This generation of consoles, more than any other, has narrowed the gap architecturally wise between the 'next-gen' consoles and the PC. Basically in every comment thread on any multi-platform game you will get a PC gamer highlighting the fact that the Xbox One and PS4 are basically PC's. You'll get comments along the lines of 'it's a PC but with a weak CPU' and 'disappointing that the next gen consoles are not as good as current gen mid range PC's'.
These are all a fair comments, but I think the critics have missed a point or two.
1. If they are so much like PCs why are the devs having such a hard time adding games to the next gen library? Sure we don't want shovelware, but where is flood of indie dev titles?
2. Why the dearth of games? Most if not all software houses are familiar with the x86 instruction set. Most are familiar with OpenGL (or its Sony derivative) and DirectX. So why the long delay releasing titles? Why the shoddy release schedule? Surely both consoles could have a huge library of 'enhanced' PC titles available for purchase at budget prices.
3. Why are they struggling with making games 1080p/60fps? Are they over-reaching or just inept. I mean, most software houses should know what these consoles can put out based purely on the equivalent PC spec. Why are they all pretending they are 'just getting used to this gen'?
I would expect software houses to be completely aux-fait with this gen more than any before it. I don't think we are going to see a massive improvement in performance or gameplay/graphics as this gen matures. In fact, I can see this gen getting stale way before the consoles end of life.
These are all a fair comments, but I think the critics have missed a point or two.
1. If they are so much like PCs why are the devs having such a hard time adding games to the next gen library? Sure we don't want shovelware, but where is flood of indie dev titles?
2. Why the dearth of games? Most if not all software houses are familiar with the x86 instruction set. Most are familiar with OpenGL (or its Sony derivative) and DirectX. So why the long delay releasing titles? Why the shoddy release schedule? Surely both consoles could have a huge library of 'enhanced' PC titles available for purchase at budget prices.
3. Why are they struggling with making games 1080p/60fps? Are they over-reaching or just inept. I mean, most software houses should know what these consoles can put out based purely on the equivalent PC spec. Why are they all pretending they are 'just getting used to this gen'?
I would expect software houses to be completely aux-fait with this gen more than any before it. I don't think we are going to see a massive improvement in performance or gameplay/graphics as this gen matures. In fact, I can see this gen getting stale way before the consoles end of life.