Psychonauts Dev Would "Love to Revisit the Franchise"

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PunkRex

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TheKasp said:
Psychonauts is probably the best game I ever played. It worst it is in my top 5. With no particular rank because the top 5 are equally awesome. I'd love to see a sequel in some form or another.
Its in my top 4, the game had some serious style, even if the last level did cause me to bleed from my finger nails in frustration.
 

mrverbal

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Just shut up and take Notch's money!

Or a kickstarter; I'm pretty sure you could make a fair few millions on a kickstarter...
 

War Penguin

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It seems that I am the only one who doesn't want a Psychonauts sequel.

Look, Psychonauts was fantastic and deserved much better sales on release. I'm glad we can all agree on that. But I just don't think a sequel would do the game any good. I'm tired of the mentality that games are in need of sequels. If it's the first of something, then a sequel is inevitable. All of the charm of something new will be lost. And if one sequel is made, another will come after it. And another. And hell, maybe another. It would get hollow, lose its uniqueness, and everyone will lose interest. Honestly, I see Psychonauts to be a cash cow waiting to be milked. And god knows I don't want that. None of us want that. And that's what I fear if Psychonauts gets a sequel.

I know my fear is extreme, but it's not and impossibility. And I hope you all see my fear too.
 
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It doesn't need to be a direct direct sequel, War Penguin

It could literally be a new hero with RAz as the old wise guy. As long as we still get to jump into the minds of various people suffering from mental illness and explore their messed up psyches, then I'm happy. :)
 

JSoup

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How is this news? We already knew all of this. The article is literally just restating in the short everything we've been told since 2006.
 

weirdee

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Lunar Templar said:
SaintlyTurkey said:
Lunar Templar said:
like i said, the alternative would be nothing at all, I'll take a sequel as a console exclusive over not having it any-day
Bayonetta 2 is in the same situation and there is still an incredible amount of rage, which can be seen here: http://www.escapistmagazine.com/forums/read/7.388223-Gamers-Rage-About-Bayonetta-2-on-Wii-U

Hell, if Psychonauts 2 became a Wii U exclusive, I think there'd be even more rage. I think the fanbase is a lot larger, and far more dedicated.
if they're going to rage about a game that would not have been made other wise, they do not deserve to play it. sorry but after the begging and pleading to get Dark Souls to PC (and the whole ME3 thing) and then the 180 that was pulled to call it crap (i mean fair warning was given it wasn't going to be a great port) i, kind don't care any more about 'why' they're whining anymore, as I'm inclined to just write them off as spoiled children crying cause the toy wasn't the right color or something
if anything, the tablet could introduce a whole new level of mindfuck they could play with

just imagine the amount of dizziness you put up with in the milkman area, and go further than that, it would be just magical

but i suppose even that kind of thought is just thrown out of the window due to seven years of blue balls with wii
 

Mikejames

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War Penguin said:
It seems that I am the only one who doesn't want a Psychonauts sequel.

Look, Psychonauts was fantastic and deserved much better sales on release. I'm glad we can all agree on that. But I just don't think a sequel would do the game any good. I'm tired of the mentality that games are in need of sequels. If it's the first of something, then a sequel is inevitable. All of the charm of something new will be lost.
I think an aspect that really makes me want to see Psychonauts 2 is the fact that Schafer has said he wrote the original story with a trilogy in mind.

It's narratively set up for a sequel, and the first game managed to make every new place I went to feel unique in some way, so I love the idea of it going further. We'll keep seeing games rehashed repeatedly for the purpose of profit, but it'd be nice to subvert some things and complete a franchise on a basis of it actually deserving it.
 

lacktheknack

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Mr.Mattress said:
CALLING IT NOW: Psychonauts 2 a WiiU Exclusive!

Calling it, calling it, calling it!
And just like that, I'd buy a Wii U.

Seriously, even the large hadron collider can't throw my money at the project fast enough.
 

War Penguin

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Mikejames said:
War Penguin said:
It seems that I am the only one who doesn't want a Psychonauts sequel.

Look, Psychonauts was fantastic and deserved much better sales on release. I'm glad we can all agree on that. But I just don't think a sequel would do the game any good. I'm tired of the mentality that games are in need of sequels. If it's the first of something, then a sequel is inevitable. All of the charm of something new will be lost.
I think an aspect that really makes me want to see Psychonauts 2 is the fact that Schafer has said he wrote the original story with a trilogy in mind.

It's narratively set up for a sequel, and the first game managed to make every new place I went to feel unique in some way, so I love the idea of it going further. We'll keep seeing games rehashed repeatedly for the purpose of profit, but it'd be nice to subvert some things and complete a franchise on a basis of it actually deserving it.
Truth be told, if a sequel was in mind, then my opinion has been altered.

Still, I've seen people with the strange and contradictory argument of "Psychonauts was so unique and so groundbreaking that they need to make a sequel!" The problem is, obviously, is that if they do make a sequel, it wouldn't be as groundbreaking or unique as when its predecessor was released. Granted, it's narratively set up for a sequel, but it was also perfect to end right where it was. It was a nice open ending, where all loose ends were tied up, but leaves enough room for the imagination for what happens afterwards. I thought it ended quite nicely, and I was satisfied when it was over.

Plus, what exactly would they do with Psychonauts 2 that will be different than Psychonauts 1? Sure, we could travel to new and hilarious and damaged psyches, but it wouldn't be something that we haven't seen before. Other than for writing and story, there just doesn't seem to be a point to another Psychonauts.

Look, I loved this game too! I hope people will understand this! But I just feel that we should just appreciate what we had and put it away, and look forward to what new good ideas that could be made. Because that's what Psychonauts was: a new good idea. Rather than looking to what was great back then, we should look forward to what will be great soon... which, I'll admit, isn't whole a lot, but you get what I'm saying, right? :p
 

Mikejames

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War Penguin said:
Granted, it's narratively set up for a sequel, but it was also perfect to end right where it was. It was a nice open ending, where all loose ends were tied up, but leaves enough room for the imagination for what happens afterwards. I thought it ended quite nicely, and I was satisfied when it was over.

Plus, what exactly would they do with Psychonauts 2 that will be different than Psychonauts 1? Sure, we could travel to new and hilarious and damaged psyches, but it wouldn't be something that we haven't seen before. Other than for writing and story, there just doesn't seem to be a point to another Psychonauts.

Look, I loved this game too! I hope people will understand this! But I just feel that we should just appreciate what we had and put it away, and look forward to what new good ideas that could be made. Because that's what Psychonauts was: a new good idea. Rather than looking to what was great back then, we should look forward to what will be great soon... which, I'll admit, isn't whole a lot, but you get what I'm saying, right? :p
I agree that as far as open endings go it went out on a satisfying note, but it's a shame some alluded plot points never got their due. (would have liked more on Raz's family curse for one)

I don't know what Schafer had planned, but I suppose feeling that every mind felt different in some style, gameplay, or narrative, made me think that the chance for more wouldn't make it stale.
Heh, and if it was just more quality writing and story, I'd say that's an appeal right there.

Honestly it wasn't too long ago when I first beat Psychonauts. Genuinely funny titles are rare enough, but one with unique/dark psychological themes? If you know more creative games like this send em my way mate, but I fear that the bulk of the industry just isn't as ready to take risks anymore. I see where you're coming from saying it works alone, but hearing someone like Schafer want to continue it, and not for the money, but for the sake of continuing a story he cared about?
I don't know, I guess it makes the chance for something worthwhile feel more genuine.
 

War Penguin

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Mikejames said:
War Penguin said:
Granted, it's narratively set up for a sequel, but it was also perfect to end right where it was. It was a nice open ending, where all loose ends were tied up, but leaves enough room for the imagination for what happens afterwards. I thought it ended quite nicely, and I was satisfied when it was over.

Plus, what exactly would they do with Psychonauts 2 that will be different than Psychonauts 1? Sure, we could travel to new and hilarious and damaged psyches, but it wouldn't be something that we haven't seen before. Other than for writing and story, there just doesn't seem to be a point to another Psychonauts.

Look, I loved this game too! I hope people will understand this! But I just feel that we should just appreciate what we had and put it away, and look forward to what new good ideas that could be made. Because that's what Psychonauts was: a new good idea. Rather than looking to what was great back then, we should look forward to what will be great soon... which, I'll admit, isn't whole a lot, but you get what I'm saying, right? :p
I agree that as far as open endings go it went out on a satisfying note, but it's a shame some alluded plot points never got their due. (would have liked more on Raz's family curse for one)

I don't know what Schafer had planned, but I suppose feeling that every mind felt different in some style, gameplay, or narrative, made me think that the chance for more wouldn't make it stale.
Heh, and if it was just more quality writing and story, I'd say that's an appeal right there.

Honestly it wasn't too long ago when I first beat Psychonauts. Genuinely funny titles are rare enough, but one with unique/dark psychological themes? If you know more creative games like this send em my way mate, but I fear that the bulk of the industry just isn't as ready to take risks anymore. I see where you're coming from saying it works alone, but hearing someone like Schafer want to continue it, and not for the money, but for the sake of continuing a story he cared about?
I don't know, I guess it makes the chance for something worthwhile feel more genuine.
I'll admit again, if Schafer has something planned for the franchise other than for profit gain, then I'd be okay with a sequel. But I fear that if we let this be made, it will be seen as something made for profit, rather than for art, and the industry will be even more inclined to churn out unoriginal sequels. Yeah, the industry is afraid to of taking risks. But you know who wasn't afraid of taking risks? Tim goddamn Schafer, that's who![footnote]That line may have been a bit too corny, but really, it felt wrong not to post it. :p[/footnote] Now, it'd be ridiculous of me to say that if Psychonauts 2 is made, no more Tim Schafers will exists. That'd be goddamn stupid for me to think that. But I feel that if we just put it to rest, we'd encourage more people to take more risks like Schafer did. And if a sequel is made, the negative message will be reenforced.
 

Mikejames

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War Penguin said:
I'll admit again, if Schafer has something planned for the franchise other than for profit gain, then I'd be okay with a sequel. But I fear that if we let this be made, it will be seen as something made for profit, rather than for art, and the industry will be even more inclined to churn out unoriginal sequels. Yeah, the industry is afraid to of taking risks. But you know who wasn't afraid of taking risks? Tim goddamn Schafer, that's who![footnote]That line may have been a bit too corny, but really, it felt wrong not to post it. :p[/footnote] Now, it'd be ridiculous of me to say that if Psychonauts 2 is made, no more Tim Schafers will exists. That'd be goddamn stupid for me to think that. But I feel that if we just put it to rest, we'd encourage more people to take more risks like Schafer did. And if a sequel is made, the negative message will be reenforced.
I'm not sure how it'd be seen that way. The reason for there not being a sequel isn't because of devs trying to uphold the integrity of the first game, it's simply because the first one didn't initially sell well. Honestly, burying the franchise because of that isn't encouraging more risks, it's just punishing creativity; telling devs they should just stick with ideas that'll be sure to turn a profit.

Wouldn't interest in a sequel, even after all this time, be more likely to show that there are still people who appreciate this type of game and the risks it took? It isn't like comparing it to buying a new CoD every year whether or not they make any noteworthy changes.
 

War Penguin

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Mikejames said:
War Penguin said:
I'll admit again, if Schafer has something planned for the franchise other than for profit gain, then I'd be okay with a sequel. But I fear that if we let this be made, it will be seen as something made for profit, rather than for art, and the industry will be even more inclined to churn out unoriginal sequels. Yeah, the industry is afraid to of taking risks. But you know who wasn't afraid of taking risks? Tim goddamn Schafer, that's who![footnote]That line may have been a bit too corny, but really, it felt wrong not to post it. :p[/footnote] Now, it'd be ridiculous of me to say that if Psychonauts 2 is made, no more Tim Schafers will exists. That'd be goddamn stupid for me to think that. But I feel that if we just put it to rest, we'd encourage more people to take more risks like Schafer did. And if a sequel is made, the negative message will be reenforced.
I'm not sure how it'd be seen that way. The reason for there not being a sequel isn't because of devs trying to uphold the integrity of the first game, it's simply because the first one didn't initially sell well. Honestly, burying the franchise because of that isn't encouraging more risks, it's just punishing creativity; telling devs they should just stick with ideas that'll be sure to turn a profit.

Wouldn't interest in a sequel, even after all this time, be more likely to show that there are still people who appreciate this type of game and the risks it took? It isn't like comparing it to buying a new CoD every year whether or not they make any noteworthy changes.
I was actually implying that they stick to new ideas, rather than sticking with old ones. But you have a point. I guess it's clear that Schafer and the team want to continue the franchise. I'm still wary, but I guess a sequel wouldn't be as bad as I'm making it.
 

busterkeatonrules

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Zombie_Moogle said:
Mr.Mattress said:
CALLING IT NOW: Psychonauts 2 a WiiU Exclusive!

Calling it, calling it, calling it!
If this prophecy comes to pass, I will actually buy a Wii U
Me too! I really don't see why throwing Twitter tantrums would be the more popular approach.
 

BBboy20

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To be fair, it came out a generation ago so whatever platform loyalties it had are probably severed by now (and one would wonder how it would look and play out with the current hardware).
 

Doug

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coolkirb said:
Mr.Mattress said:
CALLING IT NOW: Psychonauts 2 a WiiU Exclusive!

Calling it, calling it, calling it!
Yes then Nintendo would be an evil bad company for funding all the games people want but making them exclusive, god forbid Nintendo tries to make their consol have amazing exclusives.
Yes, god forbid! I hate exclusives, especially when there's no good reason for exclusivity in technology terms. Hate how they just try and make people use those consoles.
 

Mr.Mattress

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Doug said:
coolkirb said:
Mr.Mattress said:
CALLING IT NOW: Psychonauts 2 a WiiU Exclusive!

Calling it, calling it, calling it!
Yes then Nintendo would be an evil bad company for funding all the games people want but making them exclusive, god forbid Nintendo tries to make their consol have amazing exclusives.
Yes, god forbid! I hate exclusives, especially when there's no good reason for exclusivity in technology terms. Hate how they just try and make people use those consoles.
But that's the whole point of consoles. If every console had every game everyone made ever, then what's the point of any competition? You'd just buy one: Buying others would be pointless "Because they have the same stuff that I already have". Without games like Halo, Mario and God of War being exclusives, there would be no point to buying anything but one console. Thus, whoever had the one console would have a monopoly. And we know how well that went the first time... [http://en.wikipedia.org/wiki/Video_Game_Crash]
 

Doug

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Mr.Mattress said:
Doug said:
coolkirb said:
Mr.Mattress said:
CALLING IT NOW: Psychonauts 2 a WiiU Exclusive!

Calling it, calling it, calling it!
Yes then Nintendo would be an evil bad company for funding all the games people want but making them exclusive, god forbid Nintendo tries to make their consol have amazing exclusives.
Yes, god forbid! I hate exclusives, especially when there's no good reason for exclusivity in technology terms. Hate how they just try and make people use those consoles.
But that's the whole point of consoles. If every console had every game everyone made ever, then what's the point of any competition? You'd just buy one: Buying others would be pointless "Because they have the same stuff that I already have". Without games like Halo, Mario and God of War being exclusives, there would be no point to buying anything but one console. Thus, whoever had the one console would have a monopoly. And we know how well that went the first time... [http://en.wikipedia.org/wiki/Video_Game_Crash]
I'll grant that possibility - I would argue other factors would allow different consoles to sell themselves, but anyway.

So the problem of market competition means I have to own all 3 main consoles (which I will point out isn't a great deal of competition) if I want to be able to play all the games I want in the ways I want.

Thankfully, it looks as if the PC is becoming the 'console' of interesting games these days, so I can simply make my xbox a DVD player.