Poll: Would you play a game with feminist overtones?

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Jun 16, 2010
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I've decided to take advantage of the sudden wave of threads debating feminism to cover a topic I've been wrestling with personally over the Summer.

You see, I'm developing a game. The specifics aren't that important, but the basic premise is that you are a fairy, fighting in a chaotic guerilla war for control over a vital resource. Since I'm a writer at heart, it's very story-intensive and character-driven. Also, I pride myself on challenging conventions, so I decided that (rather fittingly, I think) fairy society would have inverted gender roles. In other words, women are more likely to be found in the role of scientists, doctors, soldiers, corporate executives, law enforcers, etc. and men are more likely to be found in the role of nurses and teachers and fashion models and househusbands. The idea is that it would mirror contemporary society, so while those conventions are becoming outdated in the game world, there would still be a skew (and especially since the game takes place in a military setting, the cast is about 75% female).

This is an early optional conversation you can have with a male teammate. It's actually the first mention of fairy society and very succinctly sums things up.
Terra: Hm, it's unusual to see a guy in the military.
Rick: You got a problem with that?
T: No, it's just... interesting, is all.
R: You know, in human society, males have always been the dominant gender.
T: Huh. There must be far less conflict amongst humankind in that case.
R: Nah, it's actually about the same.

Don't get me wrong, the game isn't "about" feminism. It's just part of the world-building. I'd address it mostly through understatement and playing with the player's expectations. No heavy-handed lectures or anything. Personally, I think "feminism" is a bit of a misnomer: I think it would be more constructive if feminists referred to themselves as a more gender-neutral term like "supporter of equal rights between sexes". I think that would, ironically, be more in the spirit of what feminism stands for.

In any case, feminism is one of the themes I've chosen to explore throughout the game. I'm just wondering what people's initial reactions to that concept are.

On a similar note, how would people react to 75% of the cast being female? Do you think guys will be turned off by it being "too girly"? That whole My Little Pony craze was what really convinced me my game idea might work, but there's a difference between a guilty pleasure kid's show and a game that expects you to take it seriously. Like, what if Mass Effect or Deus Ex had a 75% female cast?
 

Zantos

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Jan 5, 2011
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It wouldn't make a difference to me. Honestly the only dealbreaker for me is "Will I have fun?", and I can't see gender roles influencing that either way. Would definitely be interesting though.
 

b3nn3tt

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May 11, 2010
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I wouldn't mind playing a game with feminist overtones, as long as the gameplay is fun and/or the story is good.

However, the idea of playing as a fairy in a guerilla war doesn't sound that appealing to me, sorry.
 

jesskit

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Jan 22, 2011
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are we talking feminist everyone is equal, reverse patriarchy Drow style, or simply just more girls in the game than guys? it really doesnt make that much sense otherwise. Why not just have good characters who happen to be certain things as part of them, and how they interact.
 

Speakercone

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May 21, 2010
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As long as it isn't preachy or heavy handed, then that sounds like a fine idea. If it's pulled off well it could end up being quite interesting.
 

AngryMongoose

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Jan 18, 2010
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I think I just did play a game with feminist overtones. (The Mighty Jill Off) Along with suggestions of masturbation, and an explicit theme of sadomasochism (Specifically, me struggling to do it in under 12 minutes was rather masochistic).

Anyway, "In other words, the women are seen as strong and aggressive and dominant and men are seen as gentle and emotionally unstable." I don't think that is so much "challenging conventions" given how often it's been done. Plus, people will assume you just switched what you perceive in our society, and then accuse you of seeing women as "Gentle and Emotionally Unstable"

Also, I've been playing a fuckton of Touhou recently, so a mere 75% female cast might be a welcome change :p
 

Larmo

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May 20, 2008
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Have you tried getting in touch with extra credits? they might be interested in supporting you.

And on topic, being female myself, I have learned to play guy games, or games aimed at 18- 25 male. However playing a game with a mostly female cast and feminine undertones would be at least a nice change of pace, I withhold judgment until i see the final product as I do with most anything i see in development, but consider this a vote of confidence on premise alone.
 

Dags90

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Oct 27, 2009
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Whether or not it's "too girly" will depend on the art design, and I wouldn't expect My Little Pony to really help much. Unless you get Tara Strong as a voice actor, then maybe. Also, I think you'll get more "LOL FAIRY, THAT MEANS FAGS LOLOL!" than anything.

 

Something Amyss

Aswyng and Amyss
Dec 3, 2008
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Do you mean actual feminists or the strawman the media likes to crap on?

Because the former, I'd play. Like all games, if it was enjoyable. The latter, I'd roll my eyes and probably be far less enthusiastic.
 

octafish

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Apr 23, 2010
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It all depends on the aesthetic of the game I think. If the fairies are cartoon/disney/bright colored fairies then I don't see much of a market outside pre-teen girls. However if you take a more traditional approach to fairies/brownies/pixies and the like ie. spiteful vicious pranksters that steal children and the like you could grab a more mature adult market. I don't think the gender dominance would be too much of a turn off if the gameplay or the setting is solid enough.

I'll play it if it has a deep story and ok gameplay or deep gameplay and an ok story.
 

Gralian

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Sep 24, 2008
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James Joseph Emerald said:
On a similar note, how would people react to 75% of the cast being female?
Fun fact, the entire cast of Portal 1 was female. Chell, Glados, the turrets, and possibly even the companion cube. (It was gender neutral and could have been male or female for all we know), which made the game incredibly unsettling, particularly during Glados' speech about your mother abandoning you and the 'bring your daughter to work day'. When it dawned on you that the entire game focused around females with absolutely no male characters it became a slightly disturbing realisation. Not saying your game will turn out this way, but it's certainly entering disturbia territory, if you choose to not include any or many male characters, supporting role or not. Or that you could make it a bit of a twist that everyone is female the same way Portal did and have the player figure it out. The point being that going against such an expected norm ("Of course men will be present for some or most of the time") can feel a little bit jarring.

That kind of "strong woman, domestic man" social system you're describing sounds a little bit like the Night Elves in WoW. I'm not hopped up on lore but as far as i know women are the dominant sex in that society and most people don't seem to have a problem with it, so i'm sure it wouldn't be too weird if you went with that. Don't try to paint women as being superior to men because of it though, because that's sexism in the other direction. Feminism is about equality, not superiority. Don't make it an excuse to harp on about the evils of man and create a platform for misandry.

Personally when i say "feminist overtones" i thought like... say a scene from Mass Effect or Kotor, some side quest where a woman is upset because her male co-workers pick on her or her boss is a bit of a pervert. And your hero has to set them straight / make them realise women should never be treated this way, whether through intimidation or logical reasoning or whatever. To have an entire game based around reinforcing a socio-political belief smacks a bit of recruitment and underhandedness. I think games should be unbiased and free of political opinion, since it makes the creator of the work come across as terribly one-sided in thinking that their way is "right", leaving the audience with a bitter taste in their mouth. Yes, you can include some social commentary, but only some. Don't make it the basis of your work. People will think you're beating a dead horse and smacking them with the morality hammer.
 

Aureliano

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Mar 5, 2009
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The idea of a game being feminist or something is not a turn-off, depending how that works out. If it means that women can be people, or people have something resembling real (entirely sexual or less sexual) relationships with women as opposed to making them into flags or plot devices or wang storage devices then I'm all for it.

Often it means we no longer stare at boobs, there's a whole lot of post-sexual-violence Kumbaya, it's "delightful" and childish in an anime sort of way or an attempt to pander to the ladies. In any of these cases, I'm not down.

Much as people don't like to admit it, the oppression of women is not an arbitrary choice. It comes from lots of causes, many of them stupid. But if you want women to be in charge then some of those causes either need to be different or the way society has evolved needs to have radically changed. It may actually have some relationship to the evolution of gay rights, the likelihood of women to die in childbirth, ridiculous cultural taboos and mores, the evolution of contraception, the growth of capitalism, semi-closeted gayness in our intellectual forebears, implausibly restrictive fashion choices, etc. that makes the oppression of women what it is today. It's a big task to unravel.

Also if there's no character progression I'm not down. I much prefer games with at least a few RPG-esque mechanics.
 

FrostyChick

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Jul 13, 2010
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James Joseph Emerald said:
Feminism has always been about fighting discrimination against women based solely on gender. Equal rights are one of the main methods this is being achieved. But it is not the only one.

Just because some bitchy misanderist jumps up on her soap box and starts ranting about how men are evil, doesn't mean that all feminists support some grim future where the world is ruled by a matriarchy and men are treated like scum.

Most of them (me included) Just want this bitching to stop. And you're so called "feminist game" will only serve to add fuel to the anti-feminist hate.
 

GuyUWishUWere

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Sep 8, 2011
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I have no problem with a female heavy cast. It would make alot of sense in the world your envisioning. But I think it might intrest you to know that in alot of medieval lore fairies are depicated as nasty tricksters who killed humans. It would be really interesting if you read some of these tales when planning your book, and see if they give you any ideas on where to take the story.

Huh. Someone already posted this.
 

spartan231490

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Jan 14, 2010
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James Joseph Emerald said:
I've decided to take advantage of the sudden wave of threads debating feminism to cover a topic I've been wrestling with personally over the Summer.

You see, I'm developing a game. The specifics aren't that important, but the basic premise is that you are a fairy, fighting in a chaotic guerilla war for control over a vital resource. Since I'm a writer at heart, it's very story-intensive and character-driven. Also, I pride myself on challenging conventions, so I decided that (rather fittingly, I think) fairy society would have inverted gender roles. In other words, the women are seen as strong and aggressive and dominant and men are seen as gentle and emotionally unstable. The idea is that it would mirror contemporary society, so while those conventions are being challenged, there would still be a skew (and especially since the game takes place in a military setting, the cast is about 75% female).

Don't get me wrong, the game isn't "about" feminism. It's just part of the world-building. I'd address it mostly through understatement and playing with the player's expectations. No heavy-handed lectures or anything. Personally, I think "feminism" is a bit of a misnomer: I think it would be more constructive if feminists referred to themselves as a more gender-neutral term like "supporter of equal rights between sexes". I think that would, ironically, be more in the spirit of what feminism stands for.

In any case, feminism is one of the themes I've chosen to explore throughout the game. I'm just wondering what people's initial reactions to that concept are.

On a similar note, how would people react to 75% of the cast being female? Do you think guys will be turned off by it being "too girly"? That whole My Little Pony craze was what really convinced me my game idea might work, but there's a difference between a guilty pleasure kid's show and a game that expects you to take it seriously. Like, what if Mass Effect or Deus Ex had a 75% female cast?
Don't care about cast. as far as feminist overtones, as long as it's feminist and accurate about the gap, not feminazi and over-exaggerating the gap, then I would actually probably enjoy it. Male, if it matters.
 

Canadamus Prime

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Jun 17, 2009
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My initial reaction is negative mostly because modern feminism is a boatload of bullshit and hypocrisy. I'll spare you my rant on feminism for now. Suffice to say the feminism is NOT about gender equality, no matter what feminists might tell you.
However your idea of reversing the gender roles is an interesting one, and may be worth exploring.
 

Larmo

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May 20, 2008
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octafish said:
It all depends on the aesthetic of the game I think. If the fairies are cartoon/disney/bright colored fairies then I don't see much of a market outside pre-teen girls. However if you take a more traditional approach to fairies/brownies/pixies and the like ie. spiteful vicious pranksters that steal children and the like you could grab a more mature adult market. I don't think the gender dominance would be too much of a turn off if the gameplay or the setting is solid enough.

I'll play it if it has a deep story and ok gameplay or deep gameplay and an ok story.

a good example of this is the faeries in that episode of Torchwood, not you average Tinkerbell

http://images.tvrage.com/screencaps/35/6993/314162.jpg