Poll: Why DRM Can't Work on Consoles

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JMACK19

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Dec 22, 2012
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Looking back on the old Xbox One policies, I think they had some decent ideas there. Can trade digital licences was a cool idea. The one thing that really bothered me is the online requirements and DRM. People said that it was Steam for Xbox but, I don't think so. On steam you can play all of your games offline as much as you want as long as they are updated. Yeah it requires internet, but if you have a computer, you probably have internet. Also, on Xbox One (Which is a console not a PC) you had to check in every 24 hours to play your games. That just can't work on a console. Plus once the servers are no longer supported you can't play your games at all anymore. With Steam the servers aren't going to go down permanently because Steam is an online game service, not a console. Consoles have a life span while PC's will just upgrade with Steam still there to buy games. This is why I don't think DRM can work on consoles. The life span and the fact that there is no guarantee that there will be an available internet connection. Also I don't mind DRM on Steam, or an internet connection being required for multiplayer or an MMO or something. But for a console to even run a singleplayer game I can't support that. Hell, I don't support any PC game that requires internet to play a singleplayer game because then it is a game rental. You don't own it because once the servers are not supported then you can't play anymore.
So what do you think about games or consoles requiring internet connections or DRM? Reply and let me know.
 

Owyn_Merrilin

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May 22, 2010
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Except that consoles are inherently a form of DRM, if for no other reason than the closed hardware. The main thing is the disc checks, though. I don't know of any console that lets you install a physical game and play it without the disc out of the box. Microsoft would have allowed that, but they wanted to tack on some always online DRM to go with it.

Besides, what do you call online passes? Not only are those essentially serial keys, they're the obnoxious self destructing kind.
 

JMACK19

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Dec 22, 2012
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You do have a point with the online passes. I honestly hate online passes and am glad that they are slowly dying out.
 

Anthony Corrigan

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Jul 28, 2011
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Owyn_Merrilin said:
Except that consoles are inherently a form of DRM, if for no other reason than the closed hardware. The main thing is the disc checks, though. I don't know of any console that lets you install a physical game and play it without the disc out of the box. Microsoft would have allowed that, but they wanted to tack on some always online DRM to go with it.

Besides, what do you call online passes? Not only are those essentially serial keys, they're the obnoxious self destructing kind.
I will never understand why people get so upset about disks, there is no way on earth that every PS3 game I own would fit on my PS3, even WITH the 1TB drive I put in it, it would just be a waste of space. It is not that hard to look through my stack of games, decide I want to play Rage (to take one off the top of my head) and swap Dragon age (which is currently in the drive) for rage. Who swaps there games so rapidly that they even notice the disks?
 

Soopy

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Jul 15, 2011
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Anthony Corrigan said:
Owyn_Merrilin said:
Except that consoles are inherently a form of DRM, if for no other reason than the closed hardware. The main thing is the disc checks, though. I don't know of any console that lets you install a physical game and play it without the disc out of the box. Microsoft would have allowed that, but they wanted to tack on some always online DRM to go with it.

Besides, what do you call online passes? Not only are those essentially serial keys, they're the obnoxious self destructing kind.
I will never understand why people get so upset about disks, there is no way on earth that every PS3 game I own would fit on my PS3, even WITH the 1TB drive I put in it, it would just be a waste of space. It is not that hard to look through my stack of games, decide I want to play Rage (to take one off the top of my head) and swap Dragon age (which is currently in the drive) for rage. Who swaps there games so rapidly that they even notice the disks?
Not to mention that its probably quicker to swap disks than troll through 1000gb of games to find the one you want :p
 

Anthony Corrigan

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Jul 28, 2011
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Actually your right, I have a few digital games and they are the ones I play the LEAST because I can quickly look through my stack of games which are all in alphabetical order in a game rack and easy to see and go "YES THATS THE GAME I WANT TO PLAY", but the digital ones are just a pain. Firstly I have already decided what I want to play before I turn on the console and secondly scrolling through the list is just tedious and annoying so they rarely get played. Must replay infamous sometime but I will never get around to it
 

Owyn_Merrilin

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May 22, 2010
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Anthony Corrigan said:
Owyn_Merrilin said:
Except that consoles are inherently a form of DRM, if for no other reason than the closed hardware. The main thing is the disc checks, though. I don't know of any console that lets you install a physical game and play it without the disc out of the box. Microsoft would have allowed that, but they wanted to tack on some always online DRM to go with it.

Besides, what do you call online passes? Not only are those essentially serial keys, they're the obnoxious self destructing kind.
I will never understand why people get so upset about disks, there is no way on earth that every PS3 game I own would fit on my PS3, even WITH the 1TB drive I put in it, it would just be a waste of space. It is not that hard to look through my stack of games, decide I want to play Rage (to take one off the top of my head) and swap Dragon age (which is currently in the drive) for rage. Who swaps there games so rapidly that they even notice the disks?
It can be a pain in the butt if your disks are stored in a location that isn't immediately convenient. Can't say it's ever bothered me with my console games, though, just my PC.

Besides, disc checks are one of two forms of DRM I'm totally okay with (the other being non-self destructing CD keys). That doesn't mean it's not still DRM, though.