Poll: Would a Zelda RPG be good?

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retyopy

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Would a Zelda RPG be good? Sort of like Oblivion, but... Zelda. I have no opinion on the matter.
 

viranimus

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Nov 20, 2009
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I would say no, because the distinction between it, and RPGs is pretty nominal. The only thing your really missing is gear upgrades (which the franchise is supposed to get) and char stat building, which really when you get down to it is little more than a timesink.

The game and franchise are fine as they are in my opinion, or at least in that respect, so honestly Nintendo should work on some of the other problems with the franchise, because making this change wont fix those issues.

EDIT : So I am not saying it would make the franchise bad, or a true RPG couldnt be good, More to the effect that theres so little difference that it would be almost pointless.
 

Jaffinnegan

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Mar 30, 2011
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It might be a good idea to make it into an RPG, but a WRPG, and definately not a JRPG, cause that would just fuck it up. I could see Zelda being a Dragon Age 2 style game, just with less blood, and this would be a great idea for the next Zelda on Wii-U. Once again, NO JRPG!
 

zehydra

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Oct 25, 2009
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ideally it could be good, but I don't think it would be a good idea to turn the franchise into something that Nintendo's not really used to making.
 

madwarper

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Mar 17, 2011
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A Zelda RPG already exists, Zelda II: The Adventure of Link. And, I did not care for it.
 

BreakfastMan

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Jul 22, 2010
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Um... Aren't Zelda games kind of like an RPG to begin with? You have sidequests, the ability to grow more powerful as the game progresses, in-depth, lengthy stories, loot (in the form of rupees), dungeon crawls... Sounds like an RPG to me, just not in the way we typically think of RPG's. I mean, if Deus Ex and S.T.A.L.K.E.R. can be considered "RPGs", I don't see why LoZ games cannot.
 

Jaffinnegan

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BreakfastMan said:
Um... Aren't Zelda games kind of like an RPG to begin with? You have sidequests, the ability to grow more powerful as the game progresses, in-depth, lengthy stories, loot (in the form of rupees), dungeon crawls... Sounds like an RPG to me.
Action/Adventure, not an RPG.
 

Kohake

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Dec 6, 2010
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Zelda 2 is sometiems considered an RPG, and that was sweet. Oblivion-ish though... I don't think so.
 
Dec 27, 2010
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Ummm.... Isn't Zelda technically classed as an RPG already? I know it isn't stat based, and there's no leveling system, but the progression comes in gear form, right? I dunno, but I can't really think of anything else it could be classed as.
 

WanderingFool

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byte4554 said:
Not really adding much...

Jaffinnegan said:
byte4554 said:
Fuck you.
And this is just rude...

Anyways, OP didnt give much cept for "like Oblivion", which would probably not be a good thing. Would some RPG elements be a welcomed inclusion to the Zelda franchise, I wouldnt see why not. Of course, Nintendo has mastered the Zelda series into an artform, and changing the formula, while undoubtably a interesting move, can leave open the possiblility of failure. While Ive said before that Zelda needs some serious changes, Ive also said that they need to be careful what they change, and how they go about with the changes; Change is easy, thats not the problem, its what changes will yield the most positive effects with the least negative effects.

If Nintendo was to change something in Zelda, they risk alinating the currant fanbase (course, IMHO, that is not an entirely bad thing.) But they could also gain new fans to the series, and some of the old school fans may actually like the changes. They could also lose a large number of fans, and gain almost no new fans from changes.

With a series like Zelda, change is needed, but cant be forced.
 

Jaffinnegan

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The-Epicly-Named-Man said:
Ummm.... Isn't Zelda technically classed as an RPG already? I know it isn't stat based, and there's no leveling system, but the progression comes in gear form, right? I dunno, but I can't really think of anything else it could be classed as.
For Fuck Sake, Its Classed as an ACTION/ADVENTURE, and that is what it is...
 

Hipsy_Gypsy

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Jun 2, 2011
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The-Epicly-Named-Man said:
Ummm.... Isn't Zelda technically classed as an RPG already? I know it isn't stat based, and there's no leveling system, but the progression comes in gear form, right? I dunno, but I can't really think of anything else it could be classed as.
That's what I was thinking as well. It's more of an adventure game mind you but yeah, it does have a few elements of RPG in it. Or so I thought anyroad!

I'm a bit old school when it comes to Zelda, haha. I prefer the whole 2D Bird's-Eye-View layout as I've mentioned before in another Zelda-based thread. Twilight Princess was a weird enough Zelda experience for me; the franchise or even the next game, say, becoming more akin to Oblivion would be very, very strange. However, in saying that, it might be interesting! Though this is Nintendo we're thinking here! :p So either way I shall quote:

WanderingFool said:
byte4554 said:
Not really adding much...

Jaffinnegan said:
byte4554 said:
Fuck you.
And this is just rude...

Anyways, OP didnt give much cept for "like Oblivion", which would probably not be a good thing. Would some RPG elements be a welcomed inclusion to the Zelda franchise, I wouldnt see why not. Of course, Nintendo has mastered the Zelda series into an artform, and changing the formula, while undoubtably an interesting move, can leave open the possiblility of failure. While I've said before that Zelda needs some serious changes, Ive also said that they need to be careful what they change, and how they go about with the changes; Change is easy, thats not the problem, its what changes will yield the most positive effects with the least negative effects.

If Nintendo was to change something in Zelda, they risk alinating the currant fanbase (course, IMHO, that is not an entirely bad thing.) But they could also gain new fans to the series, and some of the old school fans may actually like the changes. They could also lose a large number of fans, and gain almost no new fans from changes.

With a series like Zelda, change is needed, but cant be forced.

Definitely. Somewhat like how I took Twilight Princess after playing a lot of A Link to the Past and a bit of Oracle of Seasons. Then again, that is just me being nostalgic to some degree, I suppose, haha.

x
 

RedmistSM

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Jan 30, 2010
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if it was developed by AlphaDream for the 3DS, now that the next handheld Mario RPG is a Paper Mario game they need to have something to do. And I would be all for it. The Zelda games have a lot of silly elements in them, it would fit just fine.
 
Dec 27, 2010
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Jaffinnegan said:
The-Epicly-Named-Man said:
Ummm.... Isn't Zelda technically classed as an RPG already? I know it isn't stat based, and there's no leveling system, but the progression comes in gear form, right? I dunno, but I can't really think of anything else it could be classed as.
For Fuck Sake, Its Classed as an ACTION/ADVENTURE, and that is what it is...
No need to be a complete d*ck about something as small as that.
 

Moriarty

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Apr 29, 2009
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Well, if you take away the gamplay, why call it Zelda?

The gameplay is really the only thing that defines the series, if you take that away and put it in an rpg, it's just a standart rpg with boring characters and a repetetive story.

BreakfastMan said:
Um... Aren't Zelda games kind of like an RPG to begin with? You have sidequests, the ability to grow more powerful as the game progresses, in-depth, lengthy stories, loot (in the form of rupees), dungeon crawls... Sounds like an RPG to me, just not in the way we typically think of RPG's. I mean, if Deus Ex and S.T.A.L.K.E.R. can be considered "RPGs", I don't see why LoZ games cannot.
well, if we're using that definition, call of duty would be an rpg as well.
 

BlumiereBleck

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Dec 11, 2008
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The Legend of Zelda is an adventure game not a rpg. it would take away what makes the series the series.