So now we know what the insides of the new Playstation will be. There is becoming even less of a distinction between consoles and PC's. The Playstation is a PC in a custom case running proprietary software. I will not be surprised if the new Xbox does not tread a similar path.
So the story of the next of "consoles" will be that they have tried so hard to copy the functionality of PC's that they have pretty much become PC's.
EDIT:
I thought this was common knowledge, so did not bother to explain it as the jump off point for this discussion.
At the press event yesterday it was revealed that the main components of the new PS4 are entirely taken from the PC. In previous the generation only PC gpu's had been used in consoles, married to unique CPU's like IBM's Cell Proccesor for the PS3 of a PowerPC (not a PC CPU, but based on RISC architecture) for teh xbox 360. Before that apart from the original Xbox, the commonality between PC and consoles hardware was even less.
The PS4 will have an AMD x86 CPU and an on-board AMD GPU based on the PC GPU AMD will release t the PC market later in the year. The CPU and GPU will share 8GB of ram (a setup common for on-board GPU's on PC motherboards). The only nod to the future is that the shared memory will be GDDR5, where as PC's use GDDR4 for system memory currently with GDDR5 only appearing on discrete GPU's.
So the PS4 from a hardware point of view is a PC. The only difference between it and a PC will be the OS running on it. Not even form factor will be different as their are already netop PC's (eg Zotac Zbox) available for hook up to TV's with a similar form factor to consoles and lack of upgrade options.
Hope that clears up the point I was trying to make.
EDIT 2:
What is a PC?
So it also looks like I have to explain what PC means for this discussion. PC in this case means 100% IBM PC compatible, or in other words has x86 hardware and x86 code.
PC meaning personal computer, which can also encompass multiple devices which don't run the x86 instruction set, like ARM powered tablets etc, is not what I mean.
The PS4 with it currently released hardware details will have an x86 CPU and GPU and will run x86 / x64 code. This makes it a 100% IBM PC compatible and therefore a PC. PC does not mean runs windows as PC's can run multiple OS's like linux and are still PC's. In fact under the definition Apple MAC desktops and laptop's now run on Intel x86 CPU's and and are therefore PC's just running their own OS and only available from one manufacturer.
The PS4, if hacked properly to allow you to install other software, will be able to run windows and windows programs natively without an emulator. It's a PC.
EDIT 3:
Also a lot of time is being spent discussing relative performance vs a PC. This is also beside the point. It is a PC but a mid range to low end one. What is not clear is how much they will be able to optimise the performance by programming 'direct to the metal' by not using standard api's and not needing to run a bloated OS like windows.
So the story of the next of "consoles" will be that they have tried so hard to copy the functionality of PC's that they have pretty much become PC's.
EDIT:
I thought this was common knowledge, so did not bother to explain it as the jump off point for this discussion.
At the press event yesterday it was revealed that the main components of the new PS4 are entirely taken from the PC. In previous the generation only PC gpu's had been used in consoles, married to unique CPU's like IBM's Cell Proccesor for the PS3 of a PowerPC (not a PC CPU, but based on RISC architecture) for teh xbox 360. Before that apart from the original Xbox, the commonality between PC and consoles hardware was even less.
The PS4 will have an AMD x86 CPU and an on-board AMD GPU based on the PC GPU AMD will release t the PC market later in the year. The CPU and GPU will share 8GB of ram (a setup common for on-board GPU's on PC motherboards). The only nod to the future is that the shared memory will be GDDR5, where as PC's use GDDR4 for system memory currently with GDDR5 only appearing on discrete GPU's.
So the PS4 from a hardware point of view is a PC. The only difference between it and a PC will be the OS running on it. Not even form factor will be different as their are already netop PC's (eg Zotac Zbox) available for hook up to TV's with a similar form factor to consoles and lack of upgrade options.
Hope that clears up the point I was trying to make.
EDIT 2:
What is a PC?
So it also looks like I have to explain what PC means for this discussion. PC in this case means 100% IBM PC compatible, or in other words has x86 hardware and x86 code.
PC meaning personal computer, which can also encompass multiple devices which don't run the x86 instruction set, like ARM powered tablets etc, is not what I mean.
The PS4 with it currently released hardware details will have an x86 CPU and GPU and will run x86 / x64 code. This makes it a 100% IBM PC compatible and therefore a PC. PC does not mean runs windows as PC's can run multiple OS's like linux and are still PC's. In fact under the definition Apple MAC desktops and laptop's now run on Intel x86 CPU's and and are therefore PC's just running their own OS and only available from one manufacturer.
The PS4, if hacked properly to allow you to install other software, will be able to run windows and windows programs natively without an emulator. It's a PC.
EDIT 3:
Also a lot of time is being spent discussing relative performance vs a PC. This is also beside the point. It is a PC but a mid range to low end one. What is not clear is how much they will be able to optimise the performance by programming 'direct to the metal' by not using standard api's and not needing to run a bloated OS like windows.