Kinda true but not really, it's also well written and has good characters unlike SAO, though yeah it's very slow paced and can be kind of boring, specially since it's more interested in the growth of the community and the psychology of the society that got trapped in the game than actual adventures, to the point that there's more of a focus on Politics and Economics than anything else and despite that I still have a hard time thinking of it as smart, but that's probably due to the silly memetic kind of humour it has which to be honest does reflect the nature of the kind of people that play MMOs.Ushiromiya Battler said:Just a warning, Log Horizon does all it can to show you an authentic mmo experience. Which in my case made the whole series boring as hell.LegendaryGamer0 said:Well, I'm three episodes in and my opinion is a bit meh on it, but probably. Moreso if gunsmithing is a thing because absolutely fuck melee combat in that world. I know guns are a thing in season 2 or something.
Basically this. That and I haven't even seen it but Log Horizon sounds better than SAO for some reason.Veldie said:No because SAO seems to shallow I would love to have a .Hack type online world tho
It's a reason why it's called ''the boring smart one''.
It does handle the mmo element amazingly better than SAO though.
OT:
I'd probably wait a while before I decided to try it. Seen or read way to much with a premise where people get stuck.
Surrogates was actually a bloody good movie and i kinda wish for this to become a reality.Corey Schaff said:You just reminded me of a different way that Virtual Reality could happen <.<
And yet there were cases where people literally died from exhaustion playing a videogame and not stopping.undeadsuitor said:But there's a disconnect with today's games. Take Dragon Age for example. You aren't casting a fireball, you're pressing X to execute a specific animation and effect. You aren't chatting with friends, you're picking one of 4 limited speech options. You aren't exploring the mountains, you're looking at them through a screen.
Complete immersion would be much harder to pull yourself away from.
Joccaren said:Done this too, not with DA:O (as much as I'd like to, love that game) but with Deus ex: HR, I played that game for like a week straight and after I beat the game I was sticking to cover/walls as I moved around (I would stop myself and realize how silly it was, but it didn't stop my body/mind from trying every 5 minutes while walking around) and I was constantly checking sniper nest/high spots anytime going in/out of somewhere and looking for vent/hidden ways around rooms.undeadsuitor said:To be honest, some of us do just get that immersed. Shitting you not, the first time I played Dragon Age Origin's, I woke up the next morning seeing Dialogue options everywhere for everything I was doing until I realised something about that just wasn't right. Great immersive games are great immersive games. Honestly I get more immersed in a game version of a sport than I do a real life version most of the time. What matters is the quality of the experience, not how its presented.Corey Schaff said:But there's a disconnect with today's games. Take Dragon Age for example. You aren't casting a fireball, you're pressing X to execute a specific animation and effect. You aren't chatting with friends, you're picking one of 4 limited speech options. You aren't exploring the mountains, you're looking at them through a screen.
Complete immersion would be much harder to pull yourself away from.
It took the weekend to shake it off, but it was a bit fun while it lasted.
OT: no perma-death? absolutely, I'd play it in a heartbeat and it'd probably consume most of my weekends depending on who I'm playing with.
I'd prefer tighter single player games, but with friends that would make an awesome multiplayer experience