I'm not sure if anyone else found this, but there was something fundamentally wrong with GTA IV. On a technical level, the game was great; great physics, good graphics (considering the size of the game) and a solid layout. However, there was something lacking; the sparkle that encouraged the player to replay the game or just spend hours reeking havoc throughout the city that the other games were so enriched by. There was a sense that I was playing the game just to get through the story, not particularly because I was enjoying it.
I know that there was nothing technically wrong with any of the characters or their portrayal but they somehow completely failed to engage me: They were somehow empty. I found similar problems with the driving, the police, everything seemed too highly synthetic and overworked.
I know that I spent countless hours on the previous games just causing chaos in a tank, killing as many people as I possibly could. Although that sounds unhealthy to me now, it was great fun and was one of the high points of the previous games. However much I try to do this in GTA IV, the fun is not there; I get bored and end up playing a different game.
So I put it to you, wise people of the escapist, what was wrong (if anything in your opinion) with GTA IV?
I know that there was nothing technically wrong with any of the characters or their portrayal but they somehow completely failed to engage me: They were somehow empty. I found similar problems with the driving, the police, everything seemed too highly synthetic and overworked.
I know that I spent countless hours on the previous games just causing chaos in a tank, killing as many people as I possibly could. Although that sounds unhealthy to me now, it was great fun and was one of the high points of the previous games. However much I try to do this in GTA IV, the fun is not there; I get bored and end up playing a different game.
So I put it to you, wise people of the escapist, what was wrong (if anything in your opinion) with GTA IV?