Poll: Would Skyrim benefit from a multiplayer?

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Mafoobula

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Sep 30, 2009
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I can certainly see the benefit of a co-op mode, as difficult as it might be to implement. Consider: In addition to one Dovaahkin, we have another person playing as some kind of combat prodigy who levels up just as quickly as the so-called protagonist could. Maybe even just a little bit quicker, to offset the dragon shout advantage, BUT, they're also more vulnerable to enemy shouts, both dragon and Draugr.
And of course, the secondary prodigy player gets their own quests. Not sure what the quests are, but they should, surely.

You know what I think would be fun? Deathmatches. With nothing but dragon shouts. Start with, let's say, 4 shouts, all with 5-10 second cooldowns, and drop the players into a small dungeon. Of course, pit-falls would have to be minimal, since Unrelenting Force is ridiculously overpowered. Other shouts like the Throw Voice shout would, I don't know, create the sound of footsteps, or even the first word of a random shout without the effect. Disarm causes silence for a few seconds, and other similar changes would be made with other shouts.
Mind you, I said I think it would be fun, and to hell with all the Elder Scrolls epic RPGness. If people can mod the game to create sex slaves, I think this is well within reason.

Ah, but that's not what people are whining about, is it? It's not about what Skyrim multiplayer would look like, it's about whether or not Skyrim even SHOULD have multiplayer.
My answer: Why the hell not? One of the nice things about mods is how the sky is the limit on what can be done with the game. To my mind, there's no reason to constrain these innovations and imaginations to strictly single-player mechanics. If legitimate multiplayer options can be created, then more power to the players, says I.

Edit: Like the tool I am, I almost completely missed the point of the topic question. WOULD Skyrim benefit? There's no way it wouldn't, quite frankly. Look, Skyrim is a fantastic success in almost every sense. Does anyone truly think the single-player is going to be somehow lessened if someone creates multiplayer modes?
Also, don't like multiplayer? Don't *&^%ing play multiplayer! One of the nice things about mods is that one can pick and choose from a bottomless ocean of options. If someone asks you if you tried it, all you have to do is say, "Nope, it's not my thing, and no, I don't feel like trying it anytime soon, either." Most people will understand, and let the matter drop there. If the other person persists, that means you need to talk to someone different.
 

VoidWanderer

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Sep 17, 2011
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DoomyMcDoom said:
VoidWanderer said:
Skyrim cannot benefit from Co-Op for one reason.

There is only one prophecised Dovahkin. Two Dovahkin would be as broken as a Death Star with no weak spots. For an Elder Scrolls game to properly support co-op, the character is NOT allowed to the victim of 'Prophecy Syndrome'.
What if the host was Dovahkiin and the partner was stripped of shouts, and labeled the same way lydia is, as a partner... that would work wouldn't it? after all, as long as companion characters/followers were disabled, and only one person had the sorta dragonborn powers, it would be fine. When you look at some of the companions you can have following you they're tough as brick shithouses, and they don't die nearly as easily as you do, so... just saying co-op could work great if it was made carefully.

also you can always use the"deadly dragons" mod to upscale the dragon powers to be worthy of co-op, that mod makes dragons respectably powerful.
Not really, you're just a glorified AI partner with actual I. And if you really get down to it, you are essentially the same.
 

brainslurper

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Aug 18, 2009
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Of course it would benefit from having multiplayer, but it would take time away from the single player which barely runs on PS3 as it is.
 

Jessta

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Feb 8, 2011
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I think a sort of semi limited co-op mode might be pretty neat, like a few bigger quests that might require a slightly larger party to pull off and you bring in friends from 'other dimensions' or some such nonsense to help you deal with them. I also can't say I've never found myself looking at my perfectly decorated house full of unique magical weapons and armor thinking, I wish I could share this with someone else.

That being said, Competitive multiplayer has a tendency to get a bit messy since it can be really hard to balance out multiplayer properly and I think it would do a lot more harm than good. Also, there are better thing to work on than multiplayer and making multiplayer work properly takes a lot of work that could otherwise be going to those other games.

Maybe a System link type multiplayer that is purely optional and the quests could be completed using guests in replacement of friends. Its always nice to have something to do with friends.
 

Hunter65416

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Oct 22, 2010
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For the consoles i think a arena type thing would be pretty cool..hard to do it on pc..mods, console commands and everything
 

Mikeyfell

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Aug 24, 2010
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I really want to say no on this one but.......

A MMORPG with out the first M does sound appealing to me.

I've always wanted to play a character in (Oblivion/Skyrim) that wasn't the Jack of all trades type of character. it could be really good to get a MMO set up with healers and tanks and DPSers and whatnot.

Skyrim does have companions and Mercenaries you can hire but they always stand in doorways like ass holes so letting a second player control those guys would be pretty sweet.
 

xPixelatedx

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Jan 19, 2011
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Even as a strong advocate of the single player genre, I am still going to have to say you guys are wrong. Granted, skyrim doesn't need co-op or anything complicated to distract it from what it is... I wouldn't want them to spend the development time on it. However, it would be nice to... ya know, battle your character against your friend's in a simple arena, if just to see who better invested their 200+ hours of play. How in the world is that not a good idea!? That could be the BEST IDEA EVER.

In oblivion I spent the entire game beefing up my sword and summon skills, my friend did the same with archery and alchemy. I am convinced I could kill his character, but he thinks otherwise. We NEED to be able to decide these kinds of things, especially with such a lavish investment of time as an elder scrolls game. It makes it all the more meaningful then some random online battle in a generic fighting game.
 

silent-treatment

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Oct 15, 2009
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I am all for a Elder Scrolls MMO, but adding MP on Skyrim? No, I would not want that. I like how much content is in Skyrim. I like that I just finished the Dragon main quest (I bought it late) and have an entire main quest to go. I like that I have not even scratched the surface of the game, even without DLC. What I am saying is, If they were to have added MP in the game, some of the team developing the game would have had to divert their attention to the process of making it work. Which would have ended up with less content.

I like Skyrim the way it is. So all in all. A dedicated MP Elder Scrolls game? Yes, absolutely yes, but make it a sideline game. Keep the Mainline games Single Player.
 

Adam Jensen_v1legacy

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Sep 8, 2011
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No, never. I don't even know how to emphasize the stupidity of implementing multiplayer in a TES game. Bethesda just proved that not all games need that shit.
 

MahouSniper

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May 21, 2009
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http://www.youtube.com/watch?v=yoYCVPsCguk

TotalBiscuit seems to share my opinion that it would be really fun to have a friend at my side instead of relying on Lydia.

I also totally saw this bile coming because it seems people hate multiplayer on principle which is stupid as hell. Multiplayer is NOT AUTOMATICALLY BAD. Mass Effect 3 is an example of a game where it's bizarre to have a multiplayer and I would never suggest it for 1 or 2. HOWEVER

Skyrim is a game with wooden characters, simple AI, and a mediocre story. The world itself is fairly standard fantasy stuff. In terms of immersion or storytelling, there's really nothing that makes it stand out. What's fun is the EXPLORATION. Running around the world, finding random encounters, messing around, experimenting, and just doing stupid things. That's what makes the game fun and those are all activities that are generally more fun with a party. Saints Row 3 is the same way, which is why I keep bringing it up, and people praise it for it's co-op. There's a reason Dungeons and Dragons always is played with a party. Skyrim can benefit in the same way WITHOUT SACRIFICING ANYTHING.