Poll: Zelda: Twilight Princess review

Recommended Videos

Arkhangelsk

New member
Mar 1, 2009
7,702
0
0
For most gamers (if not all), the Zelda series is known as one of the leading mascots in video games, along with Super Mario and Sonic the Hedgehog. These video game icons have ruled the majority of the video game industry with Nintendo pulling the strings over their heads. And they?re determined to stay exactly where they are, as shown with their latest set of games for the Wii. The Italian plumber has shown his astronaut skills in Super Mario Galaxy, Sonic the blue rat has shown his skills in not being able to play properly in a 3D world à la ?Sonic and The Secret rings? and ?Sonic Unleashed?, while Link is riding high with his power to transform into a wolf and making growling noises in Twilight Princess. In short, they?ve all switched profession somehow. So, with no further reminiscing, let?s talk about Twilight Princess:

Zelda: Twilight Princess is the latest game in the Zelda series (except that DS thing, which I promised myself not to touch), just after Wind Waker. It?s very hard to describe this game, with it not being very far away from the old ones. You play as Link, who lives in a small village called Ordon Village. You live a happy farmer life of riding your horse and playing the game ?Combat Tutorial?, until the village is suddenly attacked by monsters and some children get kidnapped, and as the brave hero you always are, you go out to save them. But as you search for them, you?re drawn into the Twilight world, where you are transformed to a wolf. You are imprisoned, but there you meet a little female demon called Midna. She explains that the king of the Twilight world, Zant, has taken over Hyrule and you, as always, are the chosen one who has to save the land while wearing a green shirt and hat as the enemies apparently have some sort of allergy towards that color. It?s pretty much the same story with a different theme, and another world to explore. But despite that, it?s masterfully executed, and feels new and refreshing. It isn?t the story of Link and Ganon that is interesting, that thing has already been used 10 times, it?s the presentation and the small events aside, like the small children you have to rescue.

One thing I did like was the development of Link and Midna as characters. Link is as always a mute, with the only speech ability is to yell ?yaaah!? whenever he swings his sword around, but at least he shows some kind of emotions through this game, even if it only is smiling, as opposed to just opening your eyes in fear like a stupid 5-year old. Midna, on the other hand, is funny with her evil sense of humour and how she can shift from angry to sarcastic to glad.

The game-play? Well, what is there to say, it?s a Zelda game, we?ve all been there (or at least most of us). You run around on fields and in dungeons, killing enemies, solving various puzzles, and collect the classic items; a boomerang, a bow, bombs, etc. And while this sounds repetitive, it?s surprising how they succeeded in making the dungeons and quests so good after doing around 50 of them with all games included. They also improved the items, as they should?ve. The boomerang can now shoot small tornados, you can go all MacGyver on your bow and bombs, and shoot bomb arrows, your grappling hook is? well, still a grappling hook, but now you get two. As always, there are also the optional side quests and mini games, so you can collect heart pieces, Rupees, quivers, and all that stuff that makes the game easier. It?s a fun thing to do towards the end, just for the smug feeling that you get when you?ve completed the game fully as opposed to the others. Another fun aspect they pulled off is the horse riding. You get your horse early on in the game, as most of us want it to be, ?cause it gets pretty boring walking through the entire landscape. And mostly when you?re out on the field, enemies will be riding their giant pigs flinging arrows and shit. So whenever you want a fun horseback riding, sword flinging duel, you can just go out on the field. Altogether, it calls for some satisfying 6-8 hours of gameplay. May not seem like much time, but trust me, it?s some damn fun 6-8 hours, rather than spending 5 of the hours riding on a boat looking for treasure (I?m looking at you, Wind Waker).

One major complaint I have about the game is the use of the Wii Remote. You swing your sword by flicking your hand, which calls for some unnecessary pain, and you aim your bow, slingshot, and grappling hook by aiming, which can come off as a nuisance with the Wii Remote handling like a broken flashlight. This is of course a problem on the Wii, not the Gamecube version, but I was stupidly determined to make some use out of that little children?s console, so I made the stupid choice of getting it.

But altogether, this game is fun, and I?d probably spend more time with it if I got the Gamecube version, so if you?re asking for a yay or nay on this game, I give this game a yay so loud that my neighbours will complain. It?s great fun, a vast improvement on the previous games, and will certainly get a hold on your attention. It certainly held on to mine longer than most games. But then again, I have the attention deficit of a little child and get distracted by anything bloody or brightly colored.
 

Arkhangelsk

New member
Mar 1, 2009
7,702
0
0
xmetatr0nx said:
A huge chunk of this review is mostly filler. If you could expand on that big central paragraph where you actually talk about the game/gameplay would be much better for expanding this review.
As I said above, it's hard to describe it with most of it being the same as all Zelda games, and most of it being pretty simple in explanation.
 

Screens

New member
Oct 31, 2008
101
0
0
crazyhaircut94 said:
xmetatr0nx said:
A huge chunk of this review is mostly filler. If you could expand on that big central paragraph where you actually talk about the game/gameplay would be much better for expanding this review.
As I said above, it's hard to describe it with most of it being the same as all Zelda games, and most of it being pretty simple in explanation.
You should go into every review assuming that your reader has absolutely no idea of what the hell you're talking about. And then in that giant paragraph near the center of your review, you said something about 6-8 hours of gameplay. 6-8 hours of what? Horse-back riding? You finished this game in 6-8 hours? I'm sorry, but I have to call bullshit on that. This game took me about 25 hours to complete without any side quests, and I thought I was going pretty fast.

I think Twilight Princess is one of the worser Zelda games. It felt like the dungeons got shorter and shorter as you progressed, with many of the later "puzzles" being switches that hang on the ceiling. It's certainly not as good as Ocarina of Time, which felt more grander and magnificent as you kept going (Spirit Temple).
 

PlasticTree

New member
May 17, 2009
523
0
0
Your review isn't bad, but it kind of lacks detail. You tell something about the story, you tell us it has the same structure as a Zeldagame..but not much more. Most people around here know what a Zeldagame is about, so you should invest less time in explaining the obvious, and more time in the subtle aspects of this game, the aspects that make it different from other Zeldas. For example, what about the difficulty level? And the new items, are they any fun at all? The bossfights, how are they? That's the kind of stuff an average reader over here wants to know.

Or well, what they would have wanted to know 2 years ago, but that's not really relevant. :)
 

megapenguinx

New member
Jan 8, 2009
3,865
0
0
Not a bad review, but you might want to mention some of the more massive boss battles. You also should review based on the idea that someone might not have played a Zelda game before. Oh and maybe state for which system it's on (I know you said you played the Wii version, but you could have maybe stated that earlier on).
 

Gerazzi

New member
Feb 18, 2009
1,734
0
0
You're forgetting about how it made my life harder by getting a thousand links to furries that have altered all the chars into anthropomorphic wolves on deviantart, and how it was essentially a bad game.
 

danosaurus

New member
Mar 11, 2008
834
0
0
Gerazzi said:
You're forgetting about how it made my life harder by getting a thousand links to furries that have altered all the chars into anthropomorphic wolves on deviantart, and how it was essentially a bad game.
I actually didn't mind it - was a good distraction of a game and I particularly enjoyed the snow levels puzzles. But yeah, doesn't stand up to past installations like Ocarina and Windwaker.

crazyhaircut94 said:
As for the review, sorry to say it didn't please me at all. You need to go into more detail about important aesthetical and functional aspects - You didn't mention anything about graphics, level designs or sound.

Feels to me that you've given a vague synopsis of the plot and some characters, then ranted about how you didn't enjoy the Wii functions.
 

megapenguinx

New member
Jan 8, 2009
3,865
0
0
Doug Damage said:
Why you've reviewing a three year old game that everyone else has reviewed is beyond me.
It happens sometimes. It's a good way to practice your reviewing skills and offers some input for people who have never played the game.
 

danosaurus

New member
Mar 11, 2008
834
0
0
Doug Damage said:
Why you've reviewing a three year old game that everyone else has reviewed is beyond me.
I don't think there should be an expiry date on reviewing games, I still enjoy reading peoples opinion on games from over a decade ago (i.e N64/SNES/Mega Drive)
 

scotth266

Wait when did I get a sub
Jan 10, 2009
5,202
0
0
Doug Damage said:
Why you've reviewing a three year old game that everyone else has reviewed is beyond me.
Wow. You must love my work [http://www.escapistmagazine.com/forums/read/326.117801], eh? Sometimes, people feel like talking about older games.

...This review is meh. It feels compressed somehow, short. Expand and expound. Screens took most of my arguments.