Poll: Will Mortal Kombat Convert Non-fighting Fans?

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Dreiko_v1legacy

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Aug 28, 2008
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Sapient Pearwood said:
In the sense that it got me interested in the genre, then when I actually went shopping I picked up Blazblue Continuum Shift for a third the price.

How have you fared so far? If you want a Bang Shishigami tutor don't be shy to ask :D.
 

Akihiko

Raincoat Killer
Aug 21, 2008
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I've not played it tonnes, but I've really enjoyed what I've played so far. Hell, it's one of the first fighting games I've played in years where I've actually felt compelled to learn moves. Maybe it'll ease me in and I can finally play Blazblue CT which has been sat in my wardrobe for ages.
 

Ace of Spades

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No. There is no way to make a fighting game that is sufficiently complex to please actual fighting game fans without alienating non fans. Not that there's anything wrong with that, mind. I don't personally enjoy fighting games, and it's not really their job to convince me otherwise.
 

FalloutJack

Bah weep grah nah neep ninny bom
Nov 20, 2008
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I think it will get plenty of new fans. I don't think any of them will be those who don't like fighting games.
 

CarpathianMuffin

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Jun 7, 2010
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It won't win anyone over who doesn't care about fighting games, but it's certainly excellent enough to renew a passion for 'em. It's a nice change from BlazBlue, where you need to enter in something reminiscent of a cheat code just to punch.
 

StriderShinryu

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I'd describe it as something of a gateway game, yeah. It probably won't hold the attention of most fighting game fans longer than it takes for the nostalgia to wear off, but it just might get a few new eyeballs looking in the direction of the genre. At that point they'll either be happy with the experience MK provides or they'll graduate to something better.

I don't, however, think it will totally convert anyone who doesn't already have some level of interest in the genre as, beneath the token blood and guts, it's still very firmly a basic fighting game. It's got a few different bells and whistles but nothing that actually changes the experience beyond what the genre is known for.
 

Dreiko_v1legacy

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CarpathianMuffin said:
It won't win anyone over who doesn't care about fighting games, but it's certainly excellent enough to renew a passion for 'em. It's a nice change from BlazBlue, where you need to enter in something reminiscent of a cheat code just to punch.
Blazblue actually has a beginner mode where you can do whole combos by mashing on a button without timing you know. If you didn't feel able to play the game without it you should have used it lol.

arragonder said:
Dreiko said:
arragonder said:
Dreiko said:
MK isn't a fighting game in the sense people use when they speak about games such as street fighter, blazblue, guilty gear, king of fighters, arcana heart, marvel vs capcom, so on and so on.


It's a gimmicky gory game for casual gamers who don't wanna invest a long time in games and just wanna pick up the controller and mash into mildly funny/cool/over the top action. I could give you more in-depth explanations as to why the systems it has make this fact come to place but since you don't play fighters they wouldn't make much sense anyways. It basically has a ton of single player content, which you'll blow through once or twice and be done with it, but the battle engine, the thing that gives games like guilty gear accent core a following that has lasted over 6 years now, is shallow and easily exploitable with no real push to make you want to get better.


Just think of this as basically a super smash brothers game with gore replacing nintendo favorites as the gimmick of the day.







edit: For non-fans who wanna get taught how to play by a game, try Blazblue: Continuum Shift. It has the most extensive tutorials of any fighter out there, it can turn you from an ignorant scrub into a self-knowing scrub...and that is the best kind of scrub you want to be! :p
I loled then went back to kicking everyone's ass with smoke

(also fuck unlimited Ragna >.>)
Just cause you can be good at something it doesn't mean that the thing you're good at is actually worthwhile.

You can kick your friend's asses in a variety of stupid or pointless activities, it's not a testament of those activities' quality, just of your skill at stupid activities...which I wouldn't really brag about if I were you.


It's like saying "I'm really good at killing babies!!!"...well...yeah...but killing babies still is bad, no matter how much skill at it you may or may not posses or how much better than your friend baby-killers you may be lol.

(and who even plays with unlimiteds man, they're just for messing around, not for serious play, Ragna isn't as bad as Hazama anyways)
What? I wasn't claiming me being good at MK made it good, I was simply laughing at the idiocy of your post, and now I'm shaking my head at your idiotic trolling...while playing mortal combat.

Nobody's trolling here other than maybe you. If you weren't claiming as such then what was the point of your mention that you won against "everyone"? Was it a random utterance? Wasn't it at least rational of me to interpret it as an actually relevant thing to the topic at hand? I'd expect anyone to be able to at least tell that much.

There's no idiocy here, again other than maybe yours, I raised ultimately valid points which nobody, you including, has actually debated as being untrue.

Who would I be trolling anyways? The long time fanbase of MK? Those who liked games like MK vs DC? I think they'd be pretty immune to that, don't you?
 

Katana314

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Not a big fan of fighting games in general...after some of the crazy shit [http://www.youtube.com/watch?v=JL0oeGCMv80] that goes down, it will take a lot to convince me otherwise.
 

SageRuffin

M-f-ing Jedi Master
Dec 19, 2009
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Dreiko said:
MK isn't a fighting game in the sense people use when they speak about games such as street fighter, blazblue, guilty gear, king of fighters, arcana heart, marvel vs capcom, so on and so on.
Huh? How isn't it? You pick a character, and fight until one of you lose all your health... just like all other fighting games (save SSBB, but I don't qaulify that as a fighter, but don't get me started on that).

Also, if you notice, every singles fighting game you listed has graphical styles reminiscent of Japanese animation. So if you're talking in that sense, then you are certainly correct.


It's a gimmicky gory game for casual gamers who don't wanna invest a long time in games and just wanna pick up the controller and mash into mildly funny/cool/over the top action. I could give you more in-depth explanations as to why the systems it has make this fact come to place but since you don't play fighters they wouldn't make much sense anyways. It basically has a ton of single player content, which you'll blow through once or twice and be done with it, but the battle engine, the thing that gives games like guilty gear accent core a following that has lasted over 6 years now, is shallow and easily exploitable with no real push to make you want to get better.
What? Have you really sat down on the game? The fighting engine is some of the best that's happened to MK since maybe UMK3. In fact, try button-mashing in either that or MK 2011 and see how far that gets you.

And the game, nay, the series does have a pretty big following; you're just not looking in the right places. I'd enlighten you, but I'm going to take the high-and-mighty jackass route and assume you could care less.

And no real push to get better? Last time I checked, nobody liked losing. Shouldn't that be enough of a push? You don't have to aspire to be tournament-level, but the desire simply to win isn't motivation enough?

And GGXXAC is a hard game to get good at. If you haven't followed it since Reload, you're gonna get stomped on as part of your daily hygiene.

Just think of this as basically a super smash brothers game with gore replacing nintendo favorites as the gimmick of the day.
Now I'm almost certain that you haven't played the older MK games, specifically the 2D ones. Blood and gore is the series' shtick. It just got ramped up (to rather gruesome levels; all that silly shit - like this [http://www.youtube.com/watch?v=ahZ3GQo_8Sc] - from the 2D is gone) for the current gen systems. If you honestly believe that then you either never played or never liked the series in the first place.

edit: For non-fans who wanna get taught how to play by a game, try Blazblue: Continuum Shift. It has the most extensive tutorials of any fighter out there, it can turn you from an ignorant scrub into a self-knowing scrub...and that is the best kind of scrub you want to be! :p
Another thing I disagree on. The first game is the better of the two. It shouldn't be too hard to find a new Limited Edition for cheap enough - I suggest the Limited Edition because it comes with a tutorial DVD (and soundtrack!) that gives in-depth character strategies and practical combos for beginning and intermediate fighting game aficionados alike.

And for the record, being any kind of scrub is bad.

Back on topic: To answer your question, mostly likely no. If you haven't played many fighting games before, this one isn't gonna give you an epiphany. There are a lot of things one has to take into account with this game as with most others today, so you can't just pick up the controller, hit some random buttons, and hope for the best.
 

DustyDrB

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Jan 19, 2010
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I always felt like it was just a gore spectacle game. And since I don't care for looking at gore, I'll just stick to Marvel Vs Capcom
 

Armored Prayer

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Possibly but I'm not completely sure. The fighting genre always had a problem with trying to lure in new players without pissing of the fans. Easier fighting games like MK and Smash bros get ripped on because of their simplicity compared to others.

I will say this though if you are interested with trying out the MK franchise then this is the best game to go with.
 

Dreiko_v1legacy

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SageRuffin said:
Huh? How isn't it? You pick a character, and fight until one of you lose all your health... just like all other fighting games (save SSBB, but I don't qaulify that as a fighter, but don't get me started on that).

Oh, but this is exactly like SSBB, it's using a gimmick in place of good mechanics to draw people in. It was an accident that melee got where it got and it was utterly unintended by the developers.
Also, if you notice, every singles fighting game you listed has graphical styles reminiscent of Japanese animation. So if you're talking in that sense, then you are certainly correct.
Isn't that true for most if not all Japanese games though? All of these games are Japanese since they're fighting games and all noteworthy fighters have indeed been that. They'd obviously have some form of anime style in them...though I'd argue against SF4 and on and MvC3 belonging in that category since they abandoned sprites and their art style is more transitional than entirely anime-like or western-ish, anyways, no, that wasn't the sense I was talking about.

What? Have you really sat down on the game? The fighting engine is some of the best that's happened to MK since maybe UMK3. In fact, try button-mashing in either that or MK 2011 and see how far that gets you.

And the game, nay, the series does have a pretty big following; you're just not looking in the right places. I'd enlighten you, but I'm going to take the high-and-mighty jackass route and assume you could care less.

And no real push to get better? Last time I checked, nobody liked losing. Shouldn't that be enough of a push? You don't have to aspire to be tournament-level, but the desire simply to win isn't motivation enough?

And GGXXAC is a hard game to get good at. If you haven't followed it since Reload, you're gonna get stomped on as part of your daily hygiene.
You say that as though it's a good thing. Just because the MK games of the last 10 years have been horrible it's no excuse to praise mediocrity. MK dares to pit itself as equal of other actually good fighters so that's what I'm comparing and judging it on, not past MK games.


They don't have the type of a "scene" that is commonly thought of when describing fighter followings, they're just like any other game fanbase, which is quite a few notches below what good fighters have.

Losing and not wanting to get better are not tied. You can win with basic things thus feel no need to push yourself since you're already winning with what you know. In something like guilty gear which you mention, even if you win, you know you could win better and more impressively and that your foes will eventually surpass you if you don't get better. It's quite more than just not wanting to lose. The battle system alone pushes people to want to explore it and as a result get better.

Getting stomped is normal when you set out into a new series, as long as people have no undeserving sense of self-worth about them they should take their just deserts and push onwards into greatness, that's truly meaningful fun.

Now I'm almost certain that you haven't played the older MK games, specifically the 2D ones. Blood and gore is the series' shtick. It just got ramped up (to rather gruesome levels; all that silly shit - like this [http://www.youtube.com/watch?v=ahZ3GQo_8Sc] - from the 2D is gone) for the current gen systems. If you honestly believe that then you either never played or never liked the series in the first place.
I did but I wasn't playing them in the fashion that I play them now. I just messed around with no understanding, I had no concept of real high level competition or the internet telling me what I could be doing that I was not. I was like 7 at the time anyways, you can't expect more than that lol.
Another thing I disagree on. The first game is the better of the two. It shouldn't be too hard to find a new Limited Edition for cheap enough - I suggest the Limited Edition because it comes with a tutorial DVD (and soundtrack!) that gives in-depth character strategies and practical combos for beginning and intermediate fighting game aficionados alike.

And for the record, being any kind of scrub is bad.

Back on topic: To answer your question, mostly likely no. If you haven't played many fighting games before, this one isn't gonna give you an epiphany. There are a lot of things one has to take into account with this game as with most others today, so you can't just pick up the controller, hit some random buttons, and hope for the best.
Are you crazy? You like the broken CT with the terrible bursts and the 9-1 matchups more than CS? You pretty much lost all validity right there and that's really not an opinion-related issue even. As for the CD with the tutorials...they're all online...and they're so ridiculously outdated you wouldn't believe it. 2 minutes searching on youtube will give you ten times better stuff. Those things in the CD are just combos too, CS has actual tutorials for every single action you can take, including how to walk and jump, that's what noobs need, not a 20 hit combo with Taokaka when they don't know how to jump cancel.

Obviously being any kind of scrub is bad, out of those kinds, the least bad was the one I mentioned above, that was my point. The self aware scrub is going to either quit or try to get better you see, so either way they'll be out of their misery soon one way or the other.
 

Woe Is You

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Not really. I'll get to that in a second, since I really do like the latest Mortal Kombat.

Mortal Kombat is far better than the series' offerings for... well, at least the last 15 years but it still has a whole boatload of problems. The good thing is that the game does have all the good things you expect in a 2D fighter: space control, wakeup games, all that jazz. The bad thing is that there are tons of bugs left (like the ability to do anything that is a parry infinitely... including Johnny Cage's X-Ray). Now, if they get these things fixed and the training mode up to par with other fighters, it'd finally be the second ever western fighting game worth its salt. The first one is UMK3, by the way. And no, while the fighter UFC Undisputed and Fight Night represents is fun in its own way, they're also the type that introduce unbalanced mechanics in the name of simulation.

Now, why it's not going to convert any non-fighter fan is this: it won't dispel the idea that these games are only about mashing buttons as fast as possible. No game since the revival of these fighters has. Mortal Kombat does nothing differently enough to make people suddenly realize that hey, there's a whole load more to these than just combos. For example, try to explain to someone who hasn't played the game why you'd drop a combo on purpose i.e. do a reset. You'll fail.
 

Pearwood

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Dreiko said:
Sapient Pearwood said:
In the sense that it got me interested in the genre, then when I actually went shopping I picked up Blazblue Continuum Shift for a third the price.

How have you fared so far? If you want a Bang Shishigami tutor don't be shy to ask :D.
I ordered it off Amazon, it's not arrived yet. Thanks for the offer though, I'll keep it in mind :)
 

thespis721

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Oct 18, 2010
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Here's my take on it: MK is a fun game. That's all it is. If you're the type of player who doesn't like fighting games, perhaps it would best to ignore the posts from the fighting game snobbery that is going on in this thread. A game's value is not based on it's "depth" of mechanics.

MK has good mechanics. It's the best edition since way back when. One thing you can really tell when you play this game is that the developers finally got time and money invested into them and they treated this as a labor love. It's got an amazing amount of depth in terms of features. You can play a 5 - 8 hour long story mode, climb a ladder like normal fighting games, you can do the challenge tower, which will take forever, you can play against each other in a variety of modes.

If you don't like MK, that's fine. MK has always been a series that you either love or hate. But there's no reason to bash it just because it's not as deep as some of the more insanely deep fighters like Blazblue, especially in a thread where the original poster already admits he's not a big fighting fan and is obviously looking for something more casual.
 

Soxafloppin

Coxa no longer floppin'
Jun 22, 2009
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I dont MK will encourage anyone to play SF4 or Bazblue.

But it sure as hell will encourage people to play (and enjoy( MK :D
 

MetalMaz

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Jan 12, 2011
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I haven't liked a fighting game since Tekken 2, but I did enjoy this one. The story mode is great, the 'test your' fights are good (especially 'test your luck'), the arcade mode is good and the challenge tower is excellent albeit very time consuming. Plenty of unlockables in the Krypt too.

My favourite part has to be the babalities though :)

However, I still won't buy the game untill it is a LOT cheaper (bargain bin type price) because I still don't like punch em ups, I find they get quite boring quickly but that's just my opinion. I might have had a different opinion if I got to play online though (PSN, why hast though forsaken me?)