There's not a game out there that would convince me that it does something that Spec Ops The Line does thematically better.
Everything from the presentation, mechanics and dialogue to animations presents a slow spiral into hell. Whilst initially, you can "justify" your actions by saying there's no way to continue without doing horrible things, after a while, you really do reach a point where you can just stop doing them if you don't like them. But you still continue, and the game plays that like a fiddle.
Yes, I can concede that the extent to which this message works depends on your own perspective on violence, just war, degree of choice in videogames and free will, but even then it sparks a discussion on what these respective factors mean. A game that gets people talking about concepts that most other games just brush apart as part of the "greater good" is already a success in my mind. Spec Ops going that far that it destroys all notions of unabashed jingoism and dehumanisation can speak beyond just videogames.
Obviously I'm biased, but I truly believe it to be a work of art. From what I've seen of Undertale, it has it's charm, but I severely doubt that it or any other game in the next 5 or so years can even get as far as Spec Ops did.
Everything from the presentation, mechanics and dialogue to animations presents a slow spiral into hell. Whilst initially, you can "justify" your actions by saying there's no way to continue without doing horrible things, after a while, you really do reach a point where you can just stop doing them if you don't like them. But you still continue, and the game plays that like a fiddle.
Yes, I can concede that the extent to which this message works depends on your own perspective on violence, just war, degree of choice in videogames and free will, but even then it sparks a discussion on what these respective factors mean. A game that gets people talking about concepts that most other games just brush apart as part of the "greater good" is already a success in my mind. Spec Ops going that far that it destroys all notions of unabashed jingoism and dehumanisation can speak beyond just videogames.
Obviously I'm biased, but I truly believe it to be a work of art. From what I've seen of Undertale, it has it's charm, but I severely doubt that it or any other game in the next 5 or so years can even get as far as Spec Ops did.