code will still execute etc.EcoEclipse said:Let's say you put a book, a movie and a game in one room. Start the movie and the game, open the book and, I dunno, put a fan next to it to blow the pages. The movie and the book won't need a participant to be complete. The game, however, will remain frightfully static without a player.