Poll: Your favourite CTF map

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Aeshi

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Dec 22, 2009
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Facing Worlds.

One Asteroid...
Two Towers...
Ten Thousand Headshots...
 

Rewdalf

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Jan 6, 2010
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I forget the name, but it was on Red Faction Guerilla...
Fuckin' awesome four on four game where the flags are surrounded by buildings, there are four or five walls lying across the map, and more explosive weapons than you can shake your hammer at.
It got chaotic, and it would always be funny, running through a hole in the wall and getting nailed in the head by someone elses hammer...
By the end though, most or all of the walls, buildings, and people would be crushed...
 

Lemon Of Life

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Jul 8, 2009
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I voted Standoff, but Valhalla is also pretty awesome.

From all the games I've played, the Halo CTFs are always the ones I find the most fun.
 

Pumpkin_Eater

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Mar 17, 2009
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ctf__sawmill

I would say it's important to have multiple paths between flags. One large, central route with lots of power ups and a few smaller, more barren ones. That forces the player to think about how they're going to come at the enemy.
 

Deadlock Radium

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Mar 29, 2009
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CTF_2fort, that map is just love.
And ctf (Or Domination, whatever) on Pipeline in CoD4, excellent sniping AND assault map.
 

RamirezDoEverything

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Jan 31, 2010
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MW2, favela, put on marathon, lightweight, commando (yes I know everyone hates on it) and akimbo p90's and your going to score some serious points
 

Optimus Hagrid

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Feb 14, 2009
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I also remember the Siberia map from Timesplitters... it was basically set on an enormous frozen lake in a dam. It had islands in the middle, four bases on different edges of the lake and you could walk along the dam.

It wasn't necessarily well deigned, it was just fun. Capturing the flag meant a transition between massive long range weapons (shotting across the lake) to bloody close-quarters deathmatch (entering the stuffy corridor that is the enemie's base). If you survive the trek to the pillbox in the middle, or get up to the top of the dam, you were rewarded with a shitload of cover and massive range, making you a God.

Oh, and the car. When you got the enemy bag, you always went for the car. The enemies would follow you in a massive conga line, and you could kill them all by simply reversing. No wonder it has been my most played Timesplitters map.