Merlynn said:
I see I'm not getting through to you. So lets try it this way.
Hostility often does make it more difficult. Honey, vinegar, etc.
If GLaDOS killed all the scientists,then it's a fact she has access to the "out of bounds" areas enough to murder someone AND clean up the mess. As a result,Chell was never really out of GLaDOS' reach. Result,GLaDOS didn't WANT to kill Chell.
If there were areas out of GLaDOS' reach and the scientists were killed,there'd be a body or parts or blood or SOMETHING left behind. If she can't get everywhere,it only stands to reason there would be evidence of her crime left behind. The only blood we find,and we're not even sure it's blood,are the messages left by the mysterious forerunners. No blood LEADING to them or AWAY. It's just the signs themselves. Lack of this evidence proves that either GLaDOS didn't kill the scientists or she can get to any area along your path,not both.
We know GLaDOS has the ability to flood the whole facility with neurotoxins. Thus, she has a means of killing which is not equivalent to access. In the same vein, we have no proof that she killed everyone. The facility may have been abandoned after everything went to hell on Bring Your Daughter To Work Day, or any other number of possible explanations for why you are all alone there with GLaDOS. I've already stated that I think the signs intentionally lead to GLaDOS/final test/whatnot. I have no opinion on whether GLaDOS put them there, or if the scientists did.
Given how much control GLaDOS has shown to have in these areas,I'm inclined to believe she can get to any area on your path and choose to leave the signs there and pretend she couldn't see you. The ultimate fate of the scientists,be it as murder victims or test subjects,is unknown. It's entirely possible that the scientists went into hiding by becoming test subjects.
Or that they left the facility, or the 7 Hour War happened, and the Combine killed them or shipped them off to the concentration camps.
Choosing to become super human while protected by GLaDOS.
Ha. While your suggested back story is fun, and does not in any way contradict what we are presented with in Portal, making it entirely plausible, I see no reason that it is somehow more likely than the alternatives. More on that later.
In the end,we don't know how much of what GLaDOS says is truth or lie. She could have made up that whole "brain scan" thing. And she does say that once you knock loose the anger core. Knock it off and wait a bit,she'll talk about it. But it could be a test to make sure you can make the "ultimate sacrifice" to defeat your enemies. So we have to look at facts and physical evidence.
Fact: Chell was altered. That's obvious if you just look at her and see the leg things. Throw in her ability to regenerate and you begin to see the gun isn't the only experiment here. If GLaDOS wanted an unaltered human to run the test,she'd have HAD an unaltered human run the test. And if the test was to see how the gun preforms,why alter the test subject? Isn't product testing all about finding out if the product is safe for everyone?
Chell was altered, by adding heel springs, which make her a more capable wielder of the portal gun. I choose to throw OUT her ability to regenerate, because it is a common videogame trope which has never before required explanation, or inclusion in the plot. From my point of view, your entire super-soldier hypothesis rests on the regeneration. I agree that the point of the tests is to test either Chell+gun, or Chell, and not the gun itself (the Portal gun works, GLaDOS knows this.) And, no, product testing isn't about finding out if the product is safe for everyone. Product testing is to see if the product does what it is intended to do. Safety has jack-squat to do with it.
Fact: No bodies. Anywhere. Of anyone. Someone went before you,so where's their corpse? Or did they succeed? If they succeeded,why isn't GLaDOS "dead"? So either GLaDOS can get rid of bodies or she recovers the bodies and resuscitates them or lets them recover. And why leave the signs to help you if she didn't want you to succeed?
I have no real objection to this, except your references to success. You're assuming prior test subjects would've gone through the exact same trials, of which we have very little evidence.
Fact: Someone escaped the incinerator before because there's a marker there. Either that or GLaDOS put the markers where they are and intended for you to escape from the start. Either way,it's a very poor deathtrap and since testing is all about refining a process,you can't leave such an obvious glitch and honestly expect it to work. Ergo,it has to be part of the test. It was intended to fail to stop you. If you want to convince me otherwise,you'll have to do better than "maybe she's just that nuts".
There is no marker in the incinerator room, so, no, NOT "Fact". I don't feel the need to "convince" you otherwise, I'm simply trying to point out the lack of concrete-ness to your basis. GLaDOS may just be nutz. She may not have intended you to survive the fire room. The signs leading to her lair may have been a precaution for IF the test subject evaded incineration. Yes, you and I could've designed a better death trap if we had wanted to, but that does not mean GLaDOS had the ability. Also, you assume that someone else escaped incineration before, which is what would've given GLaDOS the impetus to improve her design. Chell may be the first subject to escape that room. Maybe even the first to be taken to that room. Neither the game, nor you, have provided any evidence to suggest otherwise.
Fact: GLaDOS HAD back ups. Insane computers who don't think you can actually destroy them don't make back ups. And what proof do you have that's even the real GLaDOS you fight? Then there's the question of if GLaDOS made them or if her creators did. If she did,what proof do you have she didn't make them specifically to be the "last test"? If her creators did,why would they make so many if they didn't intend for you to fight GLaDOS at the end of the test?
GLaDOS had backups. True. No one has stated that GLaDOS is an insane computer who doesn't think she can actually be destroyed, so what does that have to do with the current topic? I think it's known that the end fight is not with the real GLaDOS, or the whole of GLaDOS, or even the last of GLaDOS. The end credits dispel that notion. But, whether that room full of AI modules was made by GLaDOS or by the scientists, it may have just been as backups, upgrades, or whatnot. The existence of the room full of spare parts in no way supports your implications.
And Jac,if GLaDOS can alter the course,she can alter it AWAY from the incinerator. Or set it up in a way so that the player couldn't escape. Like dropping them straight in instead of slowly lowering them in. Put that in your pipe and smoke it. But here's a nice little tell. GLaDOS points out something interesting while you're fighting her. "You were giving all the tools to succeed." And she's right. You were. And isn't it a bit odd to give someone the means to escape your deathtraps if you want to kill them? Think about it.
Potentially, the incinerator is her only means of killing you. And given what we know about the reconfigurability of the rooms, there's nothing to indicate that she has the ability to hang something over top of the fire. The statement by GLaDOS can either be seen as knowledge being imparted by her, or an out-loud realization on her part.
I'll re-iterate before I quit: Your backstory is great, and in no way do I think it couldn't be true (or that it would be a bad thing if Valve stole it). But, given what we know, I see room for lots of other explanations for what happens in the game, apart from your own narrow interpretation. To that end, be flexible, and please, lay off the vitriol.