While GW is a far, far superior game, it's on its last legs and there aren't many peoplep playing, sadly. However, if you get Nightfall you'll have access to Heroes, removing the need to group with people for the harder quests. The game has better graphics, a better, more dynamic combat system, it emphasizes skill and tactics over gear and time spent in the game.
As for quests, let me put it like this. A quest in WoW may say: "I need you to kill those guys over there". The same quest in Guild Wars would go something like this:
1. A man asks you to kill a group of men who are holding his fiancée hostage.
2. You go to where they are and he goes with you.
3. It turns out he's working with them, and that the girl is just a prisoner.
4. You have to kill all of them. After you do, the girl thanks you and tells you to meet her father, who will reward you.
So, you see, both quests are essentially "Kill X", but GW candycoats all quests to make them seem more interesting.
Guild Wars has a pretty deep, if sometimes clichéd story, and some voice actors are really, really excellent (Kari Wahlgren does two voices)
I think I have a key that lets you try all 3 campaigns for 10 hours over 14 days. I can't rememebr if I've actually used it. If I find it I'll PM you.
AndyFromMonday said:
I'd say World of Warcraft. I've been playing it for a while and it's fun. Just download the trial try it out and see if you like it.
"Guild Wars has graphics and story"
I'm sorry but World of Warcraft has no "story"? Just a simple visit to WoWwiki.com will show you how complex World of Warcrafts lore is.
That's Warcraft lore, not WoW lore. It's existed long before WoW did. And lore and story aren't the same things. Those who say GW has a story and WoW doesn't are right. In fact, GW has 4 stories, all of which overlap and arc very nicely. WoW has lore and a pre-existing conflict it drops you into.