They did in fact deliver a good single/multiplayer experience, if they didn't, it wouldn't make lots of money would it? Success isn't really debatable, personal enjoyment is, they aren't related. It seems to be a bad habit on the internet to confuse the two.Kahunaburger said:I differ from the OP in that I don't really consider MW2/3 to be successes. Did they succeed at making a lot of money? Sure. Did they succeed at making a good multiplayer or singleplayer experience? Haha no.
OT: I really can't answer this. Failures are failures regardless of intent, trying is worth something, but not much. At the same time, "safe" games are bland and boring, but tolerable. I guess i dislike them both equally.