Poll: what kind of RPG do you prefer? (hardcore, action/RPG, MMORPG, JRPG, ect.)

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dWintermut3

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So I was talking with a friend the other day and we were talking about the big RPGs coming up this year (oh it's a good year for RPG gamers!) and we got to talking about how of all the genres, RPGs seem to cover the most ground style-wise.

First off you have the spiritual descendants of the Wizardry's and Planescape: Torments of the world. Wide-open chargen (often with disturbingly many ways to make a useless character), lots of dialogue, a focus on quests and many quest resolutions that never involve picking up a sword/gun/spell. I'd also add that the modern descendants of this genre are probably games like Oblivion, the upcoming Skyrim and to a somewhat lesser extent the Zenimax Fallout outings (FO3 and FO:NV).

Then there's the action RPG, the spiritual descendant of Legend of Zelda or Secret of Mana later on. They focus on fighting, and most quests involve, at some point, you killing something, or maybe fedex quests interspersed with the fighting. The point is the action, though the stories may be epic, there may be dialogue, but there's no bones about the fact a lot of the game is swordplay or gunplay. I'd add that the most recent example is probably the Mass Effect series, moreso the second than the first.

Then of course you have the JRPG, typified by the early products from Square, now the perennial product of Square/Enix/ect. though some other strong contenders have put out great JRPGs at various points.

And of course, the MMO, maybe not a traditional RPG in the same sense because cooperating with hundreds of thousands of other people takes focus off the storyline but an RPG none-the-less.

So what do you dig most?

My vote goes for the hardcore RPG, though I have a soft spot for all categories I consider Planescape the pinnacle of computer gaming and I have already put aside the money for Skyrim.
 

Valagetti

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I'm quite open minded about RPGs, just not JRGPs and MMOs. The more immerserve the better, I mean thats what RPGs are all about.
 

theheroofaction

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I personally prefer the Japanese stuff, but it would be a lie to say that I never play their north american counterparts.
 

RSGstyle

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I really thought I would be able to answer this poll easily and just pass this thread as "just another RPG discussion," but thinking about my past experiences with certain titles in each genre have me in a very indecisive state to the point where I can't answer OPs question.

I don't like what JRPGs have become, but there are always certain titles that make me think otherwise. Action RPGs blend action and an rpg system nicely, but sometimes it becomes an endless (and mindless) button mashing adventure. MMOs are always consistent and RPGs like Fallout are still a bit new to me.
 

dWintermut3

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Choppaduel said:
The Deus Ex kind.
I would call Deus Ex an RPG/FPS hybrid myself. if forced to put it as an RPG I'd call it an action RPG.

Also, you, sir, have excellent taste. Deus Ex easily ranks in my top-5 games of history.
 

Smooth Operator

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Well it depends, I do love hardcore RPG's to get the full gaming meal (long story, ambigious decisions, mastery, loot,..) but those take time and consideration.
So there is always room for a little dessert action RPG in between because sometimes you just want to whoop up on people with a single button.

Wouldn't want one to replace the other, I just need both to cover my gaming desire spectrum.
 

Defense

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I grew up with JRPGs, so typically I'll play JRPGs more. I actually like the turn based combat.
 

Serenegoose

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The Deus Ex kind, the 'Immersive Sim'.

Coming up closely behind that, dialogue heavy RPGs like Arcanum and Planescape Torment.
 

Haydyn

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Mar 27, 2009
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Whatever Dragon Age/Kotor are, and not Fallout/Oblivion. Seriously, all this wandering around not knowing where to go sucks.
 

MrJKapowey

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Hardcore, because I am an Oblivion fan.

A vanilla Oblivion fan.

A vanilla console Oblivion fan.

A vanilla console Oblivion fan, who liked it.
 

dWintermut3

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s69-5 said:
dWintermut3 said:
What is this poll? I believe it fails.

What is "Hardcore RPG"?

Why do you have Action RPG then JRPG listed?
You do know that some JRPGs are "action" do you not? (Star Ocean, Secret of Mana, Nier, Demon's Souls, Alundra, Dragon View, etc)

I think you meant Turn Based RPG (or Classical RPG if you will).

You also forgot SRPGs (Disgaea, FF:Tactics, Agarest, Front Mission, etc).

Poor show.

OP: Most RPGs - though not much of an MMORPG fan. I don't really discriminate in East Vs West, or Action Vs Turn Based. They all have merits - and I've played way too many in all categories to be able to count them.
They started off merged, after all Legend of Zelda and Final Fantasy 1 both came from Japanese companies.

But fast forward 20 years and you have Nier, Fallout: New Vegas, Mass Effect 2 and World of Warcraft: Cataclysm all coming out in the same year. 4 very, very different games all lumped under one genre title.
 

Chibz

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How about REAL RPGs? The ones that encourage role-playing and aren't limited like electronic "Rpg"s are?

Yeah, those.
 

Mastercylinder

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Chibz said:
How about REAL RPGs? The ones that encourage role-playing and aren't limited like electronic "Rpg"s are?

Yeah, those.
MADNESS!

I agree. I actually gotta say I had a blast playing the table top Paranoia RPG with some friends,now. It was all something we could get into regardless of preference
 

dWintermut3

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s69-5 said:
dWintermut3 said:
s69-5 said:
dWintermut3 said:
What is this poll? I believe it fails.

What is "Hardcore RPG"?

Why do you have Action RPG then JRPG listed?
You do know that some JRPGs are "action" do you not? (Star Ocean, Secret of Mana, Nier, Demon's Souls, Alundra, Dragon View, etc)

I think you meant Turn Based RPG (or Classical RPG if you will).

You also forgot SRPGs (Disgaea, FF:Tactics, Agarest, Front Mission, etc).

Poor show.

OP: Most RPGs - though not much of an MMORPG fan. I don't really discriminate in East Vs West, or Action Vs Turn Based. They all have merits - and I've played way too many in all categories to be able to count them.
They started off merged, after all Legend of Zelda and Final Fantasy 1 both came from Japanese companies.

But fast forward 20 years and you have Nier, Fallout: New Vegas, Mass Effect 2 and World of Warcraft: Cataclysm all coming out in the same year. 4 very, very different games all lumped under one genre title.
???

I'm not sure what you're driving at.

Yes, they are very different titles. That's why you can't lump them into one genre called "JRPG". Turn Based and Action are more appropriate as a turn based RPG like Dragon Quest is unlike an action based RPG like Nier. Both are Japanese though.

Still, what on Earth is "Hardcore" RPG? What makes it "Hardcore"? Does Disgaea rank (with its 9999 level cap and infinite reincarnations? Does Dragon Quest rank with its extremely lengthy game times?) I'm not following this one at all.

Bad poll is bad.

And for the record, Zelda is not an RPG.
Here is what defines an old-school "hardcore" RPG to me:

Free chargen, no classes or if there are classes they only influence stats not determine what skills you can EVER gain. (Ala Planescape:Torment or Oblivion)

Heavily dialogue-based, combat can be avoided via dialogue or dialogue choices can alter the plot in more than trivial ways, it is possible to avoid combat entirely with dialogue choices. (Typified by Black Isle RPGs like Fallout 2 and Planescape: Torment, compare to RPGs like Mass Effect where conversation can NEVER stop action sequences/combat)

Exploration, the ability to go "off the beaten track"

Character development as you "level up" is freeform and based on attributing points not along pre-determined paths (Wizardry series, Ultima series, Elder Scrolls series, compare to action RPGs where you have a class and limited skill choices, most JRPGs where your choice of path is pre-determined by the game and can NEVER be changed. Cloud is always a SOLDIER, Aerith always a healer no matter what, ect.)

Choices have consequences without warning.

I realize that western hardcore RPGs and action RPGs both based on AD&D and D20 systems (planescape: Torment, Knights of the Old Republic, ect) break down a little on the class features aspect. In this case what determines hardcore classical western RPG and action/RPG to me is whether or not you can avoid combat using diaqlogue mechanics and the degree of open world versus linear path offered. I also realize linearity versus open world breaks down slightly when you're talking VERY old-school RPGs like Wizardry VI, but I think my point is coherent none-the-less.