Old 90's shooters had auto-aim up the wazoo to make up for it. Shooting the wall below an enemy in DOOM to shoot them on their ledge. Those games werent exactly trying to be realistic in any sense of the word.Vigormortis said:Um...as the vast majority of FPS games, since the genre's inception, have used hip-fire-style aiming mechanics, how can you say it's usually 'terrible'? Quake, for example, has a plethora of pin-point accurate weaponry and it doesn't use an ADS system at all.Saelune said:Hipfire is usually terrible in FPS games (since ya know not aiming makes hitting things difficult). But it is...how you shoot in most 3rd person games.
Not all but some do. Gears of War does, for example.How many 3rd person shooters even have ADS?
Gears of War didnt do it until like, the 3rd game though, beyond Snipers which are all about being accurate. But in Gears, shotgun is king for a reason.
Never played it, so I dont know.The Rogue Wolf said:Doesn't PUBG's third-person mode still put you into first-person ADS when you aim?Saelune said:How many 3rd person shooters even have ADS?