BloatedGuppy said:
I wrote out a huge post and then googled something by accident thus deleting everything I had written. Started writing again and made the same dipshit mistake. I wrote all my work in the post but luckily saved a text file with end percentages so I can reverse engineer it pretty easily but I'm sick of showing my work on the math. So you can run the numbers for yourself if you want to dispute them.
I know about the saved seed numbers. I never reloaded. I'm not retarded. Every class in the game but support can fire twice per turn(Not once). So your math isn't even close to accurate on the shots fired. Research makes reloading weapons almost not required later in the game. And I was being generous on the to hit percentages. I fully remember and took note that I missed 9 shots at 90% and another shot at 95%. And the bulk of the shots were in fact made at 65%+. I was simply being generous to XCOM while still proving my point that their random number generation is borked. Which is why you see things like lopsided distribution of psionic abilities.
Using a less high total but much more highly accurate hit percentages for high ranking officers at close range(that much more closely matches the reality) we get .00000000000000000000000000000034% which is even worse % than my previous number run at 50%s. So again, I was very much favoring X-COMs shit number generator with that post, because it's probably a great deal worse than I said it was.
If we use your excessively conservative estimate of 36 shots which is less than my 3 HWs and sniper working alone were capable of around 48 shots in that period of time. So we take your 36 put the shots I fully remember percentages on in, and then assume the overly generous low of 36(with a low 50% to hit) shots made we still come up with .0000000000000000074499% for an average math distribution. Which to put back in perspective:
1) if 1 shot occurs every 20 seconds, it should take 12 minutes to finish out the whole series.
2) .0000000372528% is the percent chance of that happening if 5 million people complete one series of 36 shots for a normal math distribution.
3) 26,000,000 is the number of series that those 5 million people would have to complete for once such chance to occur again given a normal distribution where 50% really is a 50%.
4) As noted before it takes 12 minutes to finish such a series. And ergo to complete 26,000,000 series it would still take nearly 600 years.
So by my conservative estimate it would take trillions of years. By my accurate estimate it would take even fucking longer. And by your super (excessively to the point of being ridiculous) conservative estimate it still should take 593.6 years for 5 million people playing the game nonstop to run into that same set of circumstances if the distribution is actually evenly distributed so that each 50% to hit is actually 50% to hit, and a 90% is actually a 90% to hit.
So it's an outlandishly poor number generator any way you slice it.