Poll: Would you ever want your favourite game franchise to end?

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FPLOON

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Jul 10, 2013
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WHAT?? Of course not, I can't be trusted with such a high opinion like that... especially if it came true...

With that said, I would rather keep a franchise going than to want it to end... unless its story arc's complete as fuck...
 

laggyteabag

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Sure, I would much rather that they made the games that they wanted to make, and tell the stories that they wanted to tell, instead of anualising the franchise and driving the name into the ground.

I mean, look at Call of Duty. The franchise was once respected and beloved by all, but now it is the yearly laughing stock of a franchise that is struggling to keep its grip on the audience that it built.
 

Lufia Erim

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Yes. With the exception of final fantasy. Since every game in the series is different mechanically and story wise, i kinda wouldnt mind if they went on forever. Anything else should end in closure and start a new ip even if its similar mechanic wize.

I see too many sequels. And not enough new ips. I like story in my games .so every new story is a win in my book
 

Chaos Isaac

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For the most part yes. There are some franchises like Tales of or Final Fantasy where each rendition is it's own beast, so that's fine. It's just branding and a fun way to reuse some things. (Primarily names and themes of summons off the top of my head.) But like, Seven, Eight and Nine are so different, if they had the names of different developers behind them, it could be believed.
 

babinro

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Sep 24, 2010
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Nope.

This is my stance for movies and tv as well as games. I'd rather have access to WAY too much of something than not enough.

EA Sports titles are the ultimate example of this. I originally bought NHL 94, 95 and 96 back in the day. From there I got burnt out on the formula and revisited the franchise around 2002 and again in 2011. I LOVE the fact that the game franchise is still there if and when I'm ready to go back to it. Sure, people don't get all hyped about these games in the industry anymore but that doesn't ruin the point of their existence. When and if you ever decide to revisit the franchise you'll either get a nostalgia kick or you'll be genuinely amazed by the progress made over a longer missed gap.

I'd have happily bought a LOT more Diablo 2 expansions/sequels every year during it's prime because I wanted more loot hunt content. The slow amount of innovation with each release wouldn't have been a major factor.

Meanwhile there are franchises like Final Fantasy and Resident Evil where I'm content to skip a few entries, pick up others, and sometimes go back into the catelog to play entries I missed many years ago. While no version of Final Fantasy has ever lived up to FF4 or FF6 they've had plenty of excellent entries in the series that were worth my time to play and often warranted multiple plays.

The fact that it's been decades and I can still enjoy a Mario or Zelda game tells me that 20 years from now I wouldn't hate it if they were still being made.

Note: I don't even know what my favorite franchise would be. If I had to answer now I'd probably say Diablo. Considering it's a franchise I don't play for the characters and story it's hard to imagine my ever wanting it to stop.
 

Pirate Of PC Master race

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Jun 14, 2013
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Yes> No? Hard to say.
All of my favorite games' stories are almost confined by itself and DLC's (if there are any).

Franchise to me is nothing but a background where the real actors play out the real stories. It may be a nice background but I don't go to theater to admire the background textures.

Oh, and I condemn any cliffhangers, discontinued stories, you get the drift. Incomplete stories makes lousy games, as it turns out.
 

Zaltys

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Definitely.
For some reason, writers always feel the need to up the stakes in sequels. And I'd prefer my favorite series to end before all of the characters are killed off. ...I'm not a fan of downer endings.
 

Bellvedere

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Yeah sure story driven game franchises should probably end at some point if only to leave fans with a natural conclusion to the characters and universes they love.

Game play driven franchises can stick around though (never leave me Pokemon :D)
 

Oroboros

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There are plenty of series that undid what I liked about the previous entries or otherwise overstayed there welcome.

-Skyrim: Morrowind is my favorite game in the series by a longshot. Skyrim Blew up Vvardenfell and had mainland Morrowind overrun by the friggin Argonians. Why they would want to completely wipe clean their most iconic locale is something I will never get. But I would like to think that my actions in ES III were in some way meaningful and had some sort of role in preserving said culture/environment I enjoyed so much. But Skyrim slammed the door on that hard. Nevermind my quibbles on the new mechanics, the story etc.

-Breath of Fire: If BoF 4 had been the last, the series would have ended on a good note, and wouldn't have dropped into a coma after the abject failure of V until being rebooted as an insulting social phone game with awful art.

-The Old Republic: Many of the same problems I have with where Elder Scrolls went. The main characters from the first two games are handled in an awful manner-canon alignments and gender, one killed off in a backhanded ,mannerin between games, the other stuffed in a fridge...*not actually being able to play as either*...but worst for me is turning a single player RPG into a FTP MMO. Couldn't be more blatant a cash-in if it tried.

-Neverwinter: *Stop making my favorite RPG series into MMOs!*

-Master of Orion 3: *eye twitch* MoO 2 should have been the last.

-Total War: The series has gotten progressively more arcade-y with infantry that run like olympic sprinters, cooldown powers (fire arrows in Shogun 2 come to mind) DLC units, DLC factions...DLC in general. Purposefully making the game less moddable. etc. The series just isn't what it used to be.

-Dragon Age: I think it should have ended with the first game. The game never really had a terribly original setting or aesthetic-mostly being cobbled together from half a dozen other IPs I would have rather had an RPG of...but the first game was quite well executed and surprised me with the quality. Since then, Bioware has squandered the goodwill they got out of me with that. Constant retcons, complete turnabouts on gameplay focus, aesthetics. and wildly inconsistent application of effects of the player's actions make following this franchise a serious case of whiplash.

Medievil: I have no idea what they were thinking with Medievil 2 and Resurrection, but the series was best when it stuck to the dark humor and well designed levels and mechanics. The sequels did away with these and were much more 'wacky' and had soem really frustrating level design and gimmicks. Probably for the better the series died off.
 

DEAD34345

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Definitely. I really don't want to see what Konami is going to do with the Metal Gear franchise without Kojima.

Seeing Big Boss on a pachinko machine would just be sad.
 

kasperbbs

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I'm not really sure.. I don't think that i'll ever get sick of games like GTA or Elder scrolls/Fallout as long as they don't release them every year. I would rather the devs took a break and made something else before returning to their cash cow of a franchise.
 

sonicneedslovetoo

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What I would like to see is "Franchise X ends and then enters the public domain" that would be great especially for something like say Star Wars which for decades has been more about toys than anything else. The worst case scenario is that X franchise just is run into the ground and the IP either gets sat on or sold around to people who couldn't care less about it.
 
Sep 14, 2009
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verdant monkai said:
Depends on what sort of series.

A series like Metal gear then YES. As its multiple games following the same characters, and a definitive ending is the only way we can get closure on their stories.

A series like the Tales of series then NO. As its a franchise of games following the same formula and thats all. Each time one of the games end we get some closure, the formula just happens to work so I love seeing different stories implemented in the same style.
a couple great examples to reflect my opinion, there are plenty of series that have a clear story arc that SHOULD end, while there are others that are new (same formula, different everything else) that can flourish as they see fit.

this all depends on direction of the game(s) and what the strong points of it are, so no, I don't want to see franchises end just because "there was a game of it already! DO SOMETHING ELSE." if there is a good fucking idea or story for that universe, then fucking do it.
 

omega 616

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May 1, 2009
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The smart part of my brain is saying "it should end and remain good, not slowly die and turn to shite".

The dumb part of my brain is saying "I REALLY want to play new stuff in this franchise!".

The problem is my favourite franchise is metal gear solid ... so it's fate is sealed.
 

Aetrion

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May 19, 2012
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Better to have a good end before things get stale. I'd rather see a team that knows how to create games I love try something new every once in a while.
 

Halla Burrica

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Since my favorite game franchise is Half-Life, then YES. Games like Mario and Zelda and Final Fantasy can keep going, like Looney Tunes and Transformers and TMNT keep going, since their type of game suits getting sequels and spin-offs. Half-Life however, was not meant to last forever. It is an extremely story-focused game, with an overarching narrative between games and should therefore get a goddamn conclusion. We've waited 8 goddamn years for a new installment, and when it finally comes (it better come), I want some closure, for the sake of both the fans and Valve. They are amazing developers with real heart and talent behind their design and storytelling, and should finish what they started, so they might move on and chart out new territory. And the fans deserve to get that conclusion.
 

OrijinalDreamin

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Nov 15, 2014
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Well, I can tell you, before 6 March 2012, I didn't want the world/universe of Mass Effect to end, and was hoping they'd develop the series beyond the Trilogy.

As of about 10 March 2012, Casey Hudson and the whole of Bioware effectively killed any interest I had in ME, what with that metaphorical slap-to-the-face that was the utterly, underwhelming ending. To a series. That was promised beforehand IT WOULDN'T END THAT WAY. YOU LYING, OVER-PROMISING-LIKE-PRODIGIOUS-PROTEGES-OF-PETER-MOLYNIEUX PIECES-OF-POLAR BEAR POO.
 

Animakuro

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I vote NO as my favorite series is Final Fantasy, which obviously uses different settings and mechanics for each installment in such a way it has no need to end.
Overall this is obviously a case by case thing. If series plot and development of its characters and settings are important aspects of that series, then it should end at some point to grant resolution to its fans. I find it really difficult / impossible to tell a good story without an ending. Although I don't mind reboots if they want to revisit the old setting and use it to tell a different story.
If the story isn't actually important (Pokemon, Mario, Sonic) or the series use loose / no continuity, then the series should continue as long as fans are wanting more.
 

OldDirtyCrusty

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Mar 12, 2012
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Depends a bit on the franchise. I guess i would love to see longer breaks. The continious pump out of certain games (COD, AC etc) every year just hurt the franchises. It might work out 2 times in a row but after 2 years of almost the same i just don't buy or even rent anymore. Sometimes i just wish to see some developers do something different (HELLOOOHOOO Volition, i want another Punisher).