TOTALLY with you on this. Although I love ALL the Quake games, and think that the narrative in Quake IV was good enough to make a sequel out of, it's Quake 1 that had the most personality and character set apart from most other shooters, even today. So although I'd be perfectly happy with a sequel, I think a reboot would be freakin' awesome sauce.sonicneedslovetoo said:What I want is a quake sequel with the original Quake's style of enemies and weapons intact. Quake 2 while technically impressive for the time was a brown generic blob that lacked identity. I mean think about the stuff in Quake 1 and then imagine it being put into the Doom engine with its library of reaction animations. The lightning gun, the nail gun, grenade launcher, think what those would be like if they were slotted into something like the Doom engine with those left click alternates. Then I want you to imagine cutting a Shambler in half with a chainsaw.
What I'm seeing are really meaty guns that would feel fantastic to use and enemies that are really distinct from what you see normally in games nowadays. Granted there are a couple boring grunts, but counterpoint to that was the chainsaw wielding grenade launching ogre. Pretty much what the original Devs think of as eclectic and not very well designed, I see the option to cherry pick the best parts and fill in the holes to jump off and create something unique, something the world hasn't seen for 20 years now.
That's actually a really good metaphor for the game.ravenshrike said:Rage was bad because there was no impetus to the game. It had a bunch of neat weapons and a world with multiple little set pieces that could have been built upon but went ultimately nowhere. Arguably it was the FPS equivalent of Kingdoms of Amalur.B-Cell said:I hope not. rage was only bad game ID has ever made.CaitSeith said:I heard rumours about plans to make Rage 2. So there is that.B-Cell said:snip
Rage 2 was in development along with old doom 4 but both games were cancelled in favor of Doom reboot. if ID want to make Rage 2. they need to ditch following featuresIhateregistering1 said:That's actually a really good metaphor for the game.ravenshrike said:Rage was bad because there was no impetus to the game. It had a bunch of neat weapons and a world with multiple little set pieces that could have been built upon but went ultimately nowhere. Arguably it was the FPS equivalent of Kingdoms of Amalur.B-Cell said:I hope not. rage was only bad game ID has ever made.CaitSeith said:I heard rumours about plans to make Rage 2. So there is that.B-Cell said:snip
But, despite that, I loved "Rage". Yes the story was hot garbage, but I thought the weapons, enemies, graphics, and setting were awesome, so count me in as someone hoping ID does decide to try again with Rage and give us a better game.
Imperioratorex Caprae said:Neither. Give us moar Commander Keen, or reboot Catacomb or Hovertank.![]()
I think ActiBlizz owns Raven and thus the IPs for Hexen/Heretic. So that shoots that idea down in flames. I threw Catacomb/Hovertank out there to be semi-facetious but in reality I actually wouldn't mind a Catacomb reboot. Was an interesting game.Seth Carter said:Imperioratorex Caprae said:Neither. Give us moar Commander Keen, or reboot Catacomb or Hovertank.![]()
With all the retro-platformer stuff being so popular nowadays, I'm not sure how they haven't redone/rebooted Keen yet.
I'd take a Heretic/Hexen over the Catacomb though. Not sure who has the rights to that though, ID published it, so maybe Bethesda now.
Blood belongs to Atari, not id or Bethesda.PapaGreg096 said:I'm hoping for a Blood remake but if I had to choose Doom sequal
Not necessarily a bad idea. Really, it's all about the execution. Several great sequels have had extremely forgettable predecessors:Elfgore said:Neither, Rage 2 is the obvious choice. Who wouldn't want more of a bland, post-apocalypse FPS?