I haven't actually played the game myself, but according to reviews and comments, wasn't vast open worlds with nothing interesting to do, the defining flaw of Dragon Age Inquisition? I heard people call it stuff like "Dragon Age Inconsequential".
That actually makes a lot of sense to me. After all, creating the formula itself takes work and effort. If you let another company handle that, then you're free to focus on how to make it better. Still, the fact that Ubisoft hasn't been able to do that themselves, after sitting on that formula for so long is telling all right. I guess they've played their hand at this point and just need another team with fresh ideas to move it forward.Zhukov said:Yeah, it's funny that Ubisoft has defined that formula but other developers have done it so much better.stroopwafel said:The formula is in need a of a serious shake-up but I don't think Ubi is able to do that. Then there is Horizon Zero Dawn that uses the same Ubi formula but somehow manages to be a really fun game. But atleast here the gameplay is fun and the world don't feel like a spreadsheet. It also doesn't have all that excess fat dragging everything down.
Shadow of Mordor was the best Assassin's Creed game ever made. Horizon Zero Dawn was what the Far Cry games could have been if Far Cry wasn't shit.
Everyone, except the millions of people who keep buying the games. That's why Ubisoft keeps the same formula: it makes them money! (it also makes the joke not work at all)Xprimentyl said:Ubisoft: We invented fire!" (AC1)
Everyone: Yay for fire!"
Ubisoft: Look! More fire!" (AC2)
Everyone: Yeah, we said it was great...
Ubisoft: Have you seen our fire? (AC3)
Everyone: Yes, goddamn it; we see your fucking fire. Christ...
Ubisoft: Look we added electricity to the fire! (AC4:BF)
Everyone: Ok, now THAT'S cool; get that fire out of the way.
Ubisoft: But who needs electricity when you can have MOAR FIRE!!!!! (Every AC since)
Everyone: Fucking hell...
If the Souls series is open world, I would argue that one reason it is the best is precisely because it is not so massive and open. The zones are carefully crafted to keep you confined to meaningful content. They didn't make the maps massive just so they could brag in their marketing about how massive the maps are. And thus they weren't forced to then have to fill all that empty space with crap just to fill it with something. They were able to exclude crappy content by not making unnecessary space in the first place, greatly raising the overall quality of the games.Ezekiel said:The best is probably the Souls series. The worst? Who cares?
I generally agree with everything you said, but my one exception would have to be The Elder Scrolls: Morrowind. It was massive, but it used its size well. Lacking fast travel and waypoints like every other hand-holdy sandbox game nowadays, you HAD to explore Morrowind, and fortunately it was busting at the seams with shit to do and find and none of that copy-pasted dungeons and leveled loot crap that became Oblivion and Skyrim.Kerg3927 said:If the Souls series is open world, I would argue that one reason it is the best is precisely because it is not so massive and open. The zones are carefully crafted to keep you confined to meaningful content. They didn't make the maps massive just so they could brag in their marketing about how massive the maps are. And thus they weren't forced to then have to fill all that empty space with crap just to fill it with something. They were able to exclude crappy content by not making unnecessary space in the first place, greatly raising the overall quality of the games.Ezekiel said:The best is probably the Souls series. The worst? Who cares?
I wish more RPG's would get back to that. I'm hoping the bigger is better massive open world craze is running its course. In the film industry it's called the cutting room floor, and it exists for reason.
Then your answer might as well be "All Open-World Games" (Though I am sure that very well may be your and many other's answers, but then it would still be unfair to single out Bethesda)SupahEwok said:Where's the "Bethesda" option?