Poll: Which developer made the best games in the 2000s?

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EzraPound

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So--who do you guys think made the best games in the 2000s? I would say that it has to come down to either Nintendo, Valve, or Capcom--the others just aren't diverse enough--with Nintendo edging the others out due to their sheer volume of esteemed releases (and indeed, Majora's Mask, Advance Wars, Pokémon Gold/Silver, and Super Mario Galaxy make for a strong résumé in the 2000s).

Also, try to give a reason when you vote, however slight.
 

Spineyguy

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And so begins another flame war.

Valve wins it merely by consistency. No, they haven't put out a game every year like some companies, but they make sure that their games are of the highest quality and that they last.

Nintendo comes a close second, again, consistency is the mark of a good development team.
 

EzraPound

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Spineyguy said:
And so begins another flame war.

Valve wins it merely by consistency. No, they haven't put out a game every year like some companies, but they make sure that their games are of the highest quality and that they last.

Nintendo comes a close second, again, consistency is the mark of a good development team.
Consistency and diversity--Nintendo aren't as consistent as Valve, but they release every bit as many landmark titles at the end of the day, and oodles that fall short but are nonetheless enjoyable.

Still, Valve are brilliant.
 

Monsterfurby

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I am not a huge fan of Nintendo's experiments during the 2000s (we all know what I am talking about), and while I love Bethesda to death I think it comes down to a close call between Valve and Bioware who, given the different nature of their games, should share the crown.

For me, Bioware winds hands down because while Valve has two amazing (Portal 1 + 2) and one great (Half Life 2) as well as one rather meh game (Team Fortress), Bioware has three games I absolutely love (ME1 and 2 as well as BALDUR'S F'IN GATE!) and not to forget the best online role-playing and gamemastering experience ever, Neverwinter Nights, which I still play with others to this day. KOTOR is a "great", but not as good as BW's other achievements.
 

dimensional

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Im pretty sure Okami was developed by clover studios and only published by Capcom and it was awesome.
Not really sure who I would give it to but I will say Sega WOW on the strength of Valkyria Chronicles alone but also Skies of Arcadia Legends (even though they werent technically the same developer then).

However if you want high output with general high quality Nintendo has it won.
 

babinro

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Bioware - I've not been truly disappointed by any of the Mass Effect, Dragon Age, or KOTOR games. Each has been memorable to a degree as well.

Nintendo would be a close second due to the fact that not every game they make is great. However, I own far more Nintendo games than I do any other developer.

None of the other developers even come close to these two in my eyes due to their products being very hit and miss for my tastes.
 

Rawne1980

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Bioware.

They have made some of my more enjoyable RPG experiences.

That is not to say they are the best developer but just in my opinion. I have enjoyed far more Bioware titles than any other and i'm a big fan of Bathesda's Elder Scrolls series.
 

Terminate421

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Where the hell is Bungie, I don't care if they made only Halo games. They are damn good at what they do.
 

Phoenixmgs_v1legacy

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The guys that are apart of Platinum Games, formerly Clover Studios, who were formerly just apart of Capcom. They've made the best games over the past decade in my opinion.
 

ResonanceGames

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Terminate421 said:
Where the hell is Bungie, I don't care if they made only Halo games. They are damn good at what they do.
That's the problem. I have no doubt that if Bungie hadn't been pinned down by Microsoft we would have seen great stuff come out of the studio, but instead we got more Halo. Which is fine, those games are fun, but they were all pretty much the same. Some of the more eclectic devs on this list managed to mix it up AND be consistently good.

Anyway, I think it's gotta be Valve. Much as I love BG2 and KOTOR, Valve released HL2 (with episodes), TF2, CSS, Portal, Portal 2 and the Left4Deads in that timeframe. That's a pretty astounding list.
 

NickCaligo42

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EzraPound said:
Still, Valve are brilliant.
No they're not, they just test a lot. That shit from Portal about testing is actually a whole pile of company in-jokes about how much they depend on testing.

Basically, this is the Valve process:

[ol]
[li]Find a product that already works[/li]
[li]Test it[/li]
[li]Decide it's stagnant and unoriginal, change shit[/li]
[li]Test it, find out that nobody likes the changes[/li]
[li]Go back to the old formula, alter basic things arbitrarily[/li]
[li]Test it, find out the alterations stink[/li]
[li]Scrap the alterations, put in more of the stuff observed to be enjoyable[/li]
[li]Test it, find out someone objects to a minor art asset[/li]
[li]Overhaul the art style completely[/li]
[li]Test it, find out nobody likes the overhauled art[/li]
[li]Put the old art back in[/li]
[li]Test it[/li]
[li]Eventually decide the product was fine as it was originally and just do a build of it with more polish[/li]
[li]Test it about a hundred more times[/li]
[li]Release it[/li]
[/ol]

It's a strange, strange atmosphere. There is no creative center whatsoever, there is only this hive mind service to the product. There is no creative individuality, yet the whole process depends on the employees, who are under no deadlines, to fall back on independent thought and creativity to address creative decisions that would ordinarily come from a team lead. The music guy makes the music he thinks will work because XYZ, here's his reasoning for it, now let's test it. The art guy designs sheets upon sheets of monsters that he thinks will work because ABC, here's his reasoning for it, now let's test it. And every step of the way, they need to achieve confirmation first from everybody else on the team, and then from their testers.

The practical upshot is that there will always be a good product turned out from this, and every once in a while their mad experiments yield something innovative or cool or something a tester says breaks through and a dream game gets made. But, you have to sit there and ask yourself whether certain shit really did need to be tested or if they could have hacked out a few months in the process with a tiny bit of common sense in place of the testing.

Examples? Portal 2. Originally had nothing to do with the original Portal, or with using the portal gun. In fact, it was all about spraying walls with the gel, and there was one that made you able to walk on walls. You think I'm kidding, but they did it and they tested it, and everyone went "this is nice, but where's my portal gun?"

Alien Swarm? They put the game in a diorama, re-designed the aliens based on finger and toenails, then made most of them huge and tried to get away from the "space marine" aesthetic. Turns out that nearly all of those decisions, each one from a different individual contributing to this project, were complete bunk, and they went back to mostly the original format--tiny bugs and space marines included.

I almost guarantee you that with DotA 2 they tried shit like a first-person camera and a different art style before they tested it, found out it sucked, and went back to the Warcraft-inspired art style and strategy cam.

Don't get me wrong, I've got a healthy respect for Valve, but "brilliant" doesn't feel like the word for it.
 

adrian_exec

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For me it would be Blizzard, they made Diablo 2, Warcraft 3 and then Word of Warcraft for which I'm not very proud to say that it ate 5 years of my life.
 

thespyisdead

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i would say the is no right answer...

aw hell... who am i kidding... BioWare takes the cake (but i do question their signing contracts with EA, cos EA wants multiplayer in every single of their games, and multiplayer, just for the sake of multiplater, in my eyes, is just plain wrong
 

plugav

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I rank Portal and Morrowind amond the most important games I've played, but I still vote BioWare, because they make solid story-driven RPGs and that's my favourite genre.
 

Spineyguy

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Metalhandkerchief said:
Spineyguy said:
And so begins another flame war.

Valve wins it merely by consistency. No, they haven't put out a game every year like some companies, but they make sure that their games are of the highest quality and that they last.

Nintendo comes a close second, again, consistency is the mark of a good development team.
Nah, lasting appeal is the mark of a good development team, which is a game noone bests Bethesda at. Also, fan service, which Bethesda wins top honors for yet again, with their amazing toolkits. Sure, Valve released Source but that's not for every average joe to get into.

One that for sure doesn't belong in this poll is BioWare, known for making interactive movies, not games.

EDIT: Oh, and Rockstar can die in a fire.
Bethesda cater very well for their modding community, which helps keep their games alive. I would agree that they are the best, if this were a poll about user-friendliness.

Bethesda make long-lasting games to a high standard, which is excellent in an industry that seems to regard anything that lasts beyond a few months as a futile waste of time and money. They also take good care of their customers and provide a reliable support service. However, they games lack polish and, while this isn't an issue for most consumers, it can be a real turn-off for less tolerant people.

Valve, on the other hand, boast a stellar list of games, some of which have completely dominated the PC market for a very long time indeed, they also support a wide and diverse modding community which has produced masterpieces like Gary's Mod and S-Mod. What lets Valve down is the speed at which they work and the thoroughness of their testers, which means that they put out incredibly good, well-polished games, but only once every few years. What's more, services like Steam are set to become the backbone of PC gaming, and Valve's contributions to the online buying market are simply exemplary.

Also, they have Gabe. You don't want to make Gabe cry, do you?
 

AmrasCalmacil

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Bioware made my favourite game ever in the 2000s.
I'd suggest Ion Storm, but they only had one great hit for me, so... Erh.
 

MetallicaRulez0

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Blizzard

Warcraft 3
Diablo 2
World of Warcraft
Starcraft 2

Each of those games are the pinnacle of their genre. Even though WoW sucks now, I don't think anyone could argue that it wasn't one of the best games of the last decade.
 

krazykidd

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Where is atlus? I mean Persona 3, persona 4 , SMT: nocturne , SMT: digital saga1/2 , devil survivor , SMT: strange journey . They brought us some of the best JRPGS known to man.

Edit: oh and how could i forget Catherine , my oh so beautiful Catherine. :3