Poll: Why is melee over powered?

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crimsonshrouds

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Mar 23, 2009
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Cod has the knife which can apparently kill you as you are unloading a machine gun into the target that is meleeing. Halo has this exact problem. (Ive just rented halo reach for the first time) Im unloading a gun into somebody and get insta killed with a pummel.

These games melee just make no sense especially the ballistic knife.

melee makes more sense in

Bioshock 2: it takes 3 hits except with certain tonics

TF2: depending on whether their is a critical but dont get me started on face stabs though.
 

Ultrajoe

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Apr 24, 2008
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Game Balance.

If somebody can get up close to you and not get shot to death, he needs to be able to kill you quickly to make the move worth doing. Game Balance, it rules all.
 

Akytalusia

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Nov 11, 2010
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considering the physical implications, it doesn't seem overpowered at all. 'unloading a machine gun into a target' and then getting killed by the target's knife indicates ranged weapons are underpowered though.
 

Deadyawn

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Jan 25, 2011
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It's a risk vs reward thing. If you're going to run right up to someone all the while they're shooting you, you need some sort of reason. Instakill melee attacks mean that you can make a viable strategy out of attacking in close combat. It also means you can sneak up on people and have a way to deal with them. I think the halo system works pretty well, 2 hits to kill from the front, 1from the back.
 

thiosk

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Sep 18, 2008
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I guess its better than resident evil, in which the base knife is essentially useless.
 

Phenx92

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Jun 28, 2009
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as far as melee goes, Killzone 3 did a good job with it. it's an instant kill, but that's because your jamming the knife into their eye.
 

crimsonshrouds

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thiosk said:
I guess its better than resident evil, in which the base knife is essentially useless.
Not really. RE4's knife was one of the most useful weapons especially on professional mode. Code veronica had a pretty good knife as well.
 

Captain_Fantastic

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Jun 28, 2011
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realistically you can do enough damage with a knife to kill just about every time if you know what your doing and the guns are a bit underpowered in my opinion
 
May 5, 2010
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I guess the theory is that melee...ing....an enemy is tougher to pull of then just shooting them, so it needs to have a greater payoff to justify it. Doesn't always work out that way, though.

Also, I can guarantee that if someone killed you with a single melee in Halo, it's only because they already emptied their clip into you beforehand.
 

Gladiateher

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Mar 14, 2011
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Ultrajoe said:
Game Balance.

If somebody can get up close to you and not get shot to death, he needs to be able to kill you quickly to make the move worth doing. Game Balance, it rules all.
I dont agree that melee is overpowered in any of these games. I do however agree with the above statement.

CoD: a few bullets will kill almost anyone. If it really bothers you, you can play hardcore that what I play and believe me you won't have this issue.

Halo: considering weapons like the sniper rifle(a one hit kill weapon) the rocket launcher (a one hit kill weapon) the shotgun (a one hit kill weapon, or at least close enough) just to name a few of the one hit killers, a one or two-hit-kill melee seems extremely reasonable.

Bioshock 2: I actually haven't played this game so I can't really comment but is there even online multiplayer?

TF2: facestabs suck but theres nothing to do to fix it. If it really bothers you play a heavy and put a bullet or two into anyone/thing who moves. If blood comes out fire again and finish the sucker.
 

w9496

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crimsonshrouds said:
thiosk said:
I guess its better than resident evil, in which the base knife is essentially useless.
Not really. RE4's knife was one of the most useful weapons especially on professional mode. Code veronica had a pretty good knife as well.
I think he's talking about the good Resident Evil's.

OT: Yeah, melee gets to me. It is a bit of high risk, high reward, but some games take it too far. Like Tactical Knives in MW2.
 

Whateveralot

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Oct 25, 2010
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I always liked the way Call of Duty (1 & 2) did it. Actual damage that is different for every weapon. Snipers and rifles used to have the most meelee damage. One hit on the chest / head was enough and their meelee range was fantastic. It fit in amazingly with the rest of the gameplay, movement speeds and weapon fire ranges.

But no, instantkilling (which is today's standard pretty much, thanks to console games) IS overpowered.
 

Phisi

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Jun 1, 2011
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I think CoD has overdone it a bit with ballistic knives but I wouldn't call those melee weapons. The point of melee is that if someone gets really close to you then it comes down to luck not skill, CoD balancing issues aside (Black Ops is not balanced that much so me stating balancing as a reason is not very suitable). Imagine when you walk around the corner and run into the enemy, you can spray bullets randomly around you in a hope that enough hit them or that you get headshot or you can knife. It goes from whoever can guess where their enemy is behind them to reactions. Plus it keeps players who are out of ammo in the game. That is my understanding of the reasons for it, if you do not give knives insta-killing abilities in game like CoD where people are close together then you go back to it being just luck.
 

lucky_sharm

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Aug 27, 2009
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w9496 said:
crimsonshrouds said:
thiosk said:
I guess its better than resident evil, in which the base knife is essentially useless.
Not really. RE4's knife was one of the most useful weapons especially on professional mode. Code veronica had a pretty good knife as well.
I think he's talking about the good Resident Evil's.

Har har, implying that RE4 is a bad game. Good one.
 

Vern

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Sep 19, 2008
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I think that if someone kills you with a melee attack after you've unloaded your machinegun into them, then you suck with your weapon and deserve to die. It's pretty damn obvious you couldn't aim or control your weapon enough to take down your target, and a knife to the throat is a nice punctuation mark. I have no problem with melee weapons being one hit kill, because if you get close enough to your target to use them, then yes you deserve the kill. It may not be entirely realistic, maybe an animation where you grab the targets head and deliver several slashes across the neck would make more sense. But again, you couldn't kill your target with a machinegun with a 100 round belt fed magazine firing at 700 rounds per minute that can take out targets over 700 yards away. I'd say a knife in your face is a pretty good indicator you need to switch weapons.
 

JoesshittyOs

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Aug 10, 2011
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Phisi said:
I think CoD has overdone it a bit with ballistic knives but I wouldn't call those melee weapons. The point of melee is that if someone gets really close to you then it comes down to luck not skill, CoD balancing issues aside (Black Ops is not balanced that much so me stating balancing as a reason is not very suitable). Imagine when you walk around the corner and run into the enemy, you can spray bullets randomly around you in a hope that enough hit them or that you get headshot or you can knife. It goes from whoever can guess where their enemy is behind them to reactions. Plus it keeps players who are out of ammo in the game. That is my understanding of the reasons for it, if you do not give knives insta-killing abilities in game like CoD where people are close together then you go back to it being just luck.
Well if you think that the ballistic knife is overpowered, I fear for you.
 

Sgt. Dante

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Jul 30, 2008
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Custard_Angel said:
It's not overpowered.

You're just bad at the game. Period.

Whatever game it is.
pretty much this.

If they get close enough to stab you then you aren't very good with that ranged bringer of death now are you? If they sneak up on you you pretty much deserve what you get.
 

scar_47

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Sep 25, 2010
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As others have said its to compensate for taking the risk of getting that close to an opponent, it also is a last ditch weapon if your out of ammo, generally its pretty balanced ie you can't just rush with a knife and win so melee tends to be very situational and used fairly rarely. Theres no real point in having melee if it confers no advantage over the use of a ranged weapon.
 

Treblaine

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Jul 25, 2008
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I always thought COD melee should replace the knife with a "bash with gun butt" that has the function of STUNNING the enemy (like a concussion grenade) and sending them stumbling back a bit like L4D's melee attack.

So you can still defend yourself from a surprise head to head confrontation but it is not an insta-kill, you still need to finish them off with either more bashes to the skull or shoot them.

crimsonshrouds said:
Cod has the knife which can apparently kill you as you are unloading a machine gun into the target that is meleeing. Halo has this exact problem. (Ive just rented halo reach for the first time) Im unloading a gun into somebody and get insta killed with a pummel.

These games melee just make no sense especially the ballistic knife.

melee makes more sense in

Bioshock 2: it takes 3 hits except with certain tonics

TF2: depending on whether their is a critical but dont get me started on face stabs though.
Your Poll sucks

"Knifing FTW", "Stabby time" and "Its not overpowered" are the same stance.

"melee is overpowered" is also only ONE counter, to the knife in COD.

It seems this is just about melee in COD series, but you could explain that a bit better.