Poll: Would you play a realistic post nuklear game ?

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Zombie Badger

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Internet Kraken said:
You mean a game in which the only thing I can do is die a slow and painful death from fallout?

No thanks.
Damn, you stole my answer. My idea of a post nuclear wasteland is now thanks to Raymond Brigg's excellent 'When the Wind Blows', which is about two pensioners trying to survive after a nuclear war. It's the most depressing thing I've ever seen.
 

Jim Grim

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I WANT TO MAKE A GAME I HAVE A REALLY GOOD IDEA GUYS PLEASE TELL ME EXACTLY HOW GREAT MY IDEA IS.
 

sethwood

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I guess, but I think it's been done. But if you don't have mutants, who will the bad guys be? What's the storyline? I can't make an informed decision without that.
 

G1eet

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yaik7a said:
Do you ever wonder what it would be like to be in a netural country after a nuke war
Wait, when did Canada get its balls lopped off?

And if it were a "realistic" post-nuclear apocalypse scenario, I still think you're going to get fucked over by radiation. Case in point- Prypiat is, to this day, still dangerous to live or even be in for long periods of time because of the latent radiation.

It's been almost twenty-five years since reactor #4 blew its top.
 

hermes

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Probably not.

A realistic fallout game would probably involve me slowly dying a few minutes after leaving the bunker, because everything is radioactive, and there is no easy, handy way to remove radiation...

Blurred vision, muted sound, slow movement, death. Think of it like that scene in COD4... Cool for a scene, pointless if it is the whole game.
 

yaik7a

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hermes200 said:
Probably not.

A realistic fallout game would probably involve me slowly dying a few minutes after leaving the bunker, because everything is radioactive, and there is no easy, handy way to remove radiation...

Blurred vision, muted sound, slow movement, death. Think of it like that scene in COD4... Cool for a scene, pointless if it is the whole game.
You Start at the moment in the base and when locked down forced by armed men into a government
bunker (You can fight them if you want but unless you know how to take down 20 armed men with
a sapler then its not a good idea) where you are cyroed into a 20 year sleep , you wake up
in a world wear the rads have settled (To a certain point ) and humans have started settling
the world .
 

brodie21

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its a good idea, but you need to think the gameplay over better and extrapolate on what you mean
 

yaik7a

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G1eet said:
yaik7a said:
Do you ever wonder what it would be like to be in a netural country after a nuke war
Wait, when did Canada get its balls lopped off?

And if it were a "realistic" post-nuclear apocalypse scenario, I still think you're going to get fucked over by radiation. Case in point- Prypiat is, to this day, still dangerous to live or even be in for long periods of time because of the latent radiation.

It's been almost twenty-five years since reactor #4 blew its top.
What do you mean my "Balls lopped off"
 

DonPauliani

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Jan 23, 2008
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oh, dear god, yes. And this one, too. http://www.cracked.com/article_15660_ultimate-war-simulation-game.html
 

Cowabungaa

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You asked the question wrong. What you had to ask was: do you want a Mad Max game? The answer is: fuck yeah! But seriously, that's what put me off on Borderlands: all those damned monsters. I want a more realistic setting, which is why I'm looking forward to Rage, that only has a couple of mutants.
 

hermes

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yaik7a said:
hermes200 said:
Probably not.

A realistic fallout game would probably involve me slowly dying a few minutes after leaving the bunker, because everything is radioactive, and there is no easy, handy way to remove radiation...

Blurred vision, muted sound, slow movement, death. Think of it like that scene in COD4... Cool for a scene, pointless if it is the whole game.
You Start at the moment in the base and when locked down forced by armed men into a government bunker (You can fight them if you want but unless you know how to take down 20 armed men with a sapler then its not a good idea) where you are cyroed into a 20 year sleep , you wake up in a world wear the rads have settled (To a certain point ) and humans have started settling the world .
You still have the problem that you are trying to take a realistic approach on an apocaliptic environment, were the most likely result is "you died", and if you are good at it, its "you died, but at least lasted longer". In a realistic environment there are no pocket items to recover a crippled arm, or remove radiation, eating cockroach meat is not going to heal you (and most likely make you vomit) and you can only endure one or two shoots without dying.

Your experiment can be good as such, but I doubt it would result in good gameplay. Unless you want to rule out the fallout one-against-the-world perspective entirely and change it for a SimFallout, were you are the mayor and have to guide your town from settlement to capital city...
 

G1eet

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yaik7a said:
G1eet said:
yaik7a said:
Do you ever wonder what it would be like to be in a netural country after a nuke war
Wait, when did Canada get its balls lopped off?

And if it were a "realistic" post-nuclear apocalypse scenario, I still think you're going to get fucked over by radiation. Case in point- Prypiat is, to this day, still dangerous to live or even be in for long periods of time because of the latent radiation.

It's been almost twenty-five years since reactor #4 blew its top.
What do you mean my "Balls lopped off"
By "netural", I believe you meant neutral, but to be the grammar dick that I am, I read it as "neuteral", which looks like "neutered".

Edit: Wait. Your name is "Canada"?
 

Ace of Spades

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Technically, a "realistic" post-apocalyptic game would be something along the lines of, you go outside, get radiation poisoning, and die. THE END. What you describe sounds pretty interesting though, as long as the player can use parts to cobble together improvised weaponry.
 

yaik7a

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Aug 9, 2009
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G1eet said:
yaik7a said:
G1eet said:
yaik7a said:
Do you ever wonder what it would be like to be in a netural country after a nuke war
Wait, when did Canada get its balls lopped off?

And if it were a "realistic" post-nuclear apocalypse scenario, I still think you're going to get fucked over by radiation. Case in point- Prypiat is, to this day, still dangerous to live or even be in for long periods of time because of the latent radiation.

It's been almost twenty-five years since reactor #4 blew its top.
What do you mean my "Balls lopped off"
By "netural", I believe you meant neutral, but to be the grammar dick that I am, I read it as "neuteral", which looks like "neutered".

Edit: Wait. Your name is "Canada"?
Sorry me and grammar are not good bed fellows
 

yaik7a

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Aug 9, 2009
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hermes200 said:
yaik7a said:
hermes200 said:
Probably not.

A realistic fallout game would probably involve me slowly dying a few minutes after leaving the bunker, because everything is radioactive, and there is no easy, handy way to remove radiation...

Blurred vision, muted sound, slow movement, death. Think of it like that scene in COD4... Cool for a scene, pointless if it is the whole game.
You Start at the moment in the base and when locked down forced by armed men into a government bunker (You can fight them if you want but unless you know how to take down 20 armed men with a sapler then its not a good idea) where you are cyroed into a 20 year sleep , you wake up in a world wear the rads have settled (To a certain point ) and humans have started settling the world .
You still have the problem that you are trying to take a realistic approach on an apocaliptic environment, were the most likely result is "you died", and if you are good at it, its "you died, but at least lasted longer". In a realistic environment there are no pocket items to recover a crippled arm, or remove radiation, eating cockroach meat is not going to heal you (and most likely make you vomit) and you can only endure one or two shoots without dying.

Your experiment can be good as such, but I doubt it would result in good gameplay. Unless you want to rule out the fallout one-against-the-world perspective entirely and change it for a SimFallout, were you are the mayor and have to guide your town from settlement to capital city...
In some respect the game takes place in 2012 (In real life there is a drug that heals rads)
so there is a rad away sort of thing but also weapons welded by civs will realistic
your not going to see the mayor of the town with a assault rifle also most people
will not have fire arms
 

barryween

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Apr 17, 2008
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Well, I'll have to say no, simply because a realistic nuclear holocaust game would mean you would go outside and die from rad poisoning.

BUUUUUUUUUUuuuuuuuuuuuuuuuuuuuutttt...

Your idea sounds cool. I would play a game like that if it weren't over hampered by "ZOMG REALISTIC" to the point of being dumb to play.
 

yaik7a

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Alot of people think by realistic is "y0us w1ll gE7 7eH rAd2!" but in some respects
like farcry 2 or a realistic FPS , like were the gameplay is not destoryed by realism , but
it would be real in alot