Poll: Who has been turned off PSV by Memory Pricing?

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Treblaine

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GreatTeacherCAW said:
So far I have gathered this from the oh-so-intelligent, logical community here.

Reasons they won't be buying a PSV:

-It doesn't have a launch library the size of Steam's current library
-Despite it having a better battery life than current handhelds, I still hate the battery life
-I'm really poor
-Final Fantasy X isn't good
-It doesn't make me breakfast
-It never called me back
Or rather

Titles:
-It doesn't have a large launch library like backwards compatibility or co-compatibility (a la Playstation 2 plays PS1 games) GBA launched with a bumper re-release of classic SNES games.

Battery Life:
-and argument against all recent Portable Consoles for poor battery life is still an argument against the PSV. An iPad or Netbook of very similar size to PSV has battery life of 10 hours, Nintendo DS lasted for arounf 10-hours and Gameboy Advance often asted for 15 Hours. The problem: manufacturers are making their systems TOO POWERFUL! PSV does NOT need a quad-core CPU with uber-powerful graphics, portable consoles are suppsoed to be 1-2 generations BEHIND home consoles, not approaching parity! The problem is tech hasn't caught up to offer that processing power at minimal electrical power consumption.

Again 2 Wrongs (3DS and PSV's poor battery) don't make a Right (how successful portable devices aim for 10-hour battery).

-Frugal =/= poor:
Have you any idea how many great games have come out this month alone? And throughout this YEAR! And nex year! And all that DLC? And now Portable Console for $250 (PSV) + $120 (decent capacity) + $180 (3x $60 games) = $550 would be money better spent investing in home consoles and just get a coupl $3 appx to use for 5-minutes on my smart phone as when I am out of my home I only have a couple minutes free at a time to play any game while out the house.
"Hardcore" and "portable" are conflicts in terms. If you're hardcore gaming, you do it on a home system with a big screen and with controls optimised for control, not for compactness. So few people are ever stranded away from their gaming for any significant length of time!

-Final Fantasy X is worryingly overrated:
what should I make of a system that lauds Final Fantasy X? What other crap are they going to serve me for PSV? If this system going to be targeted mainly at the Japanese market where portable gaming is inexplicably more popular, with titles very narrowly for japanese tastes and temprements (I'm not going to sink 100-hours into a dating sim set in a pedantic Japanese high school).

-"It doesn't make me breakfast" as a crude euphemism of how it doesn't do anything special.
PSV is trying to be a PS3 in your pocket, except that is a gimmick that soon wears off. I already have a PS3 and it it used with a much bigger and better screen and has much more BUTTONS! Multi-touch-screen and rear-touch-pad are an odd compensation for the sacrifice of real triggers.

-"it never called me back" Sony is treating us like a ***** over Memory Pricing:
Sony is abusing the confidence of their customers by making a huge song and dance about $250 console price then sneakily adding $120 with the cost of memory. If the system costs $370 then put that as the price or scale back the tech. Again, Quad-core processor and such powerful graphics are overkill, they have gotten into an arms race with Apple and they are expecting us to foot the bill. This is a foolish exercise as Consoles are NOT supposed to win by brute force, they are supposed to win by specialisation. A SET hardware standard that developers all work to get the absolute maximum performance out of! The xbox 360 is on paper far less powerful than a modern PC but millions work to squeeze every last pixel and polygon out of it to keep up with PC graphics very well!
 

Treblaine

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gmaverick019 said:
i mean jesus, someone has a a anti sony stick stuck way up their ass..
I think you'll find on these forums on another threat I was making a spirited defence of Sony.

But today I am criticising them.

yeah those cards might be a bit expensive, but i've seen worse from other companies as well, and like said, it's almost a guarantee 3rd party companies will come along to help even out some pricing, and unless you want to carry your whole library with you digitally, this isn't a big deal at all.
It's a dangerous game. All Sony has to do is roll out a firmware update and any third-party memory cards you bought could be rendered worthless. So costing you even more money. Microsoft did that with the third-party memory cards.

The capacity is particularly relevant considering how these games are trying to be Uncharted in your pocket. Uncharted 1 used a double-layer blu-ray, that means between 25GB and 50GB, so just a single game could easily take up a whole memory stick and you may be mandated to buy very large capacities for that one-or-two games.

OutrageousEmu said:
No, you acted as if the existence of a bad game on a system is some incentive to avoid the system, instead of just a reason to avoid the game. Once again, like the PC exclusive rape sims. Have you seen Escape Plan? Gravity Rush? Sumioni? Sound shapes?
But no one is advertising PC gaming based on rape sims, they are banned and not featured on any major PC games distributors like Steam or GoG.

But holding up Final Fantasy X HD as a laudable title for PSV is like when Nintendo held up Wii-Music, it's an indication of the worthless shovelware yet to come.
 

NerfedFalcon

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Guess what? Graphics are not the point of handhelds, and people who miss that memo never make it. Nintendo may not have seen it recently, but Sony threw it right out the window. After the failure of the PSP to the graphically-inferior DS Classic, someone at Sony must have noticed that graphics are not the be-all and end-all in a handheld!

As for remakes...Yeah, the 3DS is getting a lot of those as well. I won't try and deny it. But a lot more gamers are nostalgic for Ocarina of Time than Final Fantasy 10, and Persona is in the same situation as Earthbound, Psychonauts or Okami (for example): when you bring it up, a few people will go "Oh yeah, that's awesome!" and the rest will be like, "WTF are you talking about?"

And with the 3DS already having a user base and some good games, it might be a little hard for Sony to catch up. And with the hidden fee of separate memory storage, they'll have to make up for a lot of lost sales from people who hate online passes...

TL;DR: Seriously? It's not that long a post. Just read it.
 

omicron1

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Oh, Sony, you backwards troglodytes.

The issue of storage has been solved! It's been solved for years now! MicroSD is so far beyond whatever you can come up with here in every conceivable way that the only possible reason to continue your policy of "proprietary everything" is to force people to pay you more money for the media.

So I'll tell you what. I was going to buy a Vita on day one. Now? I'm waiting until someone inevitably undercuts you on your "proprietary" media format - think this baby [http://www.amazon.com/PhotoFast-CR-5400-MicroSD-Adapter-Dual/dp/B001I0T92Q/ref=sr_1_2?ie=UTF8&qid=1322632339&sr=8-2] - for a fraction of the price. Then - when I know I'm paying an honest rate for your system - I might buy one. Quite probably used. And that profit you were hoping for on this data system? You will never see one red cent of it. I hope you're happy.
 

emeraldrafael

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Its cyber sales week. the original price for that SD card is 19.99, so thats only about 10 dollar difference or so. its a bit unfair to compare prices like that now.

Im onlu really gettig it for SMT products so I doubt I'll eed more than an 8 GB.
 

Treblaine

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-Seraph- said:
I'm still getting the system regardless.

The prices don't surprise me, nor should anyone else be surprised at this. Sony has always been about pushing their proprietary products for good or worse. Admittedly it did piss me off at first when they decided not to use their existing pro-duo sticks because that would have made sense. Then again, I understand WHY they decided on this route for two reasons.

1) Piracy- They will not entirely eliminate piracy, but they are taking what they learned from the PSP and applying it in their designs to AT LEAST slow it down. The system was rampant with it, and then gamers wondered why "there were no games" for it and why it was rather under supported in the west. This is just one of the few ways they plan on slowing it down even for a bit, especially when there has already been a firmware extractor developed for it (can't be used for piracy...yet).

2) Financial cushioning- Some posters have already elaborated on it so I'll just quote the follow abover me:
Believer258
" I'd also bet that these expensive proprietary memory cards are to make up for any losses they might be taking. You people do know that new consoles are almost always sold at a loss, right? That's a huge risk for any business to take, even if your safety net is as big as Sony's. These prices are probably just to soften the blow a bit, at least for a little while."


Besides that, I plan on pre-ordering my Vita which for an extra 50 bucks, comes with a 4GB stick (enough for saves, DLC, and a little extra), AND a game. Wi-fi model + 4GB stick + game = $300 and I get it all a week prior to official release. This bundle is very appealing and even cost efficient for early adopters.

Now given the prices of these sticks, that means with this bundle you essentially get a free mem stick or free game whichever way you look at it. That extra 50 bucks pays off the $40 for the mem stick, and get the game for pretty much nothing.

Besides, chances are there will be third party sticks a few weeks/months down the line for a cheaper cost. Or hell someone may make an adapter like they did with the PSP to allow micro SD cards to work on it. So quit pissing and moaning and have a little patience, and take a minute to think about it all before resorting to these knee-jerk reactions.
-----------------------------------------------------

Overall though, I'm still getting a Vita because of the fucking GAMES. Remember? the sole reason to buy a system?

Taking a gander at the ever growing list of game at launch and post launch, I can't help but get excited because there is just so much there that catches my eye. It's one of the strongest launch line ups I have ever seen with a host of games targeted at almost everyone. Coupled with the amazing hardware, and the excellent price (you are stupid if you think $250 is too much), it's just such an enticing package for me.

Hell the battery life doesn't bother me all that much, I'll just buy that battery add-on to get that extra playing time out of it if I want. Seriously, with hardware THAT powerful, why is it so fucking surprising and terrible that the battery life is what it is? Why the hell did ANYONE think that a portable with power almost on part with current gen consoles would have a standard battery life of anywhere over even 10 hours? I'm sure it's possible, but then you run in to the issue of COST again. They could make it bigger, but that would mark up the price point which then just leads to more bitching. Compromises have to be made to get a proper balance of battery, horsepower, heat, cost, ect...

I'm sure down the line there will be a more power efficient model with greater battery life. If you are unhappy with that, just fucking be patient and WAIT, because chances are you aren't an early adopter to begin with.

OK I've rambled on for long enough to make people know my stance on the whole Vita thing. I'm looking forward to it and am getting it despite a few issues that I initially expected to have anyways. Just...this is getting annoying with people and their petty, alarmist complaints that show they haven't properly thought this shit through; or they were never interested in the thing to begin with so they just gotta waltz in and be all contrarian.

And it's annoying....just stop it already.

/rant

Sorry if I may have come off as kinda douchey near the end, I'm pumped full of caffeine and some of these comments have just angried up the blood.
you people do know that new consoles are almost always sold at a loss, right? That's a huge risk for any business to take
Yeah, why is Sony taking such a risk? Sony is aiming WAY too high and over-prescribing on hardware.

Wi-fi model + 4GB stick + game = $300
That's all fine and dandy assuming the game you are interested in is WELL less than 4GB. If it isn't then your 4GB stick is worthless. If ANY game comes out that with patches and space for switch-memory takes up more than the space on your stick then you will need to buy a stick of TWICE the capacity and try to sell your 4GB stick that could be worthless online for how inflexible it is.

Also realise with binary counting often what is advertised as 4GB is actually only 3.7GB in terms of actual capacity. This is because factually in advertising the "giga" of "gigabyte" means "billion" or "1'000'000'000" going up in 1000 multiples. But in computing "Gigabyte" has followed binary counting so 1 Kilobyte is actually 1024 bytes, and so on through Megabytes and gigabytes, every number the difference between the decimal and binary counting gets greater. Using decimal counting it seems like you have more GB than you actually do.

You may notice this on your "16GB ipod" only listing capacity as 14.9GB in itunes. Thing is on itunes that jsut means a few games won't sync if you are a bit over but you can't have half a game, it's all or nothing!

Hell the battery life doesn't bother me all that much, I'll just buy that battery add-on to get that extra playing time out of it if I want.
PSV seems it will have integral batteries, you will have to crack it open and get your soldering iron to change the batteries then glue it back together = impractical and dangerous. Sony will be releasing a gigantic battery brick to connect by cable to the PSV that indicates it will boost the life to around 9 hours, but who knows on that pricing and if it has a custom and copyrighted powering interface then there will be no third-party batteries, you will have to accept their prices. The problem is the strong yen at the moment they have to charge a high price in US and Europe to get a measly return in Yen.

But I think a far BETTER solution would be for Sony to NOT aim for such powerful handheld, it's overkill and is costing so much in price, bulk and inconvenience. In the past consoles were the huge successes they were by being 1-2 generations BEHIND the current consoles. That's how GBA and NDS had 10-15 hours of battery life, because they only aimed for graphics capable on home consoles a decade or more ago. GBA was basically a SNES, came out 11 years after the SNES. PSV is trying to match the power of PS3, it should be more like matching the PS2 that had a mere 300Mhz Single-core CPU, you do NOT need a huge battery to get 10-15-hours out of that (with modern die-sizes saving power for each clock cycle).

PSV should be more like a PSP 1.5. Just supe it up a bit to truly match PS2 or Xbox Original standards, give us a pair of analogue sticks like the PS2 and release it for $149 with a massive library of PS2 games re-released. Imagine San Andreas and Vice City, perfectly recreated palm sized. No expensive remakes or fiddling, just a moderate port. That is the 2012 equivalent of the success stories that were the GBA and Nintendo DS.
 

Pirakahunter788

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I do not intend to get the Vita, nor will I ever. I do not use a handheld for gaming, so all the extra features on the Vita do not cater to me. Personally, I love my PSP-Go.
 

Rad Party God

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I'd still buy one if those things are going to cost that.

On the first place, that thing is completely optional, as the games will reserve 5-10% of the total space of the Game Cards and each one will have plenty of space, ranging from 2gb to 16gb of total capacity, on the other hand, if you're into downloading stuff from the PSN and there will be lots of it, then you need to start saving up a bit more money, especially if you plan to download a lot of stuff.
 

Treblaine

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OutrageousEmu said:
Treblaine said:
OutrageousEmu said:
No, you acted as if the existence of a bad game on a system is some incentive to avoid the system, instead of just a reason to avoid the game. Once again, like the PC exclusive rape sims. Have you seen Escape Plan? Gravity Rush? Sumioni? Sound shapes?
But no one is advertising PC gaming based on rape sims, they are banned and not featured on any major PC games distributors like Steam or GoG.

But holding up Final Fantasy X HD as a laudable title for PSV is like when Nintendo held up Wii-Music, it's an indication of the worthless shovelware yet to come.
So you're so bitter, twisted and bile filled that the idea of a system appealling to other people beside you and you alone is enough to swear it off without looking at the games to appeal to you? Wii Music is a problem because theres no other games on the fucking Wii. On the Vita, take your fucking pick. Want an original Bioshock Infinite title set within Columbia? Fucking done. A squad based shooter offering bite sized missions chunks? Got it day one. A beat-em-up with gorgeous artwork, intricate enemy design and a fucktonne of interesting uses of the touchscreen? They have two.

Oh, and Steam advertised Call of Juarez - the Cartel the other day. So yeah, rationalise that away.
Treblaine said:
Ah, using images instead of forming your own thoughts. That just perfectly encapsultates you, doesn't it?

You wanna know what they could improve? Besides making it look gorgeous in HD, how about a brand new character for your party? New cutscenes? A new ending? Amazingly, not everyone is a hack like George Lucas. What this is actually like is the Lord of the Rings directors cut - some of the best things in their genre, just more of it and it looking prettier to make it all the sweeter.
So you're so bitter, twisted and bile filled
I'm actually feeling fine, thank you very much.

If anything I am cynical about the lauding of games like Final Fantasy X and even though it's getting a HD re-release I think there is too much focus on it.

I AM worried that PSV will end up like the PSP with it hugely catering towards pedantic and pretentious jRPG market which is something I and many others will avoid. For months at a time the only notable titles that would come out for PSP were jRPGs, not even original ones but ports from home consoles with a few extra characters. People fawn over Square Enix even today when they have had so many chances and screwed it up. My problem with jRPG is not inherent, it is how horribly they have transitioned from the purity of 2D to the plodding ponderous mess of 3D jRPGs, how with text bubbles dialogue the characters were charming but with the move to cutscenes and voiced dialogue made for insufferable characterisation and a host of other problems.

Call of Juarez Cartel was a failure of a game and everyone knows it, Steam briefly mentioning that they have it on sale is not the same as "Final Fantasy X HD, case closed" as a reason to get a PSV. Right now what are Steam actual FEATURED games:
-Modern Warfare 3 = one of the best fusions of competitive-FPS and RPG-leveling mechanics around
-Anno 2070 = a really good trading sim
-LA Noire = it's praise is well known
-Skyrim = who doesn't know about this
-Assassin's Creed Revelations
-Trine 2
-Sins of a solar Empire Trinity
-Footbal manager 2012
-Batman: Arkham City
-Serious Sam 3
-Dungeon Defenders
-Cave Story+

Now I highly doubt Steam actually had has Call of Juarez The Cartel as one of their FEATURED games, not just the other day. Now Steam of course has publisher deals with the likes of Ubisoft, if they want Assassin's Creed Revelations they'll likely have to take CoJ: The Cartel and in some small way mention they have the game! That's not meaning they hold that it's a considered by anyone to be a "killer app".

This is not "rationalising" in the sense of manipulating the facts to serve a preconceived notion. This is the very apparent logic that

"Final Fantasy X HD on PSV, Case closed"

is totally different from;

"Somewhere on steam you can buy Call of Juarez The Cartel, a very naff game nobody cares about except Ubisoft who want to recoup some cost"

It's definitely not lauded as much as Final Fantasy X, where at least one person considers a mere port of it to be a system-seller for PSV.

Ah, using images instead of forming your own thoughts. That just perfectly encapsultates you, doesn't it?
How does choosing an image macro to REPRESENT my thoughts mean I can't think for myself? It doesn't.

It's no different to use a image than using prose to explain and help express my thought, opinions and views. I emphatically DO NOT WANT to play a dating sim - not anything like it - and that gentleman's expression is a vivid illustration of my reaction to emphasise that.

I don't think Persona 4 Golden is like a Director's Cut as Persona 4 was everything the director wanted at the time. Peter Jackson was forced to cut content as a film in the cinema could not be too long, but on DVD he could have what he truly intended. Persona 4 Golden IS just tinkering with a proven formula.

And you can get Persona 4 for £12 free delivery RIGHT NOW.

Why should anyone wait another 6-12 months to pay the equivalent of $60 and fork out of course $250 + $45-$120 (who knows how much UK will actually be screwed in exchange rate) to play it on a smaller screen that kinda defeats the point of the resolution-bump. Is it much of a selling point for PSV that is will get a port at likely a very high price.

Bioshock on PSV, we know nothing about other than it won't be a port of something on consoles/PC. But it is so early it will not be a launch title and doesn't seem it will even be made in-house by irrational, it's nothing but an uncommitted intention:

http://www.nag.co.za/2011/10/18/hey-mr-levine-what%E2%80%99s-happening-with-that-psv-bioshock/

A little return to Rapture in a Bioshock title would do far better on PSN/XBLA/Steam. Can sell it to a wider audience at a lower price for a better return. The third party commitment to PSV is not materialising and really isn't that a good thing. Wouldn't effort into deep, engaging and challenging games (aka "hardcore) be effort better spent making games for console/PC? I mean if you are hardcore into deep/rich/challenging gaming, you find the time to be home on your Xbox/PC as it makes for a much more comfortable and enjoyable experience.

See you can never get THAT deep into a portable game without defeating the purpose of portable gaming. See a portable game is for use when you are out of the house on the commute and so on, except you have to remain aware of your surroundings, trains arriving for you to get on, your stop, other passengers, or if on lunch/tea break you have to stay clued in for when the break is over: you cannot completely focus on a virtual world and it is hard to with a little suspended 5-inch screen with moving source of sunlight variously obscuring the screen. Squad based shooters? You know angry birds have been most popular on portable devices for a reason.

I've heard reviews from these hardcore jRPG fan sitting on their couch in front of their games console and TV, or within feet of their gaming PC playing a game on a portable console and not anywhere else. Because if they ever have to go out, they drive. When they go out to do something like go shopping, to work or meet friends to socialise they LEAVE THEIR PORTABLE CONSOLE BEHIND! These games should be on playstation/xbox/PC, what is so darn special about all these games being artificially made exclusive for PSV?

I mean anyone who owns a car, they have no reason to own a portable console as all your commute time your hands and brain are occupied driving or walking to/from your car. I don't drive to college but my commute time on train is only 25 minutes, just enough time to drink my coffee, read the headlines of the Metro (free paper) and buy a ticket. Sometimes I have times for some angry-birds or watch a video.
 

Treblaine

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I think the problem here is how I clearly had a very different idea from Sony of what PSV would be. We thought it would be PSPGo starting from scratch.

Ditching the UMD model was great as while small they were still too bulky, carrying a UMD folder along with your PSP to play your range of games was unreasonable. They also sapped power at a fas faster rate with the motor to spin the disc.

Moving totally to flash storage was great, you could install several games to one memory stick and they all would load quicker and quieter with longer battery life. And this coincided with plummeting cost of flash memory and the popularity of Micro-SD-to-PRo-Duo adapters, even 2x Micro-SD in one Pro-duo adapter.

PSP-Go could have been perfect, completely eliminating the bulk of the redundant UMD drive

PSPGo was a failure of marketing after years of Sony pushing UMD it looked like a betrayal. They also fucked us by switching from Pro-Duo to Micro-M2 that fucked already PSP owners and destroyed the ability to use the more economical Micro-SD cards with adapters. Again, Sony sabotaged their brand trying to push their new format, Micro-M2. It's like they had no fucking clue how their customers actually thought.

Also the missed opportunity to introduce a 2nd analogue stick was not appreciated.

They also got the price WAY wrong!

It just seemed like they would learn their lesson with PSV, that it would be like PSPGo but a fresh start: all the games would be downloadable riding on the wave of PSN titles.

But it seems Sony REALLY want to push the PS Vita Card as their mode of distribution:

http://en.wikipedia.org/wiki/PlayStation_Vita#PS_Vita_card

It couldn't just be like PSN or Apple's App Store, where you buy a game and download it to your device, mixing and matching together a playlist to sync to your device.

Moviebob's observation is so poignant, that Sony is an electronics manufacturer first and a games company second, they will compromise their vision of a gaming device to piggy back a new format! PS3's blu-ray drive cost $175 in 2006, while DVD drive could be bought wholesale for $15, it made the PS3 hugely more expensive and faltered at launch but Sony won over HD-DVD.
 

Treblaine

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OutrageousEmu said:
So much bullshit here I'm gonna have to break it down into manageable chunks.


Sony, haven't used Final Fantasy X as a selling point at all. The fans have. As in, the millions of fans that that game has who adore it to death and are chomping at the bit to get the HD version, have used that game as a selling point. Because it is, to them, you egomaniac. I fail to see how the fact that it doesn't sell to you means it isn't a system seller to others.

As for Call of Juarez, no no no, it was front page for a week. I counted. Not "some announcement", it was held as THE game Steam wanted you to get, for a full week. Official, endorsement, by Valve.



No, using an image indicates that you felt your point was so complex that it needed an image to break it down. Given your message was displeasement, that evidently means you find the concept of displeasement too complex for words.



Is that why Atlus released 3 versions of Persona 3, each one more critically adored than the last? They are making a far superior version of the already brilliant game. Like they always fucking do.



"Third party commitment is not materialising"... is that why the Vita has 20 3rd party launch titles for just the Japanese launch? Did you even fucking look?



And lastly, a tirade against the concept of a portable that seems to show such staggering ignorance of human behaviour, or really anything remotely conncected to social interaction, I assume its being made by some form of Robot thats badly failin a turning Test, or one of the most emotionally dead sociopaths to ever walk the earth.
I don't appreciate such rude and inflammatory posts. You're going too far.


But trying to ignore that unpleasantness, please explain what is so great about Final Fantasy X in universal terms. That is refrain from "I like" or "I love" but use "it is" and "it has".

Steam advertised Call of Juarez - the Cartel the other day.
Call of Juarez... was held as THE game Steam wanted you to get, for a full week.
Are you saying it was one of their list of "Featured Items" that simply is not true as all last week it was Steam Sales with a different selection of games on sale each day. Call of Juarez The Cartel only got a general 33% off along with ALL games Published by Ubisoft, it was not a specific Valve/Steam/Gaben endorsement, it was one of the lamest sale offers all week!

http://savygamer.co.uk/2011/11/23/steam-autumn-sale-2011-everything-in-one-place/

It was not THE Steam game. That title is an even split between Skyrim and Modern Warfare 3. In fact they never have just a "The game" they have 10+ games in their Featured Items feed. But all this is beside the point, as no bloody way has anyone - even valve - help up CoJ The Cartel as a killer app for Steam like Final Fantasy X HD was for PSV

I am not so intellectually insecure that using an image macro would leave me vulnerable to empty insults of illiteracy. Did you stop to consider that one using a picture instead of prose was not because the Writer is incapable of expressing oneself but that the intened Reader would be incapable of comprehending such prose: draw them a picture so they understand? I think you got the message all right.

tirade against the concept of a portable that seems to show such staggering ignorance of human behaviour
Really? How? Please explain to this poor unfortunate "robot" so that it might now learn what this thing you humans call "social interaction" is?

Why if people go out to socialise with their friends should they bring a single-player gaming device that would soak up hours of their time, rather than a mere 5-minute distraction with a smart-phone game? People go OUT to DO things. Things like a music player can aide that, adding a soundtrack or podcast to a nice walk, and a phone helps meet up, a camera helps record events.

Vita has 20 3rd party launch titles for just the Japanese launch?
We all heard the same thing for the Nintendo 3DS, but when it actually came to purchase time 3rd party offerings came up short.

http://en.wikipedia.org/wiki/List_of_PlayStation_Vita_games

Shinobido 2: Tales of the Ninja (so what)
BlazBlue: Continuum Shift Extend (port)
Little Deviants (1st party)
Ultimate Marvel vs. Capcom 3 (port)
Hot Shots Golf World Invitational (golf LOL)
F1 2011 (port)
Touch My Katamari (de facto Port)
Ridge Racer (7)
Disgaea 3 Return (port)
Uncharted: Golden Abyss (1st party)
Virtua Tennis 4: World Tour Edition (port)
Lord of Apocalypse (???)
Dream Club Zero Portable (port)
Michael Jackson: The Experience (port)
Tales of Innocence R (port)
Wipeout 2048

Most comprehensive list I can find, only 12 third party games of which 8 are ports and 2 are very similar iterations. Third part are not really showing much commitment here, the source I provided earlier show Irrational Games are dragging their feet on PSV and really what is so special about PSV? The portable aspect may be a feature to some who are are often stranded on the road, but to the vast majority of the audience it is a gimmick, they know they will find themselves playing the game on their couch in front of their games-console and unused HDTV wondering why they had to spend hundreds of dollars on this PSV when the game they are playing could just have been a $20 downloadable title on PSN/XBLA.

All the effort/ideas developers have and the money/risk publishers have are more suited on PSN/XBLA/Steam than on PSV.

When people head out they like to travel light and that is also light on worries: worries that their gaming device will die after an hour or 3 because it hasn't been charged enough is a weight on their mind. Also, there is a difference between "just abut able to squeeze into a pocket" and being truly pocket sized. "Pocket sized" is wallet sized.

PSV is trying to do too much, too powerful making it too expensive, too large, to power-hungry and too liable (sony's gotta make bank on proprietary memory). And all that powerful hardware is going to be so under-appreciated due to the inherent nature of portable gaming.
 

Signa

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OutrageousEmu said:
If the games don't interest you, you haven't looked at them. I can say that with full certainty.

And yes, if the thing has better battery life than any alternative, you can't say the battery life is bad.
You obviously don't know me, because

http://en.wikipedia.org/wiki/List_of_PlayStation_Vita_games

Shinobido 2: Tales of the Ninja (so what)
BlazBlue: Continuum Shift Extend (port)
Little Deviants (1st party)
Ultimate Marvel vs. Capcom 3 (port)
Hot Shots Golf World Invitational (golf LOL)
F1 2011 (port)
Touch My Katamari (de facto Port)
Ridge Racer (7)
Disgaea 3 Return (port)
Uncharted: Golden Abyss (1st party)
Virtua Tennis 4: World Tour Edition (port)
Lord of Apocalypse (???)
Dream Club Zero Portable (port)
Michael Jackson: The Experience (port)
Tales of Innocence R (port)
Wipeout 2048
is not a valid argument. The only game that piques my interest is the Tales game, but I stopped playing those after Symphonia.

Also, what "alternatives" are you speaking of? My DS and GBA have so much more battery life than the 3DS and PSV that it's laughable how little you are given. Just because they aren't current gen, doesn't mean I can't have fun with them and that they are invalid alternatives. 3-5 hours as the article I looked up is what I'd consider the BARE MINIMUM for a portable device. And those numbers are for running the system with many of the features disabled, and the screen brightness turned down. As far as I'm concerned, that is BAD.

No, if the PSV really is the future of gaming as you seem to think, then gaming is dead for me. I guess I'll have to just go die in a hole for lack of interesting things to do.
 

Treblaine

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Signa said:
OutrageousEmu said:
If the games don't interest you, you haven't looked at them. I can say that with full certainty.

And yes, if the thing has better battery life than any alternative, you can't say the battery life is bad.
You obviously don't know me, because

http://en.wikipedia.org/wiki/List_of_PlayStation_Vita_games

Shinobido 2: Tales of the Ninja (so what)
BlazBlue: Continuum Shift Extend (port)
Little Deviants (1st party)
Ultimate Marvel vs. Capcom 3 (port)
Hot Shots Golf World Invitational (golf LOL)
F1 2011 (port)
Touch My Katamari (de facto Port)
Ridge Racer (7)
Disgaea 3 Return (port)
Uncharted: Golden Abyss (1st party)
Virtua Tennis 4: World Tour Edition (port)
Lord of Apocalypse (???)
Dream Club Zero Portable (port)
Michael Jackson: The Experience (port)
Tales of Innocence R (port)
Wipeout 2048
is not a valid argument. The only game that piques my interest is the Tales game, but I stopped playing those after Symphonia.

Also, what "alternatives" are you speaking of? My DS and GBA have so much more battery life than the 3DS and PSV that it's laughable how little you are given. Just because they aren't current gen, doesn't mean I can't have fun with them and that they are invalid alternatives. 3-5 hours as the article I looked up is what I'd consider the BARE MINIMUM for a portable device. And those numbers are for running the system with many of the features disabled, and the screen brightness turned down. As far as I'm concerned, that is BAD.

No, if the PSV really is the future of gaming as you seem to think, then gaming is dead for me. I guess I'll have to just go die in a hole for lack of interesting things to do.
You know why your DS and GBA have such battery life? Because when they launched they were only trying to reach the processing power from a decade ago, (GBA=SNES, NDS=N64/PS1). Moore's Law die shrinking and the corresponding power saving means for a given processing ability the electrical power consumption is several orders of magnitude lower, THAT is how you can make devices portable with long life. Battery technology has not significantly changed over he past 20 years, not as much as microprocessors have changed. The way you make things.

The iPad with 10+ hour endurance and 8.5-hour gaming is possible because the 1GHz CPU is processing power you'd expect on a PC from about 10 years ago, except after 7 cycles of moore's law that same performance has shrunk down to a tiny die that uses a fraction of the original power. Also the iPad is by weight 50% battery. It's clear the success of portable devices today is take a battery and bolt stuff to it till the power-endurance gets too low.

PSV is aiming for PS3 quality, and PS3 was tech honestly ahead of its time in 2006 (not that that translates to better quality games as poor design decisions bottleneck performance), the hardware needed to live up to that is still very expensive in size, cost and electrical power consumption.

Really this should be their time to do a PS2-standard console and do it RIGHT! PSP fell short on controls but with twin thumbstick and full digital distribution and something like a $149 launch price, THAT would a a truly worthy Portable Playstation.
 

Signa

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Treblaine said:
Signa said:
OutrageousEmu said:
If the games don't interest you, you haven't looked at them. I can say that with full certainty.

And yes, if the thing has better battery life than any alternative, you can't say the battery life is bad.
You obviously don't know me, because

http://en.wikipedia.org/wiki/List_of_PlayStation_Vita_games

Shinobido 2: Tales of the Ninja (so what)
BlazBlue: Continuum Shift Extend (port)
Little Deviants (1st party)
Ultimate Marvel vs. Capcom 3 (port)
Hot Shots Golf World Invitational (golf LOL)
F1 2011 (port)
Touch My Katamari (de facto Port)
Ridge Racer (7)
Disgaea 3 Return (port)
Uncharted: Golden Abyss (1st party)
Virtua Tennis 4: World Tour Edition (port)
Lord of Apocalypse (???)
Dream Club Zero Portable (port)
Michael Jackson: The Experience (port)
Tales of Innocence R (port)
Wipeout 2048
is not a valid argument. The only game that piques my interest is the Tales game, but I stopped playing those after Symphonia.

Also, what "alternatives" are you speaking of? My DS and GBA have so much more battery life than the 3DS and PSV that it's laughable how little you are given. Just because they aren't current gen, doesn't mean I can't have fun with them and that they are invalid alternatives. 3-5 hours as the article I looked up is what I'd consider the BARE MINIMUM for a portable device. And those numbers are for running the system with many of the features disabled, and the screen brightness turned down. As far as I'm concerned, that is BAD.

No, if the PSV really is the future of gaming as you seem to think, then gaming is dead for me. I guess I'll have to just go die in a hole for lack of interesting things to do.
You know why your DS and GBA have such battery life? Because when they launched they were only trying to reach the processing power from a decade ago, (GBA=SNES, NDS=N64/PS1). Moore's Law die shrinking and the corresponding power saving means for a given processing ability the electrical power consumption is several orders of magnitude lower, THAT is how you can make devices portable with long life. Battery technology has not significantly changed over he past 20 years, not as much as microprocessors have changed. The way you make things.

The iPad with 10+ hour endurance and 8.5-hour gaming is possible because the 1GHz CPU is processing power you'd expect on a PC from about 10 years ago, except after 7 cycles of moore's law that same performance has shrunk down to a tiny die that uses a fraction of the original power. Also the iPad is by weight 50% battery. It's clear the success of portable devices today is take a battery and bolt stuff to it till the power-endurance gets too low.

PSV is aiming for PS3 quality, and PS3 was tech honestly ahead of its time in 2006 (not that that translates to better quality games as poor design decisions bottleneck performance), the hardware needed to live up to that is still very expensive in size, cost and electrical power consumption.

Really this should be their time to do a PS2-standard console and do it RIGHT! PSP fell short on controls but with twin thumbstick and full digital distribution and something like a $149 launch price, THAT would a a truly worthy Portable Playstation.[.spoiler]
Preaching to the choir here. Mr Emu seems to not understand these facts.

You know what instantly turned me off of the 3DS and the PSV? The graphics. They were too good. Over this last console generation, I've seen some very pretty, but VERY shallow games come out. The NDS was possibly the last good system on the market because it was easy and cheap enough to make a less shiny and more risky (and possibly engaging) game experience and still turn a profit. Battery life is just another casualty of the fruitless pursuit of beautifying games. I wan't joking when I said I was having fun with the DS and GBA games. Hell, I just finished another run of Metroid Fusion. Just because it's almost 10 years old doesn't make it suck.