Any game that reaches the utmost eschalons of hype will have a backlash. Because every game does something that someone is opposed to, and needs something high profile to make a point. Day 1 DLC? Honestly, I didn't know that it even existed until I heard people complaining about it.I have no problem with it, and given the overwhelmingly large amount of stuff that Valve just gives to players even after the sale, I'm tempted to say that Valve needs to make money somehow.
Also, I am a PC player who, personally, finds the PC universally better for everything. That's preference, not an attempt at fact or trolling. Whatever you like, more power to you, but I will always take the PC version over the console, hands down. And even I am getting sick of some of the PC whining (I'm sure consoles players feel the same about consoles). Portal 2 is not a port from a console. As games evolve, there will be a certain feel and sense from things like the controls. And that will happen regardless of what a game is developed for. Unless there are actual problems, stop complaining.
Also, a common complaint is that controls are dumbed down for consoles. This is damn foolishness. Simple controls are good. You want them. PC games BENEFIT from the effort to simplify controls on consoles, and should thank consoles for it. Simpler controls means less of a barrier between your brain and the gameplay. Bianary is simple. Letters are simple. That doesn't mean that what you make out of them has to be simple. PCs have the advantage that they CAN have more complex controls should the need arise, but most games are better, even on PC, when simplicity and elegance are encouraged.
The only shortcoming I can think of that could even vaguely be attributed to platform is load times. Load times were rather long and frequent.other then that, Portal 2 deserves nothing but praise.
Also, I am a PC player who, personally, finds the PC universally better for everything. That's preference, not an attempt at fact or trolling. Whatever you like, more power to you, but I will always take the PC version over the console, hands down. And even I am getting sick of some of the PC whining (I'm sure consoles players feel the same about consoles). Portal 2 is not a port from a console. As games evolve, there will be a certain feel and sense from things like the controls. And that will happen regardless of what a game is developed for. Unless there are actual problems, stop complaining.
Also, a common complaint is that controls are dumbed down for consoles. This is damn foolishness. Simple controls are good. You want them. PC games BENEFIT from the effort to simplify controls on consoles, and should thank consoles for it. Simpler controls means less of a barrier between your brain and the gameplay. Bianary is simple. Letters are simple. That doesn't mean that what you make out of them has to be simple. PCs have the advantage that they CAN have more complex controls should the need arise, but most games are better, even on PC, when simplicity and elegance are encouraged.
The only shortcoming I can think of that could even vaguely be attributed to platform is load times. Load times were rather long and frequent.other then that, Portal 2 deserves nothing but praise.