yaik7a said:
hermes200 said:
Probably not.
A realistic fallout game would probably involve me slowly dying a few minutes after leaving the bunker, because everything is radioactive, and there is no easy, handy way to remove radiation...
Blurred vision, muted sound, slow movement, death. Think of it like that scene in COD4... Cool for a scene, pointless if it is the whole game.
You Start at the moment in the base and when locked down forced by armed men into a government bunker (You can fight them if you want but unless you know how to take down 20 armed men with a sapler then its not a good idea) where you are cyroed into a 20 year sleep , you wake up in a world wear the rads have settled (To a certain point ) and humans have started settling the world .
You still have the problem that you are trying to take a realistic approach on an apocaliptic environment, were the most likely result is "you died", and if you are good at it, its "you died, but at least lasted longer". In a realistic environment there are no pocket items to recover a crippled arm, or remove radiation, eating cockroach meat is not going to heal you (and most likely make you vomit) and you can only endure one or two shoots without dying.
Your experiment can be good as such, but I doubt it would result in good gameplay. Unless you want to rule out the fallout one-against-the-world perspective entirely and change it for a SimFallout, were you are the mayor and have to guide your town from settlement to capital city...