The problem is, if you don't make it clear (see re: my examples about using a homosexual relationship the same as you would a heterosexual one) the default is ALWAYS going to be heterosexuality. This is what is known in activist and academic circles as "heteronormativity"-- in other words, heterosexuality is considered "normal", therefore, if sexuality is not mentioned, then it will be assumed that the character is heterosexual.Baby Tea said:A homosexual's, or a heterosexual's, sexuality should be 'plot-relevant', or otherwise removed form the game. If it doesn't matter, why put it in at all? It's just marketing otherwise. Leave it up to the imagination. Gordon Freeman could be gay. Who knows? He doesn't say anything! But, more importantly: It doesn't matter. He still kicks ass, regardless.ryuutchi said:The question I have to pose is: why does a homosexual character's sexuality have to be "plot-relevant", when the heterosexual character's sexuality doesn't?
Considering the dearth of homosexual characters who have relationships in any game canon and the ubiquity of heterosexual character who do have relationships in game canons, I don't see why people are acting as though having a homosexual relationship in a game canon (if used in the same manner as a heterosexual one) is "bringing attention to the homosexual relationship" or any more or less plot-relevant than a heterosexual one.
No, that's a lie. I understand it perfectly. The reasoning is "If it's done in a way so that I can imagine the homosexual characters don't exist, then it's okay."