Eternal Eyes on the PS1. You upped your monsters with colored gems. All you know was BASICALLY what it would help out to put a color to. Green helped healing spells . . . sort of . . . or it upped the stat that helped healing. Red helped attack, or gave attack spells . . . maybe . . .
Then the battle system, if a monster dies mid fight, you have to finish the dungeon and go back across the map to the home base to resurrect them for a HUGE cost (at least huge by standards of the first few hours)
Then the battle system, if a monster dies mid fight, you have to finish the dungeon and go back across the map to the home base to resurrect them for a HUGE cost (at least huge by standards of the first few hours)