Poll: Would You Buy A Singleplayer Eve?

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SacremPyrobolum

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Dec 11, 2010
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I would. Eve is actually my favorite Sci-fi universe and the only thing keeping me away is that it's an MMO. No others have even come close.

Despite having an interest in the genera I have been unable to find any game of the space simulator genera that has tickled my fancy. X3 was far too cumbersome, X:Rebirth was strangled in the crib shortly after being so, and anything older just seems obsolete to me.

Imagine, you start out on one corner of the system or another depending on which faction you select. The main stroyline you follow (yes, there is a storyline in a sandbox space sim, stick with me) will have you trying to set up your own corporation. Over the course of the story, you will learn the intricacies of combat, trading, exploring, and corporation management, each lesson being elaborated on as you grow. This will make the player overcome the straight wall learning curve of Eve's mechanics by doing rather than reading lengthy tutorial boxes. By the conclusion of the story, you would have created a sizable corp, but not one large enough to take on the the games native megacorps or even the ones smaller than that. You still have a long way to go before you can dominate Eve, but the story would have given you enough resources and knowledge for you to go out and expand on your own.

Would you like a single-player Eve? If so, what would you like to see in it?
 

dyre

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Mar 30, 2011
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I don't play EVE, so this isn't exactly a well-informed opinion, but I think if I were a CEO of some megacorporation in EVE, I'd want to have power and influence over real people, not just AI NPCs. I imagine it would be pretty satisfying to make a decision that results in real players getting into their frigates and dreadnoughts and wrecking some space station owned by other real players. Destruction is all the more fun when you know it matters to someone >_>
 

shrekfan246

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May 26, 2011
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Yeah, probably. It depends on how well it could be translated and how user-friendly they could make it. I don't want to play Spreadsheet Simulator: Space Edition, but I would absolutely love a space sim which allowed you the amount of freedom EVE does with a less arcane control scheme than X[sup]3[/sup]. I mean, arguably a lot of the interesting parts of EVE come out of the stories which involve tens or hundreds of players, but to be honest, I think events like that could potentially be generated by the computer. It would be a damn complex script, I'm sure, but gorram if it wouldn't be absolutely amazing to behold.

Also, being able to work your way up from small smuggling frigates to captaining massive Titan battleships. One of the biggest problems I tend to have with space sims is that you're always stuck flying some dinky little fighter.

Star Citizen sounds like it'll potentially have a single-player mode which does similar things, so I'm a little bit interested in it. I'm remaining wary because of how overambitious the project sounds, though.
 

clippen05

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Jul 10, 2012
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Yeah, no. I have tried Eve for a bit, but due to my general problems with mmos (not having enough time or focus to stick with them) I unsubbed rather quickly. However, I can definitely say that if I had all the time in the world I would certainly choose real Eve over some singleplayer variant. The real fun of Eve from what I experienced is the interaction with other players within this one massive world. I don't think many people play it for the mining or trading; people play for the awesome space drama. Being called off to fight in war only to be backstabbed by your own allies yada yada yada. It wouldn't be half as charming commanding bots into battle, being backstabbed by bots or wrecking havoc on bots. The humanity in Eve, the fact that literally EVERYTHING is player-driven, is its greatest draw to me and I just wish I had a button to pause real life so I could play it.
 

Grescheks

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Sep 30, 2009
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It sounds to me like what you really want is an extended, single-player tutorial for the content in EVE, which could be fine. EVE has always sounded interesting to me, but I don't really have the time or money to figure out how to play it myself while making sub payments, so a single-player introduction like this might be good for getting people like me invested in the game before getting into the subscription payments.
 

Therumancer

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Nov 28, 2007
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SacremPyrobolum said:
I would. Eve is actually my favorite Sci-fi universe and the only thing keeping me away is that it's an MMO. No others have even come close.

Despite having an interest in the genera I have been unable to find any game of the space simulator genera that has tickled my fancy. X3 was far too cumbersome, X:Rebirth was strangled in the crib shortly after being so, and anything older just seems obsolete to me.

Imagine, you start out on one corner of the system or another depending on which faction you select. The main stroyline you follow (yes, there is a storyline in a sandbox space sim, stick with me) will have you trying to set up your own corporation. Over the course of the story, you will learn the intricacies of combat, trading, exploring, and corporation management, each lesson being elaborated on as you grow. This will make the player overcome the straight wall learning curve of Eve's mechanics by doing rather than reading lengthy tutorial boxes. By the conclusion of the story, you would have created a sizable corp, but not one large enough to take on the the games native megacorps or even the ones smaller than that. You still have a long way to go before you can dominate Eve, but the story would have given you enough resources and knowledge for you to go out and expand on your own.

Would you like a single-player Eve? If so, what would you like to see in it?
To be honest I probably would play something like that, though to be honest I'm not sure if you'd ever really want what your asking for. EVE is pretty much the poster child for "cumbersome", I mean when you start looking into the process for things like doing archaeology, or setting up planetary infrastructures and the like, or just paying attention the the theorycrafting behind all of the various skills and such, your dealing with it actually makes the "X" series which was more based around trying to recapture/update the concept of "Elite" than really simulating EVE, look simplistic in comparison... and honestly without that depth it wouldn't be EVE anymore.

To be honest one of my big problems with game design is that they simplify and dumb down everything, and trying to create something on that level for a single player game would be refreshing.

As far as EVE goes, I've tried to play it numerous times, and frankly I do not care for it... and that's not because I don't "get it" or "understand it" I've long since overcome the learning curve for the game. To me a lot of the strengths of the game to some people are actually glaring weaknesses, and honestly it's more of a trolling/griefing toolbox than a game for the most part. That's sad given what they could have done with the universe that was written. Even when you look at these huge, epic, battles over territory it's important to note that very little ever tends to be really resolved, scrapping unprecedented numbers of titans and super-expensive ships was pretty much it's own goal, with the big "prize" being territory used to harvest more resources to build more super-ships for the next inevitable brawl. That and of course the guys who set themselves up to scam the living crap out of other people, and will say "well yeah, I ruined thousands upon thousands of hours of peoples lives in grinding by convincing them to invest money in me to build infrastructure that I never intended to make, before I logged off, and deleted my account with all their stuff...". Most games can already simulate the latter with random errors and data corruption. :)
 

veloper

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Jan 20, 2009
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Something like a spiritual successor to Privateer might tickle my fancy.
A singleplayer EVE not so much.

Maybe Star Citizen in SP-mode will fill that niche.
 

Alesch

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Oct 23, 2007
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I just want a sequel to Freelancer. It didn't have the construction elements that EVE has, but I found that Freelancer feels much more "alive" than EVE does. Which, considering that EVE actually has other people in it, is rather strange.
 

SonOfVoorhees

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Aug 3, 2011
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Use to play Frontier Elite 2 loads when i was younger, that game was amazing. Only thing that ruined it was bugs that stopped parts of the game from working. So an EVE game with less pointless grinding would be good, maybe add a story or something. Would be good. Though would prefer a new Elite game.
 

senobit

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Jan 6, 2011
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No, I played eve for about 4 years in a smallish priate corp and its the other players that make the game. A single player game could not replicate all the craziness that makes eve, we've got people on teamspeak to sing for their ships,the tension of hunting down another player and just the random stuff like a player ejecting from a command ship in blind panic when me and 2 corp mates jumped him in 3 t1 frigates (mis-read the scanner), its random events like these that make eve fun.
With the right group of players eve is one of the most intense games available but without them its excel with lasers.
 

octafish

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Apr 23, 2010
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Ehh. If you want to learn how to play EVE, go to EVE University. Good people, good teachers, good networking.
 

The Random Critic

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Jul 2, 2011
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To be honest, after playing some of the older TES, I do not think the current gen would appreciate this type of game. (their are pretty slow paced)

Unless of course we are going to keep EVE skilling system in a single player game, while including the excellent faction/choices system EVE/older rpg has. All the while retain some kind of fair micro-transaction to retain fair exchange for content. (And not to rip people off like in most facebook singleplayer game) While we are at it, why not include a complete and intersting setting for us players to sink in and explore, along with questlines for us to explore what and who we truly are, since it's very diffcult for a complete MMo to have this without jerkass ruining your fun/immersion/etc.

Yea, it's never gonna happen... Or it did happen but there is no way I could know about it
 

Kinitawowi

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Nov 21, 2012
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You're welcome. (This game's probably older than you are, but it was massive. In both senses.)
 

SacremPyrobolum

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Dec 11, 2010
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Kinitawowi said:


You're welcome. (This game's probably older than you are, but it was massive. In both senses.)
I've heard of that game too, but does it allow you to fly capital ships (or any ship other than your own), command fleets, or run trade empire with multiple freighters?
 

DarkhoIlow

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Dec 31, 2009
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I don't like playing spreadsheet games sorry.

It's pretty much the same thing even if they would reduce the game to a single player component. I have tried it for a few hours on trial and it wasn't any fun at all.