Poll: Your first choice of morality in games?

Recommended Videos

Harlemura

Ace Defective
May 1, 2009
3,327
0
0
I usually start good and stay good. I'll only do naughty things if there's an achievement or I thought something was a good deed that turned out to be bad. I did that in InFamous a lot...
 

HT_Black

New member
May 1, 2009
2,845
0
0
I prefer to go neutral first and good second, with the exception of Fable:

No other game has ever made being an evil dickwad so much fun.
 

MercenaryCanary

New member
Mar 24, 2008
1,777
0
0
I like to start off as good and squeaky clean as possible, helping everyone, and everything, in any possible way. But then... slowly, the hero loses it.
He never gets proper payment, and everyone uses him. He feels isolated, and lonely.
Eventually, after all the combat he has gone through, he keeps having flash backs of all the horrible things he's seen and partaken in.
He cracks.
He runs through out the landscape, killing everything in sight, attacking even superior foes, as he does not want to live anymore.
He can't. He just can't. After all the slaughter, he just stops, and breaks down in tears in the middle of danger, and he remembers his parents... faint remnants of them, and he whispers these three words before the bullets strike him between the eyes:
"I'm sorry, Dad."
 

StarStruckStrumpets

New member
Jan 17, 2009
5,491
0
0
I do whatever does not resemble how I would act in real life. So usually...I'm the really evil guy with horns and a big sword.
 
Aug 25, 2009
4,611
0
0
Always of the good, but I also find that not enough games feature the specific sort of morality I want.

What morality is that? I hear you ask.

Well. Given the choice I would play a neutral smuggler jerk with a heart of gold. This would leave me the option of trading freely with both sides, but could choose a neutral alignment without having to always pick the bland option.
 

Andrecova

New member
Sep 24, 2009
83
0
0
Evil.

Honestly though, I only do what is more profitable for me. If someone pays me to protect them and someone else pays me twice to kill him, I won't think twice before killing him.
And I also won't go around doing quests for any character if I can just kill him and get access to what I want.

I guess that, and finding it more fun to cause chaos and being feared usually brings me to the Evil side of things. Although if they pay well, I'll also do Good things.
 

Kimarous

New member
Sep 23, 2009
2,011
0
0
I almost always play good on my first time through, although there's the occassional "whoops... there goes my perfect alignment" moment. My next playthrough tends to be more evil. Further playthoughs vary wildly.
 

badgersprite

[--SYSTEM ERROR--]
Sep 22, 2009
3,820
0
0
I slip back and forth between the two. If I don't particularly care about the morality system, I often end up being pretty much neutral without knowing it, but, then, if I'm very conscious of the morality system, I gravitate towards being good. That said, if I make a decision to be evil, I'll usually stick with it. I don't really have any preferences - all my good and evil and neutral characters balance out.

eg. In Oblivion, the morality system didn't affect me so my character was neutral. In Mass Effect my character was a complete goodie-two-shoes. In Fallout 3 my character is a serial killer. =P
 

Darth Pope

New member
Jun 30, 2009
1,384
0
0
The first game I played with a morality system was KOTOR, and like KOTOR (and most every other game with a morality system.) being evil almost always yields more loot.
 

theshadow308

New member
Oct 12, 2009
55
0
0
Evil, always. And not the "Kill everything that moves" breed of evil. More the sociopathic, calculating type of evil. So, not just "kill everything" but "cause maximum anguish first". Originally I played evil because I just found it more fun, but at some point I made a decision to base my actions in morality games on what I would probably do in real life. And...I ended up evil then as well.

I tend to play through "good" afterwards, for the sake of the storyline, except in games like Bioshock where it doesn't make that much difference.