Poll: Who do you blame?

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Zaydin

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Mar 2, 2009
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As has been said many time over already, it's hard to pin the blame on a single group. Everyone shares a bit of the blame. Consumers for buying the cookie-cutter games that get churned out every year, like the Madden series or the Final Fantasy series. And Developers/Publishers for sticking with what they know will make them a lot of cash.
 

Thedafool

New member
Mar 18, 2009
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Rather disappointed there was no "All the Above" Option. It's the worlds fault in general

Oh and Nintendo.
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
17,776
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I blame Nintendo. They have showed the other devs that you can make a tonne of money releasing half baked novelty games that are cheap to produce and easy to market to a whole new demographic- the CASUAL GAMER.
 

minispike47

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Aug 15, 2008
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Its the developers! I hate you Peter Molyneux! Its the same fucking story from the first one! So much for "epic" story and there is nothing to do once you have finished the story apart from by houses. I HATE YOU PETER!
 

Specter_

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Dec 24, 2008
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MaxTheReaper said:
Specter_ said:
MaxTheReaper said:
Specter_ said:
MaxTheReaper said:
I blame Max!
WHAT.

...I don't even remember posting in this thread.
That happens to me a lot.
That's why I quoted you from another thread ^^

You should think about why that's the case...
That seems like a lot of work, just to do..whatever you did.
MAYBE BECAUSE I HAVE A TERMINAL CASE OF "CAN'T SHUT THE FUCK UP"
It's terminal guys.
Really.
Humor me in my final years.
Yeah, I wanted you to see how dedicated I am to piss you off.

Humor you? Hell no!
 

GuerrillaClock

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Jul 11, 2008
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Wait, there's a creativity shortage? So, it turns out that over the past few years all those games I was playing weren't fun? Well, that sucks.

Creativity has always been in short supply, that's what makes it so valuable. There were never any good old days, it's just that the considerable amount of dross that is released gets forgotten about. In 10 years time the future generation will have forgotten about Wanted: WoF and Shellshock 2 just like we have forgotten about the endless Doom-clones and side-scrolling beat-em-ups of days gone by.

Thing is, gaming is now an established medium. People like me and probably the majority of you on this site grew up with gaming when it was in it's relative infancy, taking great leaps all the time and so now it takes something special to make us appreciate how good some games really are. I remember being blown away by Cannon Fodder, then Starfox and then fully 3D gaming. They're what we remember because they took great steps forward for the medium.

Now, we're building on those foundations, and I don't care what anyone says, games are better now than they've ever been. That's right. We've just been too spoiled to see it. We've got the Wii, genuinely innovating with a new control scheme that presents real challenges to developers. We've got the 360, the attractive-to-the-casual middle ground, getting new people into gaming every day, that pushes DLC as a real force for progress. We've got the PS3, a machine that allows developers almost unlimited freedom to create the most advanced games ever seen. And people still bash them for lacking creativity. They all offer something new, people. There are a lot of crap games out for these machines, yes, just like there was lots of crap on the Atari 2600, the Mega Drive, the N64 and the DreamCast.

But there are also some terrific, brilliant works of art out for all those consoles, exactly the same as with the current gen, and as I see it there is no-one to "blame" for something we should be thankful for.

I guess what I'm trying to say is that yes, there is a creativity shortage. There always was. But this is the fault of no-one, it's just the way of the world and one day we'll look back on this generation and remember it fondly as we flame each other about our Nintendo Holospheres and PS7's.
 

Moormur

New member
Mar 24, 2009
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I say the blame lays with the consumers.

1) We are impatient. We don't care about the quality of the game...we just want it. Developers in general listen to the clamoring masses and release content not finished. I respect the developers who held things back for a while. I remember earlier this year when Super Smash Brothers was set to come out in Late Januare/Early February. I remember how mad I was when it was delayed but in retrospect I am much happier that Nintendo held on to it to perfect it. Turbine just did the same thing with LOTRO. We were scheduled to get a big raid with the update that just came out, but Turbine came out and said if they released it now, it would not be perfected. Instead, they are holding on to the raid and some other content until they get it perfect.

2) We are more than willing to buy trash.
 

garfoldsomeoneelse

Charming, But Stupid
Mar 22, 2009
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Warrior Irme said:
The issue comes from both developers and consumers. Consumers have proven that we will buy crap games just as much, if not more, than quality. Developers are bound to exploit this to make more money by just putting out more of the same.
Exactly, but those are more like cause-and-effect, respectively, so I blame the consumers.
 

turkinaa

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May 28, 2008
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I have to agree with a lot that has already been posted so far. There seems to be a lack of new and different games for a number of reasons. Cost is one, as is developing the game and coding it. The other part of the blame is consumers buying the same stuff over and over again and the same types of games are being pushed out by each system. Innovation takes time and no one wants to allow that time to happen. It will always be how fast/good can you make it and how will it sell. It's always easier to push out the same game, sequels, remakes, and spin-offs than it is to come up with a new franchise, type of game, or game mechanic/innovation.

It's the same thing with movies: if it sucks, don't go (or buy it). Someone else will anyway.
 

hopeneverdies

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Oct 1, 2008
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Daniel Floyd on YouTube did a Yahtzee style video on games and storylines to an extent creativity

http://www.youtube.com/watch?v=1jdG2LHair0&feature=PlayList&p=01884874B179C7CA&index=0&playnext=1
 

Specter_

New member
Dec 24, 2008
736
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MaxTheReaper said:
Specter_ said:
MaxTheReaper said:
Specter_ said:
MaxTheReaper said:
Specter_ said:
MaxTheReaper said:
I blame Max!
WHAT.

...I don't even remember posting in this thread.
That happens to me a lot.
That's why I quoted you from another thread ^^

You should think about why that's the case...
That seems like a lot of work, just to do..whatever you did.
MAYBE BECAUSE I HAVE A TERMINAL CASE OF "CAN'T SHUT THE FUCK UP"
It's terminal guys.
Really.
Humor me in my final years.
Yeah, I wanted you to see how dedicated I am to piss you off.

Humor you? Hell no!
We do not feel.
We do not hate.
Oh, I'm pretty sure you'll feel the pain and hate me when I cut off your internet...
 

Yokomitsu

New member
Mar 25, 2009
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I also blame the consumers, they are constantly wanting the game ASAP so the developers struggle to attend to all consumers wants.
 

Yoshimota

New member
Feb 23, 2009
138
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Yokomitsu said:
I also blame the consumers, they are constantly wanting the game ASAP so the developers struggle to attend to all consumers wants.
Yeah, ok, but couldn't the developers just take a leaf out of 'VALVe's' book and bring out the game when ever the hell they're ready?

I blame developers.
 

Beefcakes

Pants Lord of Vodka
Aug 11, 2008
835
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I would say its a combination of consumers and developers.
Consumers keep saying 'I want more and more and faster and better please cmon better!' I know what your thinking, just don't...
And the developers just try to please them, and try to get alot of money while doing it
It's just all around sad
 

FrostyV3

New member
Feb 22, 2009
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Consumers mainly. They just keep buying the same game with larger and larger numbers stuck on the end.

The real gems of games are not by the big name giants, they are by smaller developers and are really actually FUN; remember 'fun' kids, what games are supposed to be about?

~Frosty.
 

thomasronan

New member
Mar 26, 2009
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If I'm honest, I would rather play yet another Metal Gear or another well established product than some new initive game. I guess its because I know what I'm getting with the first option. With money as tight as it is at the moment I'm afraid to say that safe is good, I would rather spend money on something I know I will enjoy as I have bought plenty of original games that have been a pile of shite. Originality breeds in times of economic growth where people have the time and money to search out the gems in the otherwise greybrown world most games seem to inhabit.

One more point. Cast your minds back to the times of old. Considering my age for me that would be the era of PS1. Poy Poy. Two words that still make me glow with comfortable thoughts of a better time of colours and sharp edges and crazy special moves. Ahhhhh good times indeed.