indeed, hell-boy proved fairy's are not to be messed with as-well.. they'll suck the calcium right out of you and leave a pile of gore splattered all over the room.Dags90 said:Whether or not it's "too girly" will depend on the art design, and I wouldn't expect My Little Pony to really help much. Unless you get Tara Strong as a voice actor, then maybe. Also, I think you'll get more "LOL FAIRY, THAT MEANS FAGS LOLOL!" than anything.
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^ now THAT is irony.CannibalCorpses said:I'd rather watch female polygons running around than male...always thought it was gay that the camera in third person games is always focusing on some guys ass!
Basically, the idea is just to do the opposite of the norm in terms of gender. All the characters are deep and multi-faceted and have their strengths and their flaws. It's just that most of the scientists, soldiers and corporate executives are women and most of the healers, support staff, and femme fatales are men (they wouldn't technically be femme fatales, but you know what I mean). And since the majority of the characters are soldiers and scientists, the majority of the cast are female. The roles are reversed, but that doesn't really have a big impact on the characters.jesskit said:are we talking feminist everyone is equal, reverse patriarchy Drow style, or simply just more girls in the game than guys? it really doesnt make that much sense otherwise. Why not just have good characters who happen to be certain things as part of them, and how they interact.
It's how it's done that's different. I'm not just going to include a "token tough action girl". And the male characters aren't actually gentle and emotionally unstable. That's just a vague stereotype that exists in the cultural context of the game's world. In fact, most of the female characters are progressive enough not to discriminate against men.AngryMongoose said:I don't think that is so much "challenging conventions" given how often it's been done. Plus, people will assume you just switched what you perceive in our society, and then accuse you of seeing women as "Gentle and Emotionally Unstable"
Well, I'm no artist, so I'll eventually get an art director involved who can handle that end. But it's meant to be kind of ironic. Like, the base concept for the game came from finding a middle-ground between two ideas I had: "Wouldn't it be funny if Kingdom Hearts had a world based on Gears of War, where Sora gets a chainsaw Keyblade and eviscerates the heartless into kid-friendly hearts-and-stars-strewn paste" and "a story about the horrors of war, except with cute little pixies firing Rainbow Propelled Grenades and Glitter Guns at each other." It's evolved a lot from that, but the aesthetic is intended to be something along the lines of Conker [http://en.wikipedia.org/wiki/Conker:_Live_%26_Reloaded] or Robot Unicorn Attack.Dags90 said:Whether or not it's "too girly" will depend on the art design, and I wouldn't expect My Little Pony to really help much. Unless you get Tara Strong as a voice actor, then maybe. Also, I think you'll get more "LOL FAIRY, THAT MEANS FAGS LOLOL!" than anything.
PrinceOfShapeir just said something really important. Keeping oppression and power imbalances based on gender is not feminist, even if you just reverse who is on top and who is on bottom. So the society you described isn't feminist.PrinceOfShapeir said:I would play -a- game with feminist overtones, but this one sounds like it's a lot less overtones and a lot more shoving it in your face. Plus, it's not really feminist to reverse the gender roles. You're just exchanging a patriarchy for a matriarchy, not really the goal of the feminist movement.
This is a good thread to showcase my own game development in which I'm doing something similar (which I'll get to, below), but yeah, this is something we need to do more often in games, in which we reverse gender roles and take a look at how strange reversals appear. Good luck with your project.James Joseph Emerald said:...fairy society would have inverted gender roles. In other words, the women are seen as strong and aggressive and dominant and men are seen as gentle and emotionally unstable. The idea is that it would mirror contemporary society, so while those conventions are being challenged, there would still be a skew (and especially since the game takes place in a military setting, the cast is about 75% female)...
You're both misunderstanding. The game is not supposed to be realising some sort of feminist paradise. It's just supposed to subtly explore themes of feminism by reversing the genders of those involved and keeping almost everything else true to our current social climate.trooper6 said:PrinceOfShapeir just said something really important. Keeping oppression and power imbalances based on gender is not feminist, even if you just reverse who is on top and who is on bottom. So the society you described isn't feminist.PrinceOfShapeir said:I would play -a- game with feminist overtones, but this one sounds like it's a lot less overtones and a lot more shoving it in your face. Plus, it's not really feminist to reverse the gender roles. You're just exchanging a patriarchy for a matriarchy, not really the goal of the feminist movement.
Pretty much this. I don't mind Amazonian stylings, gender role reversals, or even struggling against chauvinism. In fact, I think that it could make a pretty solid experience within a game. But straight feminism, that Kate Chopin stuff that does not actually strive for equality but freedom from consequence, I despise. It sounds like you are designing more on the former than the latter, which I wouldn't even associate with feminism. So in response to the poll, I wouldn't touch a game that was described as anything more than touching on the subject of feminism. In the same way, I will not play Duke Nukem because of it being a lewd example of male superego.canadamus_prime said:My initial reaction is negative mostly because modern feminism is a boatload of bullshit and hypocrisy. I'll spare you my rant on feminism for now. Suffice to say the feminism is NOT about gender equality, no matter what feminists might tell you.
However your idea of reversing the gender roles is an interesting one, and may be worth exploring.
Which themes of feminism, exactly, are you exploring?James Joseph Emerald said:You're both misunderstanding. The game is not supposed to be realising some sort of feminist paradise. It's just supposed to subtly explore themes of feminism by reversing the genders of those involved and keeping almost everything else true to our current social climate.trooper6 said:PrinceOfShapeir just said something really important. Keeping oppression and power imbalances based on gender is not feminist, even if you just reverse who is on top and who is on bottom. So the society you described isn't feminist.PrinceOfShapeir said:I would play -a- game with feminist overtones, but this one sounds like it's a lot less overtones and a lot more shoving it in your face. Plus, it's not really feminist to reverse the gender roles. You're just exchanging a patriarchy for a matriarchy, not really the goal of the feminist movement.