The most agrivating kinds of games are the ones that make you think. The point of a game is to have fun, and relax, and it isn't relaxing when your throwing your controller against you television. I got a game called Zack and Wiki for Christmas, and I swear if I find the people who made this game, I don't know what I'd do. You transform animals into items by ringing your magical yellow money. I don't know how they came up with that, but then once you get the items you have to go through a long tutorial on how to use it. Then once (and if) you beat the level a screen comes up and says "items collected" What's the point of that? You never use them again, and you only get about 2 per level. And I'm trying to beat the game, but it's impossible to see how long that could take, if I even have the means to finish it. That games all about thinking, or death. Anything, you name it. Planes falling on you, spikey pits of death, giant boulders, or getting eaten by cannibals. And those are the first 4 levels! The game never gets any harder, because it seems to start you out at the hardest difficulty from level 1. I don't know these games just make me want to scream!