SageRuffin said:
Huh? How isn't it? You pick a character, and fight until one of you lose all your health... just like all other fighting games (save SSBB, but I don't qaulify that as a fighter, but don't get me started on that).
Oh, but this is exactly like SSBB, it's using a gimmick in place of good mechanics to draw people in. It was an accident that melee got where it got and it was utterly unintended by the developers.
Also, if you notice, every singles fighting game you listed has graphical styles reminiscent of Japanese animation. So if you're talking in that sense, then you are certainly correct.
Isn't that true for most if not all Japanese games though? All of these games are Japanese since they're fighting games and all noteworthy fighters have indeed been that. They'd obviously have some form of anime style in them...though I'd argue against SF4 and on and MvC3 belonging in that category since they abandoned sprites and their art style is more transitional than entirely anime-like or western-ish, anyways, no, that wasn't the sense I was talking about.
What? Have you really sat down on the game? The fighting engine is some of the best that's happened to MK since maybe UMK3. In fact, try button-mashing in either that or MK 2011 and see how far that gets you.
And the game, nay, the series does have a pretty big following; you're just not looking in the right places. I'd enlighten you, but I'm going to take the high-and-mighty jackass route and assume you could care less.
And no real push to get better? Last time I checked, nobody liked losing. Shouldn't that be enough of a push? You don't have to aspire to be tournament-level, but the desire simply to win isn't motivation enough?
And GGXXAC is a hard game to get good at. If you haven't followed it since Reload, you're gonna get stomped on as part of your daily hygiene.
You say that as though it's a good thing. Just because the MK games of the last 10 years have been horrible it's no excuse to praise mediocrity. MK dares to pit itself as equal of other actually good fighters so that's what I'm comparing and judging it on, not past MK games.
They don't have the type of a "scene" that is commonly thought of when describing fighter followings, they're just like any other game fanbase, which is quite a few notches below what good fighters have.
Losing and not wanting to get better are not tied. You can win with basic things thus feel no need to push yourself since you're already winning with what you know. In something like guilty gear which you mention, even if you win, you know you could win better and more impressively and that your foes will eventually surpass you if you don't get better. It's quite more than just not wanting to lose. The battle system alone pushes people to want to explore it and as a result get better.
Getting stomped is normal when you set out into a new series, as long as people have no undeserving sense of self-worth about them they should take their just deserts and push onwards into greatness, that's truly meaningful fun.
Now I'm almost certain that you haven't played the older MK games, specifically the 2D ones. Blood and gore is the series' shtick. It just got ramped up (to rather gruesome levels; all that silly shit - like this [http://www.youtube.com/watch?v=ahZ3GQo_8Sc] - from the 2D is gone) for the current gen systems. If you honestly believe that then you either never played or never liked the series in the first place.
I did but I wasn't playing them in the fashion that I play them now. I just messed around with no understanding, I had no concept of real high level competition or the internet telling me what I could be doing that I was not. I was like 7 at the time anyways, you can't expect more than that lol.
Another thing I disagree on. The first game is the better of the two. It shouldn't be too hard to find a new Limited Edition for cheap enough - I suggest the Limited Edition because it comes with a tutorial DVD (and soundtrack!) that gives in-depth character strategies and practical combos for beginning and intermediate fighting game aficionados alike.
And for the record, being any kind of scrub is bad.
Back on topic: To answer your question, mostly likely no. If you haven't played many fighting games before, this one isn't gonna give you an epiphany. There are a lot of things one has to take into account with this game as with most others today, so you can't just pick up the controller, hit some random buttons, and hope for the best.
Are you crazy? You like the broken CT with the terrible bursts and the 9-1 matchups more than CS? You pretty much lost all validity right there and that's really not an opinion-related issue even. As for the CD with the tutorials...they're all online...and they're so ridiculously outdated you wouldn't believe it. 2 minutes searching on youtube will give you ten times better stuff. Those things in the CD are just combos too, CS has actual tutorials for every single action you can take, including how to walk and jump, that's what noobs need, not a 20 hit combo with Taokaka when they don't know how to jump cancel.
Obviously being any kind of scrub is bad, out of those kinds, the least bad was the one I mentioned above, that was my point. The self aware scrub is going to either quit or try to get better you see, so either way they'll be out of their misery soon one way or the other.