Bethesda I love the games they make so much. The Elder Scrolls and Fallout are my 2 favourite series. Then Bioware is second because they make great games too.
Ok, firstly...paragraphs.CATS FTW said:Get on whatever system it is that you use, put in any Bioware game besides KotoR and say you're roleplaying with a straight face, go ahead I dare you (I haven't played Baldurs gate so I don't know or neverwinter nights please don't flame me I couldn't help it.) Try and do the same with any Square Enix or Squaresoft title. Now put in Morrowind, Daggerfall or Oblivion and try and tell me you have no options and that it's boringly linear, if you do you're lying, it's not an opinion, the only thing holding you back from your roleplaying experience is your lack of creativity, I have a level forty stealthy arrows slinging illusionist who recently turned evil and began working for the Dark Brotherhood, and a level three mage who suffers from stunted magicka so is forced to risk life and limb hunting down welkynd stones to fuel his magicka so that he can achieve his goal of partnership in the mages guild, his name is Sean Sexyface, I just can't name my sheperd that can I? Don't get me wrong i love ME and had a lot of fun especially towards the ending scramble of emotion in ME2, but Bethesda don't disappoint because the only way they can is if you fail as an immersed player, I believe that all the tools are there in their games it's just that some people don't know how to use them. I do also love the Fallout franchise, all of them, and as of late I have to say I like New Vegas a lot more than Fallout three but that wouldn't sway my vote for Bethesda since I'm all up in those elder scrolls, going blind with the foretelling of things to come (and too much time at a screen). And, well jrpgs really NEVER were rpgs in the correct use of the term so their name still baffles me and Squeenix, well, fuck em'.
Dude, Chupathingy, you're kind of a butt. The way you use your words functions to make other people with not only legitimate opinions, but legitimate points to look stupid rather than encouraging an open discussion, you're also unhealthily opinionated on certain subjects, as well as knowing a disturbing amount of useless forgettable details from games that you claim to despise, as well as the fact that Rooster Cogburn is right, you should take into account the direction a group is going in when discussing a game you simply can't use it's gameplay mechanics or story as examples but using the ideas the developers have in there heads as a basis of opinion is perfectly acceptable.ChupathingyX said:Please point out the choice in Oblivion's main quest, because I didn't see it. Also pease show me the choice in the main guilds in Oblivion too.Rooster Cogburn said:Bioware games for me have no replayability whatsoever. For all they talk about choice, you actually play exactly the same way every time, no matter what you choose. In Oblivion, my choices really impact how my character will perform and play. I could just about replay Elder Scrolls games forever. I love the freedom of the open world.
No, Skyrim has not been released and therefore should not be taken into consideration.P.S.- While I admit it would be an error to vote for Bethesda solely based on the future potential of Skyrim, it only makes sense to include what you know about their approach to upcoming titles in your opinion of them as a developer. Plus, it looks sick.
No, Black Isle/Interplay made the original Fallout and Fallout 2, and Black Isle eventually became Obsidian.Vhite said:While these are my least favorie RPG dvelopers, Bethesda made original Fallout and I have spent hours with oblivon even though I couldnt shout my mind up on how better could it be.
Bethesda did not make New Vegas, Obsidian did (if only I had a dollar every time someone said that)Linsenman said:Fallout 3/New Vegas and Oblivion.
You should never use an unreleased game as an example.And now Skyrim which looks to be as good if not better than Oblivion.
Last time I checked in Fallout you were forced to be the Lone Wanderer who was born to Catherine and James, born in the Jefferson Memorial, grew up and became friends with Amata, was bullied by Butch and basically has had his childhood shoved in your face telling you that this is the character you will be playing as.Best of the 3 said:Hmm, Bethesda allow you to play as the character you want to be,
Once again...paragraphs, sorry but it's really hard to read a wall of text like that.CATS FTW said:Dude, Chupathingy, you're kind of a butt. The way you use your words functions to make other people with not only legitimate opinions, but legitimate points to look stupid rather than encouraging an open discussion, you're also unhealthily opinionated on certain subjects, as well as knowing a disturbing amount of useless forgettable details from games that you claim to despise, as well as the fact that Rooster Cogburn is right, you should take into account the direction a group is going in when discussing a game you simply can't use it's gameplay mechanics or story as examples but using the ideas the developers have in there heads as a basis of opinion is perfectly acceptable.
I was thinking of FNV and Oblivion, you're just some random bum who eventually saves the worl, you don't know much of your past and you have to fill in any blanks. I never playedFallout 3 myself -3-ChupathingyX said:Snip
Oh ok, but Obsidian made NV, not Bethesda just so you know.Best of the 3 said:I was thinking of FNV and Oblivion, you're just some random bum who eventually saves the worl, you don't know much of your past and you have to fill in any blanks. I never playedFallout 3 myself -3-
Wanted to though.
GAH! Now I'm confused over my games and the developers. Yeah, you're right.ChupathingyX said:Oh ok, but Obsidian made NV, not Bethesda just so you know.Best of the 3 said:I was thinking of FNV and Oblivion, you're just some random bum who eventually saves the worl, you don't know much of your past and you have to fill in any blanks. I never playedFallout 3 myself -3-
Wanted to though.
You don't even have to play that shit. At all. You're thinking too small. This is lost somewhat in Oblivion, but Elder Scrolls games give you a shit ton of content so you can play different characters and tackle different challenges. In Morrowind, for example, you couldn't even complete the guild quests at all unless you were actually strong in the appropriate areas. You arrive in a big world with lots to do. GO. That's actual meaningful choice. Not just swapping out cut scenes. And because your choice of character actually changes the game play, you can experience the same main quest many different ways.ChupathingyX said:Please point out the choice in Oblivion's main quest, because I didn't see it. Also pease show me the choice in the main guilds in Oblivion too
Outside of being convenient at the moment for anyone who doesn't like Bethesda, that doesn't make sense. It sounds insecure, actually. We can make inferences based on what we know of unfinished projects to rate a developer. If I thought Bethesda was doing something absolutely pig-headed with Skyrim, it would obviously influence my opinion of them as RPG developers. If that were the case, I doubt people who don't like Bethesda would be saying "unreleased projects don't count". They have announced a lot of very well thought out and positive changes to their Elder Scrolls formula, so they're getting good marks from me. >dealwithit.jpegNo, Skyrim has not been released and therefore should not be taken into consideration.