omega 616 said:
Danceofmasks said:
omega 616 said:
Danceofmasks said:
omega 616 said:
Danceofmasks said:
omega 616 said:
I am kind of laughing at the "only noobs lose to ling rush", I think it was whitera (considered to be one of the best toss players in the world) lost to this very tactic in a best of one (what a stupid name).
If all your wins are coming from this tactic, you are going to get slaughtered in the next league. All you have done is win withing the first 5 mins of a game, your mid to late game is untested, there mid to late game is well tested.
You might get the odd win with the rush but I am willing to bet you stop doing it when you move up.
No no ... that's not how starcraft works ...
If you don't get attacked early, you can get away with building less troops. With that money, you build a better economy.
Therefore, a lot of players sacrifice early game for mid/late game.
It's the
best thing in the world to rush players like IdrA, 'cos he almost always aims for a long game, and
therefore his early game isn't as strong as it could be.
Now, of course rushing him constantly isn't going to work, 'cos just like everything else, if you know what strategy your opponent is using, that's half the work of winning.
What are you talking about? I may not play the game at the moment but I study it a bit, so I know how it works.
I was just commenting on "stop doing it when you move up" ...
I was just trying to point out why you must never stop cheesing.
Sure, doing it constantly is stupid, but 20% of your games is perfectly fine.
No, it's not 'cos doing a rush leaves you weak if it fails and since alot people know how to beat it it's just going to leave you weak in 20% of your games.
I would say pull it as a novelty or to change something up if you get bored of your play style.
Cheese is just the lowest brow tactic and if beaten leaves you easily defeated which is just a bad mind set to go into a game with, I think. You must be thinking, I will attack now but whats the next step? You are not arguing with me now, your arguing with day[9] who I am sure knows a fuck tonne more about SC2 than both of us combined.
Of course if cheese fails you lose.
But if you never cheese, you're more likely to lose at macro, 'cos your opponent just cuts corners early game.
I'm telling you now, if you think day[9] would agree with you, you fail at understanding what he says.
You don't anything about SC2 do you? If he is cutting corners he is at the disadvantage, not you.
If you never cheese you lose at micro? What are you on about? that is the opposite of what happens!
Day[9] has said on hundreds of occasions it's not about what your doing now, it's about the next thing. It's not about what you can do in this game, it's about what you can do in the next one. It's why you should be macroing while mircoing, so when all of your units die you don't insta lose to the counter punch
or if you win you can reinforce your battered army with new units.
If you don't macro while morcing you lose your units and die to the counter or his feshly made units rip apart your battered units while yours are still being built.
Just 'cos you say I am wrong doesn't make it so.
What the fuck ... dude ... for some reason you think starcraft is a game you play in 1 game chunks.
Your games are never isolated.
The very fact that you don't understand what I mean when I say "cutting corners" means you're totally clueless.
If you never cheese, your opponent doesn't need an army early game.
Ok, it seems you're going to need a real life example here ... awhile back, the meta of the game was:
Zergs had to go pool first 'cos they'll die to reapers.
Blizzard nerfed reapers.
Zergs went hatch first 'cos they no longer need an early army, right?
The terrans did 2 barracks all-in rushes that included all their SCVs.
Everybody called that "cheese," but it's the
right response when your opponent decides they don't need an army early.