it'd be touchy... the "games don't make kids violent" arguement will be a lot harder to argue when there's 1:1 realism.... whether or not it would promote violence is almost completely irrelevant, but it'd just be harder to argue against
Dont stand in front of it, if your family is disfunctional, you know when to move outta the way.Bourne Endeavor said:GTA + Real Life graphics + Kinect = SHIT MEET FAN!
I don't understand the saying...Neromanser said:I can smell the copper.
or you can have it like real life at first, then have something surreal happen.Sporky111 said:The big producers would never go for it. Real life has far too much light and far too little brown for them to be able to make a AAA title out of. You know how loath they are to mess with a formula that works.
So realistic, you can almost smell the blood?TheLefty said:I don't understand the saying...
There's no copper in blood. It's not an actual phrase though, he's probably talking about tortured electronics from this new tech which isn't coming.Zachary Amaranth said:So realistic, you can almost smell the blood?TheLefty said:I don't understand the saying...
Anyway, how do we do that with Superheroes and Werewolves?
Money.Zachary Amaranth said:So realistic, you can almost smell the blood?TheLefty said:I don't understand the saying...
The characters looked a tad shaped.Aenir said:Already happened. See: Crysis
Hah, remember back in the 90's when for some games it was cheaper and easier to do actual filmed cutscenes complete with dodgy special effects, instead of rendering a cutscene with CGI?Emily Travisano said:Live-action movies already look like reality, so why not games? In fact, it's already been done in games like Myst and Riven, with footage of living actors incorporated into the game world.