Poll: Your preferred RPG "Archetype?"

Recommended Videos
Dec 14, 2009
15,526
0
0
I tend to prefer sneaky/magic hybrids.


So for instance, in Skyrim, I have a female Dunmer who uses archery, one handed, Destruction and Restoration (and several other skills).

I use SkyRe though, so the game is actually balanced for it.
 

MysticSlayer

New member
Apr 14, 2013
2,405
0
0
If the option is available, magic-based crowd control or something similar is always my preference. There's something very appealing about assessing threats and determining which ones to deal with now and which ones to put on hold until later, along with managing aggro when fighting in groups so the enemies don't attack your normally weak self. However, it can be a nightmare against large mobs in MMORPGs when your allies keep attacking the enemies you keep trying to put off until later. If friendly AI is done well in a singleplayer game, this is usually not an issue.

Unfortunately, the number of games that give classes focusing specifically on crowd control is limited. Consequently, I'm generally just mixing it up to whatever appeals to me most at the time. If there is some crowd-control aspect to the class, though, I'll consider it more heavily.
 

Savagezion

New member
Mar 28, 2010
2,455
0
0
Hunter with Mage coming in close 2nd. I like me some archery. Would be cool if a game actually used realistic trajectory paths though. I hate the way most games treat an arrow like a bullet. This would have been awesome for Tomb Raider.
 

lRookiel

Lord of Infinite Grins
Jun 30, 2011
2,821
0
0
I usually prefer sneaky/ranger types. Exceptions include Baldur's gate where I usually go as a mage/warrior and Dark souls where I usually go with a strength character.
 

Cheesepower5

New member
Dec 21, 2009
1,142
0
0
The tanky Paladin/Knight type, followed by the balanced Bard/Red Mage type. If I want to mix things up, a pure Wizard/Mage is fun, and some more rare classes like Horseman, Dragoon, etc.
 

Windcaler

New member
Nov 7, 2010
1,332
0
0
I really like supportive magic types which is why Clerics tend to be my favorite class in Pathfinder (that and I can make more then just the standard healing cleric). In games healing really depends but long long ago when I played city of heros I really like debuffing supportive style characters. When Warhammer was coming out the black orc class was rumored to be a debuffing tank (that was a total lie!) and it was something I looked forward to. I just really like that, non healing but still supportive style of class and generally that means some kind of debuff focused character

Im also a big fan of melee damage dealers but Im horrible at actually playing them
 

wintercoat

New member
Nov 26, 2011
1,691
0
0
I prefer Rogueish characters. They're usually the most fun to play as. Plus, at least in my opinion, they usually have the best looking armor.

Warriors are normally overpowered at lower levels due to the low armor low level mooks have, but become cannon fodder later on due to armor values skyrocketing coupled with the usual handicap warriors get of having low magic resistances. They're also usually given less skills in favor of making their skills more powerful, so they become boring to play.

Mages are almost never balanced well. They're either overpowered throughout the entire game *cough*DragonAge*cough* or so weak as to be useless. And they're almost always given low armor values and health so they die quickly. Though they usually have a nice assortment of spells to cast, a large number of them tend to be copycat spells that all do the same thing, or status effect spells that become useless the further into the game you get due to the higher resistances.

Rogues sit nicely in the middle. Rarely overpowered, but also rarely underpowered, usually balanced well throughout the game, with a nice sized bag of tricks for taking down my enemies. Not as sturdy as the Warriors, but not as paper thin as the Mages.

Second choice would be Clerics/Priests, especially if they have a Melee combat option. Paladins are another option, but they always just feel like Warriors with added flair.
 

Confidingtripod

New member
May 29, 2010
434
0
0
I was always ranger or druid for ages, then I played "neverwinter nights" got pounded to dust till I tried paladin...

At endgame in the heaviest armor available and stat supercharged lay-on-hands and smite evil and I discover I was a tank and I didn't even know it.

Something so liberating about being a slow moving Juggernaut
 

DementedSheep

New member
Jan 8, 2010
2,654
0
0
Rogues or rangers mostly though I've been gravitating to mage fighter hybrids lately. Generally speaking I like playing a class that is relatively fragile (it makes things more interesting if you can't take much damage), with a large bag of tricks and utilizing both range and melee which is often the rouge class. Mages can have a lot of utility as well and I enjoy playing them if they have good crowd control and buffing/debuffing options rather than being a nuker but they tend to to be designed to sit at a long range which I'm not so fond of. They also seem to end up OP in many games.

Thematically being the crafty guy/girl who doesn't have a lot in terms of raw power but wins through traps, deception and exploiting weakness is cooler to me than the strong unstoppable warrior or uber powerful fireball throwing mage.
 

Smeggs

New member
Oct 21, 2008
1,253
0
0
I almost always end up as a knight build character on my first go.

Big damage is what I always aim for, even in games like Pokemon all of my Pokemon's moves tend to end up molded into "Kill everything in front of you as quickly as possible."

The best defense is a strong offense is usually my motto for RPG's. The Heavy Armor is also usually a good defense.

Though, in many instances, such as my characters in Elder Scrolls, the first almost always end up as Battle Mages, usually beginning as a Knight build.
 

Auron

New member
Mar 28, 2009
531
0
0
Wizards and Paladins have been my thing since D&D third edition, but will play something different for the sake of it, one time I played a tiefling Ranger.
 

TheYellowCellPhone

New member
Sep 26, 2009
8,617
0
0
I don't like how different magic is between games. And I like bows :<

I really like being the backup that doesn't take all the credit while still being decisive. Too bad RPGs all want you to be in the front while taking all the credit.

Daystar Clarion said:
I tend to prefer sneaky/magic hybrids.


So for instance, in Skyrim, I have a female Dunmer who uses archery, one handed, Destruction and Restoration (and several other skills).

I use SkyRe though, so the game is actually balanced for it.
Nothing quite like sticking to your build for a while, leveling up your sneakspell to getting the perk that makes spell casting silent,

and finding out that spells don't do sneak damage. Ruined that character for me when I found out I couldn't just ice-spike my way through a library. Thanks, Obama Bethesda.
 

Saviordd1

New member
Jan 2, 2011
2,455
0
0
Paladins

Because if your gonna smash someones face in might as well do it with jesus.
 

Goofguy

New member
Nov 25, 2010
3,864
0
0
I like playing a warrior/archer hybrid. Hit them from up afar with a rain of arrows and when they close the distance, I dual wield them to their end.
 
Dec 14, 2009
15,526
0
0
TheYellowCellPhone said:
I don't like how different magic is between games. And I like bows :<

I really like being the backup that doesn't take all the credit while still being decisive. Too bad RPGs all want you to be in the front while taking all the credit.

Daystar Clarion said:
I tend to prefer sneaky/magic hybrids.


So for instance, in Skyrim, I have a female Dunmer who uses archery, one handed, Destruction and Restoration (and several other skills).

I use SkyRe though, so the game is actually balanced for it.
Nothing quite like sticking to your build for a while, leveling up your sneakspell to getting the perk that makes spell casting silent,

and finding out that spells don't do sneak damage. Ruined that character for me when I found out I couldn't just ice-spike my way through a library. Thanks, Obama Bethesda.
Mods bro :D


SkyRe is an overhaul mod that changes a lot about the game.

Including adding sneak attack damage to spells, and adding the silent casting perk to sneak instead of Illusion.