Poll: Who is the greatest videogame visionary?

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Kreett

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Nov 20, 2009
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Peter, no doubt in my mind. While most of what he says is bonkers, he is so nice and positive I could listen to him talk nonsene for hours upon hours, he is just so charming!
 

The_Echo

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Mar 18, 2009
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I think I'd have to say, of the choices presented... Hideo Kojima.

I mean, the man practically invented stealth games as a genre, and evolved/spearheaded the meaning of "cinematic gameplay" (all jokes about MGS4 aside).

But I also really have to throw in Jenova Chen, creative director of thatgamecompany (flOw, Flower, Journey). That man thinks about his games in a way nobody else does.
 

BreakfastMan

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Jul 22, 2010
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j-e-f-f-e-r-s said:
ticklefist said:
j-e-f-f-e-r-s said:
Where is Miyamoto?

And why do games need to have a story to be considered art? Name me any other medium which has such a requirement.
Novels.
James Joyce- Finnegans Wake
Alasdair Gray- Lanark

Novels without comprehensible plots.
I would have mentioned that novels aren't their own medium really, they are a subset of the medium of books, which can contain textbooks, instructional manuals, photography collections, etc. But that works too.

OT: Sorry OP, but I gotta toss another one onto the "Where's Miyamoto?" pile, as none of the currently listed devs have stayed as influential and relevant as long as he has. :p
 

Mr.Mattress

Level 2 Lumberjack
Jul 17, 2009
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Miyamoto or Bust. He's the greatest Videogame Visionary of all time. The fact that you did not put him on your list is a shame.
 

Ticklefist

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Jul 19, 2010
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j-e-f-f-e-r-s said:
ticklefist said:
j-e-f-f-e-r-s said:
Where is Miyamoto?

And why do games need to have a story to be considered art? Name me any other medium which has such a requirement.
Novels.
James Joyce- Finnegans Wake
Alasdair Gray- Lanark

Novels without comprehensible plots.
They're still works of narrative fiction.

Look, I'm just saying that artistic mediums bound to storytelling do exist and there are some pretty obvious examples. There isn't much more we can discuss on the subject.
 

freedash22

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Jun 7, 2013
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I would go for Gabe. Thanks to the man, PC gaming has the most mature digital distribution platform on the planet. And this has made possible the easier distribution of indie games (who don't have the money to physically publish their titles) and the less expensive sale of traditional titles via digital distribution. He practically started a revolution.

As far as games are concerned, I'd go for whoever had a vision of the game "Total Air War". It's an old simulation game released back in 1999. It totally blew me away for its insane detail and awesome gameplay. Greatest Air Combat simulation game if you ask me. Its 500-page manual full of meaningful content should give you an idea just how fierce this game is. Played that game for over 5 years.

Todd Howard and his team for making TES also comes into mind. These games rock and stood the test of time.

Another choice would be for the guys who made Baldur's Gate and its sequel.
 

Rob Robson

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Feb 21, 2013
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Ragnar Tørnquist.

Maker of The Longest Journey, Dreamfall, The Secret World and Anarchy Online. The only transcendent writer and world crafter in the entire industry, except for a few glimmers from Benoït Sokal. (Syberia)
 

Arnoxthe1

Elite Member
Dec 25, 2010
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Where's Todd Howard? (Elder Scrolls: Morrowind and up)
John Carmack? (Doom, Wolfenstein 3D, Quake, etc.)
Clifford Bleszinski? (Unreal, Unreal Tournament, Gears of War)
Jason Jones? (Halo: CE, Halo 2)
Tomonobu Itagaki? (Ninja Gaiden, Ninja Gaiden Black, Ninja Gaiden 2)

Actually, it doesn't matter. They're all good. There is no ONE guy that's the best. They really can't be compared.
 

Mycroft Holmes

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Sep 26, 2011
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The Jovian said:
If videogames are ever to be taken seriously as an art form we will need our own... ...George Lucas, etc, etc.
I... I can't... I.. what?

Also why is there an other western and an other eastern like we should care where they came from?

Anyways: Chris Roberts, Brian Mitsoda, Christina Norman, Chris Avellone, John Carmack, Paul Dini, whoever is the driving force at Turtle Rock if there even is one; and many others besides.
 

Yopaz

Sarcastic overlord
Jun 3, 2009
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j-e-f-f-e-r-s said:
Where is Miyamoto?

And why do games need to have a story to be considered art? Name me any other medium which has such a requirement.
Sculptures! Have you ever seen a sculpture without story be considered art? No? I didn't think so.
In case this isn't clear, I am joking and I agree with you

I'd go with Miyamoto on this, but since he's not on the list I would say Gabe Newell. Not for his games, but because of how he views the possibilities in the game industry.

ticklefist said:
Novels.

This paragraph is here to ward off any low content post shenanigans from the moderation crew. There really was nothing else to say that wasn't absolutely mundane. We all know what a novel is, no explanation necessary, but you know. You're you.
Adding extra stuff to ward off low content posts while actually pointing out that it's only there to avoid low content post is still a low content post. You don't even explain what you mean by your comment so there's clearly more that can be added to it and it's clearly a low content post.
 

CpT_x_Killsteal

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Jun 21, 2012
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Gabe Newell.

Having a vision is one thing, but making it come to fruition on such a grand scale, is something else entirely.
 

Eve Charm

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Aug 10, 2011
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I'll throw Notch out there, The guy basically Steve jobs it creating a game and publishing it starting himself then making his company around it turning into one of the best selling things of all time with like no budget and no major publishers backing him. The guy lead the indie scene for years and made so much money to the point he had to come out and say "I can't call myself indie anymore"
 

RhombusHatesYou

Surreal Estate Agent
Mar 21, 2010
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Between There and There.
Country
The Wide, Brown One.
Mycroft Holmes said:
Brian Mitsoda
Holy shit, a Brian Mitsoda shout out.

That's like a J E Sawyer shout out before New Vegas.

Oh yes, people will embrace Mr (& Mrs) Mitsoda's genius when Dead State is released. EMBRACE IT. Touch it.... TOUCH IT! TOUCH THE GENIUS!

...

For me it's a toss up between Sid Meier back in his Microprose days or Peter Molyneux in his Bullfrog days.
 

Xenedus

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Nov 9, 2010
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Charcharo said:
That would be me :p
I see a future where all of us gamers play on one platform, that is simple to use and to learn. We are all together. We all have mods and almost perfect backwards compatibility and can help our medium's old titles still be relevant and never die.
Steam is a browser-based platform like GoG and retains all its advantages (+ more) though it loses even the little DRM that was in it in the first place. Origin finally works well and GoG is a great alternative to all of that, making sure the even older games are relevant and available for the future. Making custom Box Arts is something we all understand and have full access to such features on our platform.
The platform's OS has all the advantages of a Windows and Mac PS when it comes down to usability, compatibility and can still be useful for work and school, but it has better API's and allows for developers to easily get the most out of it and optimize well. Its also very open source.
There are many different controllers/setups, all of them supported by all new titles and it just coming down to personal preference. Mouse and Keyboard and new age controllers get along together and work well or at least good enough on all genres.
The dirty practice of exclusivity is dead. There is one platform, all must come to it. Hardware is easy to learn and even the average Joe can understand it and make an informed decent choice (not that it wasnt pants on head easy anyway...). PhysX, Mantle and TressFX are supported by all vendors and are not exclusive anymore. All can do Eyefinity and 3D easily.
Developers understand the importance of graphics and do want to get them, but they also understand that the gameworld, physics and AI are more important.
They also polish and test their games more, and even if they have problems, they support their titles and release patched and updates and fixes for them.
Day one DLC is dead. Publishers arent assholes. Developers arent arrogant. We gamers are not elitist hypocritical animals and respect each other and other people. There is acceptance and world peace.
Yeah... I am drunk...
I think this is what game developers call hell.

As for me I'd go with Gabe Newell. While anyone with 2 brain cells to rub together can try to make some new game mechanic Gabe Newell is trying to change the entire face of gaming. I appreciate that Gabe has decided to try to rein in Microsoft's control over gaming as this also could allow Linux a chance to grow which carries a whole new set of possibilities as Linux is open source and anyone can create their own distribution.
 

Rossco64

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Apr 14, 2009
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Question about Kojima: Has he done stuff outside Metal Gear that has received similar praise? I'm not trying to sound sarcastic but the only non-Metal Gear thing I can think of is that 3D Castlevania game a few years back, and even then he was only really involved in name only.