There you have it. We are the problem. Buying into the notion that only certain types of games are worth playing. Not expecting, and even demanding, better and throwing our money at the feet of big name publishers who get away with murder (hyperbole, people, I know there are worse things out there). Assuming that "good enough" might as well be considered "great". That is what's hurting the industry. We can blame EA and Activision and Blizzard and all the companies we want to, but at the end of the day, we're the ones giving them money to burn.Veldt Falsetto said:We are! The gamers. I bought El Shaddai: Ascension of the Metatron today, I was swiftly told that I was wasting my money and should wait for it to lower in price, as I was with Deus Ex, due to the fact that it isn't online.
I got told that because it wasn't an online multiplayer game, it wasn't worth buying for full price, not by a staff member but by a member of the public for that matter.
I know not everyone thinks this way but a fair amount of people do. That worries me so much as it's generally recognised that a lot of the biggest multiplayer games tend to recycle things year after year, escpecially a certain game related to fish that will charge ten pounds more than any other retail game this year which shall remain unnamed.
I brought up 3 single player, completely offline games, El Shaddai, Deus Ex and Skryim and was told that all 3 would be a waste of money due to the fact that they will fall in price eventually.
I think that what is hurting the game industry is a mixture of second hand sales and consumer habits and tastes. Games that should make money don't, games that push boundaries don't get bought and while games like Deus Ex: Human Revolution and Skyrim will undoubtedly earn money, nowhere near as much as a couple of first person shooters or remakes this year.
In my eyes, that is what is hurting the gaming industry.
you sir, are feeling the same way as meTypeSD said:Pricing, especially in Australia. And the fact that a lot of games are just plain shit.
Uhhh...No people aren't giving anything to the industry when they buy preowned, not a cent goes to the company who made it, it's 100% profit for gamestop.FPSMadPaul said:Piracy, definitely. At least people are paying to keep the gaming industry going with pre-owned sales.
These^ are all part of the problem, and I'll add a couple more: Not being balanced between Graphics, Gameplay, and if it applies, Storyline. One, usually Graphics, is focused on to the detriment of the others. The greatest problem however is that most big AAA game developers that have legions of blind fans that will buy anything that has their name on it will just start doing their games half-assed, that happens to all publishers big enough eventually.Pyramid Head said:Other. No one is taking the time to make good games because with how slow development is with todays graphics that would be a time frame of roughly eighteen years. One of the biggest problems with the gaming industry is that development tools just aren't up to par with the technology. Some AAA game people might claim otherwise, but they're the ones who contribute to the problem and frankly they can fuck off. Especially EA and Bethesda who actively damage the industry by either publishing games before the glitches were fixed or marketing scams that constantly put us in the controversy hot seat.
Of course that doesn't explain why handheld games suck balls. Why Nintendo is so deathly afraid of publishing something with depth and is so obsessed with stupid gimmicks is a mystery i'm nowhere near to the bottom of.