Poll: Who is primarily to blame for the Duke Nukem Forever fiasco?

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AyaReiko

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The rumor mills are churning, and early reviews paint the game as being at least five years out-of-date in every conceivable way; tech, humor, game play... EVERYTHING. So, who should get most of the blame for the mess?
 

Worgen

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Apr 1, 2009
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Whatever, just wash your hands.
Im gonna go with gearbox since Ive been reading that they are the ones that pushed the 2 weapons and shield recharge

but its not like it matters, serious sam will save us
 

Ordinaryundone

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Oct 23, 2010
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Fiasco? Strong term. The game is mediocre, there is nothing out of the ordinary about that. If anything, the gameplay is quite current, because its very close to Halo or, as a better comparison, Gearbox's own Borderlands. And the humor..was anyone expecting anything other than one liners and dirty jokes? Thats the way the old games where; the fans would pitch a fit if they tried to high brow it up.

Honestly, people are making a mountain out of a molehill. The original games were only revolutionary for their pixelated nudity and focus on humor. Otherwise, they were nothing more than clones of other, better shooters, just like DNF. Good to see the tradition continues.
 

MikeyW

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Feb 21, 2008
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You know what? The game might not be the most innovative cutting edge experience around, but I sure as hell am having far more fun with it than any other game released recently. Which makes it well worth it in my opinion. People just seem to want glorified tech demos these days.
 

Kapol

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May 2, 2010
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I blame time. If the game had come out 10 years ago, or even 5 years ago, it likely would have been better received, as people didn't expect so much out of games back then. But now that games are becoming better and better, it makes games like Duke Nukem show what they really are... relics from a bygone age.
 

RedEyesBlackGamer

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Jan 23, 2011
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Gearbox released it. They get the blame. I don't care about "all the work 3D Realms did on it". When you buy the rights and take over, it becomes your responsibility. Gearbox could have redone the game from the ground up and released a great game. They didn't. Yeah, everything is own Gearbox.
 

Thaluikhain

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The fans who pushed for the game to be made, and would buy it no matter how crap it turned out?

DN wasn't made as an attack on people, only their wallets.
 

Frost27

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IMO, George Broussard for being such a contentious foot dragging autur turd for all these years and the rest of 3D realms for not buying him out and booting him 10 years ago.
 

Katana314

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Even if Gearbox made some release mistakes, I blame 3D realms for spending 10 years not knowing how to develop a game at all.
 

DJDarque

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thaluikhain said:
The fans who pushed for the game to be made, and would buy it no matter how crap it turned out?
I agree with this 100%.

Also because people still expected a game that spend over 10 years in development and switched hands that many times to be good. It's their own fault.
 

RedEyesBlackGamer

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DJDarque said:
thaluikhain said:
The fans who pushed for the game to be made, and would buy it no matter how crap it turned out?
I agree with this 100%.

Also because people still expected a game that spend over 10 years in development and switched hands that many times to be good. It's their own fault.
Team Fortress 2 was in development hell too. It was 9 years in the making. All it takes is a competent developer and actually wanting to release a quality game.
 

VileTerror

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I am also going to echo thaluikhain and say: The fans.

All the developers, publishers, and corporate-what-have-yous which had their various hands on this project over the years were doing so with the only intent being to make money. This game was never meant to /do/ anything, aside from line their pockets. It was never going to be a high-risk game, and it most certainly could never be art. It was shovelware . . . that just happened to take about a decade to release.

It's a shame, really. There were at least two other "insensitive" games from the same era which, I feel, would have made for MUCH better modern games: Shadow Warrior and Blood.
Granted, after seeing what Monolith has been doing with the F.E.A.R. series, I certainly hope they never decide to pick up Blood again. We'd just end up with another Duke Nukem Forever.
 

Jadak

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How can the humour be 5 years out of date? Even accepting the fact that humour can be dated, than surely, since it's the same humour as the last game then it is much more than 5 years.
 

Seieko Pherdo

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There's a lot of things that can be say but I think it stems from something very basic. People have been waiting say 10 or so years for this game and expected it to be awesome and then it wasn't. First reaction, to be understandably pissed off. Second reaction find every other reason you can to find out why the game was bad and who to blame so you don't have to think about you waited 10 years and spent 60$ or more on a game you thought was shit.
 

Awexsome

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A lot of different groups could get a share of the blame for this... but the culprit easily blamable here is time.

Everything about Duke was outdated. The attitude, the old game mechanics, the graphics...

It couldn't stay completely the same as it's old game because by today's standards the old FPS's mechanics and controls are repetitive at best and absolutely shit at worst when compared to modern FPS's. It couldn't change because then it's not Duke anymore. It really was better off dead.
 

MiracleOfSound

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Jan 3, 2009
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It's a combination of things... too much time, too much hope from the fans, too many bad decisions made in the game's design.

It's always a pity when something that so many people were looking forward to is a letdown.
 

Vrex360

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Mar 2, 2009
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I don't know if I'd say I 'blamed' him but I do have a particular dislike for Randy Pitchford in recent weeks. He was on thin ice already for some of the condescending things he's said towards female activist groups but the point where I grew to hate him was when he started blaming console gamers for Duke Nukem Forever's mediocrity*.
I guess what I'm saying is, I blame Gearbox for being handed a shoddy product and not trying to make adjustments in any way, and then go out and blame (and kind of insult) everyone else rather than take responsibility.

I also blame the Duke Nukem fanbase a little for expecting something good to come out of this and I grew to really dislike certain members of the Duke Nukem fanbase for how they responded to the female activist groups against the fact that there's a gametype that reduces women to sex objects with all the subtelty and maturity of a retarded chimp eating its own faeces.

Honestly, after reading the replies from that 'why are people against 'feminism' in gaming' from people who are apparently avid gamers, I never felt more alienated from the medium before in my life (I even felt alienated from my own male gender). I honestly wanted to punch three quarters of the people replying in that thread.
It had to be the most arrogant, misogynist way to try to convince people that feminism and female rights in the games industry wasn't necessary that I've ever seen. It was actually kind of grimly hilarious, like if a speech on racial acceptance kept dropping offensive slurs.

I also blame 3D realms for wasting all that time trying to make a game and continuing to update it even though it wasn't necessary. Essentially managing to mess around for over a decade before finally being sued.

But finally, I blame myself. I blame myself for managing to be this pissed off and this angry about something that I genuienly didn't have any interest in. Or that I admit to being happy to see it being reviled, or that I hold a grudge against the fanbase... because now I'm terrified that I'm becoming the one thing I hate most.
An internet Hater.

[sub]Good god, what's happened to me?[/sub]

(*I think it was him, if it was someone else, my apologies)