Question, If Anita Sarkeesian is Right, why is Jack Thompson Wrong?

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Dragonbums

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May 9, 2013
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ultreos2 said:
The worst part is people like you actually believe this.
That's because it's true. The only people who still talk about her en masse are gaming sites who want clicks, and people who don't like her. Saying it's otherwise is denying what most of the people on this site who aren't frothing at the mouth at her name have already noticed.

No no here is some truth for you. Her series is supposed to be 13 episodes long.
What does this have anything to do with the people who dislike her continuously putting her in the spotlight?



She is on what, episode 4? 5? At her rate she will be finished and done in close to 3 or 4 years.
I could care less, and it seems that the people who backed her could care less. The only people who seem to give a crap about the rate she puts out videos are those who have put zero monetary investment into her stuff in the first place.

Now if there is anything I can give this lying and manipulative person that she is, is that she knows how to market.
I know. You make it horrendously easy for her.


Make a statement that is a massive controversy, and then release controversial videos as slow as possible to keep her relevant.
Yeah, which can basically describe every YouTube wannabe on the planet. The difference between her and them is that you guys seem incapable of ignoring her and expending your energy on women who also do the same thing as Anita, but with more correct info. But that doesn't cause as much drama now does it?

She was supposed to be done two years ago.
And? As far as her Kickstarter is concerned she is still keeping her end of the deal. That's not to mention there are plenty of Kickstarters that often get delayed or are a no go from the start.

Tell me, why aren't you nagging on the people behind Tropes Vs. Men in Videogames? They released ZERO videos since their own reactionary KS.



If she had finished then we would all be well done mocking her for the complete and utter idiot she is proving to be.
Alternatively you could just ignore her. Don't try and act like she has some sort of magical powers over who and what you type on a keyboard. Once again, it is only her haters that keeps the woman alive and well in the gaming industry. There are plenty of idiots like her and others all over the web and you seem to have no problems ignoring them on a daily basis. But you can't do the same for her?

But no, no, it's obviously her dissenters,
Yeah it is. This thread proves it. Again.


not her shameless marketting tactic of delaying her releases for upwards of 6 years past her end release goal.
Exactly. Because once again, nobody is making you pay any attention to the later videos she uploaded. Nothing at all. But you can't seem to help making 50 fucking threads about how she is garbage after every video. That isn't her doing. That's all on you.

Sure. It totally just her dissenters.
Absolutely.

Give her credit where credit is due.
I do. And it's not in this arena.


Don't blame her dissenters for her massive intellect in coming up with such a genius marketting scheme.
Nothing about her marketing scheme is "genius" in any sense of the word. It relies entirely on kneejerk haters not realizing that ignoring people is an actual option and stop commenting on her videos. Barring that, stop making dozens of threads about her after each video.


A human being with that much intellect deserves at least that recognition.
No. She doesn't. The only people who make her worth listening to are the people who consistently think her opinion is worth listening to to warrant a reaction. aka, her dissenters.

The fact that you are in total denial of this is baffling. Look at the history of Anita threads made on the Escapist. Note that 90% of them are rants about how they hate the woman, etc. etc. etc.
 

Dragonbums

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ultreos2 said:
Alright let's roll with your logic for a second.

If we ignore her, she will go away,
She won't "go away" she will just have no relevance in videogames.


it isn't like she is being consulted for some game featuring a female protagonist in the future... Oh wait.
Only because she got so much attention from dissenters that it warranted that. Also do you seriously think Anita will have any sway in a multi million dollar game from a multi million dollar studio? Do you even know what she's consulting on? Nobody does. And if the devs behind Mirror's Edge had said, nobody listened.

But rolling with your logic.

If we ignore anti gun bills. Obviously they will go away, because it obviously will never have any pass because second amendment. Or how about the ability to deny service to someone for their sexuality because clearly such a thing would or could not ever happen, the only reason any of these keep popping up is because the dissenters just put them in the limelight!
The same applies to anti abortion laws, because again it is taking away peoples rights, so clearly we can ignore that.
Yeah....let's compare a Youtube talking head to widespread political and social issues that has an actual effects on how people live their lives and what they do.

If your going to start false equivalencies to make a non existent point than you might as well consider our conversation over. I do not have the time to entertain people who pull this shit.




Or you could realize that your rhetoric of ignore it it will go away has historically failed time and time again.
Or you can stop making up bullshit comparisons that are nowhere near the scope of Anita nor have any relevance in an attempt to prove a point.
 

Netrigan

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Tenkage said:
This is a legit question, not trying to troll the fans, not trying to say, "She is the devil and needs to be shut down" this is a serious question. According to Anita Sarkeesian if us men play a video game and do something against woman, we will think its ok to do something against woman in real life (kill, rape, beat, etc)

Jack Thompson went on many tirades against video games claiming that if we played violent video games we will want to enact violence in real life.


Now then, answer me this, why is it that Anita is right but Jack Thompson is wrong, its basically the same thing, video games will influence us to do something wrong.
It's the difference between causality and a web of influence.

Jack Thompson preaches causality. These games are causing violent behavior and must be censored by government.

Sarkeesian seems to be talking more a web of influences which reinforces attitudes best changed. Our media does influence us, which is why advertisers spend so much money trying to influence us. Will it cause a law-abiding citizen to rape and murder? Of course not. But there's a bunch of undesirable and perfectly legal behavior which is reinforced by media. One of the reasons why the upcoming Constantine TV series will not feature smoking is because networks made the decision not to feature characters who smoke, because TV is part of the web of influences which leads to kids picking up the habit of smoking. It's perfectly legal to show characters smoking. There's plenty of cable programs which go hog-wild with it, but many people and networks have decided that the responsible thing is to avoid having their characters smoke.

To swing back around to sexism. The problem isn't rape and murder IMO. The problem is basic respect. There's a lot of men, especially young men, who don't seem to know how to properly interact with a woman. At comic conventions, the cosplayers have gotten extremely vocal about the creepy behavior directed at them. There's a decent number of men who don't seem to view them as people and will say and do the most inappropriate things perhaps because they think that's how they're supposed to act. And I think you could make a case for media contributing to this and instead of calling for government censorship, she's calling for people to take it upon themselves to be more responsible.
 

carnex

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Dragonbums said:
Ignoring her will not make her go away. She is a staple now, and was ever since she pulled off those few publicity stunts. She is invited to advise on games, do talks at conferences etc. This backlash could actually put ***** in her armor if any of her supporters actually would read these and, which is even less likely, think about what she says ignoring prevailing "popular wisdom" and refer to pure facts.
 

carnex

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Netrigan said:
To swing back around to sexism. The problem isn't rape and murder IMO. The problem is basic respect. There's a lot of men, especially young men, who don't seem to know how to properly interact with a woman. At comic conventions, the cosplayers have gotten extremely vocal about the creepy behavior directed at them. There's a decent number of men who don't seem to view them as people and will say and do the most inappropriate things perhaps because they think that's how they're supposed to act. And I think you could make a case for media contributing to this and instead of calling for government censorship, she's calling for people to take it upon themselves to be more responsible.
I would say lack of social skills is from lack of exposure to social interactions rather than games. It's not like the isolation with games is only type of isolation from reality that breeds lack of social skill and unacceptable behavior. As far as I know any such isolation does that.
 

Buckshaft

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Hmmm. So if I take one name that's bound to get a shitload of clicks, and then combine it with another name that's bound to get shitloads of clicks, framed within the context of a divisive and ultimately pointless, endlessly debatable question... I WILL CREATE THE ULTIMATE CLICKBAIT!

Seriously, kudos to the OP, his talents are wasted here. He should be at gamasutra or IGN where he could make money off it, but then a title like this one would take some effort to top.
 

EternallyBored

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Buckshaft said:
Hmmm. So if I take one name that's bound to get a shitload of clicks, and then combine it with another name that's bound to get shitloads of clicks, framed within the context of a divisive and ultimately pointless, endlessly debatable question... I WILL CREATE THE ULTIMATE CLICKBAIT!

Seriously, kudos to the OP, his talents are wasted here. He should be at gamasutra or IGN where he could make money off it, but then a title like this one would take some effort to top.
If only the OP could have inserted something about casuals, the PC master race, and EA in there it could have created some sort of singularity that would have warped the very fabric of the internet itself.
 

Karadalis

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EternallyBored said:
Buckshaft said:
Hmmm. So if I take one name that's bound to get a shitload of clicks, and then combine it with another name that's bound to get shitloads of clicks, framed within the context of a divisive and ultimately pointless, endlessly debatable question... I WILL CREATE THE ULTIMATE CLICKBAIT!

Seriously, kudos to the OP, his talents are wasted here. He should be at gamasutra or IGN where he could make money off it, but then a title like this one would take some effort to top.
If only the OP could have inserted something about casuals, the PC master race, and EA in there it could have created some sort of singularity that would have warped the very fabric of the internet itself.
Easy there Satan... we dont want to overdo it here XD

OT:

Thompson claims X in video games causes Y in real life

Anita claims X in video games causes Y in real life

It doesnt matter if Anitas claim is the less "severe" since both stem from the same train of thought.. that video games have a direct, drastical influence on peoples behavior.

You know... like comic books... the beatles... heavy metal.. rap music... natural born killers the movie...

OH OH! Does someone remember those two teens that commited suicide because they thought they live in the matrix and wanted to escape it?

Clearly we now should do something against those monstrous movies... i mean in this case we do have a direct corelation between a piece of media and the deaths of 2 young teenagers.... unlike anitas "proof" that dont even have anything to do with playing games.

Look even if its not 100% the same as thompsons argument.. she... has... no... proof for any of her theories and beliefs... and yet she uses words like "constantly" as in "studies have constantly proofed"

No anita... they havent... heck research hasnt even cleared up yet if violence in media (not only gaming) makes you more susceptible to cause violence in real life...

Statistics of crime rates in 1st world countries shows no correlation between the advent of interactive media and a raise in violent crimes so how anyone can come to the conclusions that depictions of "sexism" and "mysoginy" in video games relates directly to the same thing in real life is anyones guess since women nowadays have more rights then they ever had before in human history and things are changing for the better even as we speak (atleast in 1st world countries where people like anita have the privilige to life... see i can do the privilige game too!).

Not to mention that these games are not inherently sexist or mysoginistic just because they depict the "bad sides" of society as they are.

As pointed out by thunderfoot you are not suposed to kill those strippers in hitman.. you get punished for doing so. The whole reason it is possible to "pacify" them(they werent even killed in her video, just knocked out btw.. helps if you can read the penalty messages)is to make the world seem more realistic and immersive (yes if you have a game about violence/killing people it is more immersive if you can actually use violence on people you know?)

They where however not put in there so that the player can get off on killing people, like she fully claims that is their sole purpose in the game. If i was the developer of that game i would sue her for defamation...

Baseline is that Anita Sarkesian is against ANY violence against females no matter the context (as if context has ever mattered to her to begin with). She has stated that numerous times in her twitter, in other feminist frequency articles and videos and in her "academic" works. Cause you know.. her videos about games dont exist in a vaccum either.

She is not out to better the image of women in gaming, she is out to make them untouchable and inherently superior to males in video games according to her tastes. And fill her bank account... and get attention of the media.... loooooots of attention from the media...

Shes not jesus, shes the judas.
 

MysticSlayer

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The_Kodu said:
Except games should tackle issues at least unless they're to become super safe attempts to never offend anyone. That's something media can tackle issues. I mean look as when Stan Lee defied the Comic code authority because they claimed they wouldn't let his story carry the comic code seal because at one point a friend of Peter Parker gets high on drugs and jumps off a building and has to be saved. They refused it on the grounds that it had a story about drugs in it despite the fact it was a negative portrayal where the person in question almost dies.
Most games have the villain being the one showing the violence to an extent they show the person you're trying to stop, the bad guy as doing these action along with many other negative / bad things.
And I agree. If a developer wants to tackle such topics such as domestic abuse, rape, sex work, and similar subjects, then they should be allowed. Sure, they will be held up to scrutiny, but if they can pull it off, they could tell incredible stories. Of course, to tell these stories, it is good to be aware of the history and/or culture surrounding the subject. It's this awareness that allows them to make the story so compelling.

Never played it sorry but isn't it meant to be based on a a 14th century poem ?
Yes, but they changed a few things. Among them was changing Beatrice from a guide for Dante into a damsel in distress for Dante to save. It's sort of a poster child now for how bad the trope can get.

Or you could equally argue subjectively that games are saying
"Men can just be evil on their own Women generally tend not to be evil of their own accord"
or even
"Men are corruptible while women aren't and have to be mainpulated and controlled to do evil."
But do we actually have a culture that views things in those dynamics?

Except in her third video on Damsels in distress where she actually claims it's mere tokenism and just as regressive to have have a Woman have to save a man in part of the game because um..............it's not that prevalent and common and as such it means nothing so is pointless .............
For the record, I'm not defending everything she says. I just don't think she's incredibly nefarious.

But as for the dude in distress flip of the damsel in distress, I agree that it can be problematic if the man is just viewed as win state, but just like the damsel in distress, there are ways to make it compelling.

From what I remember of the program it was Female on Male.
Eh, so I'm guess you can't find the study itself?[footnote]The closest I've come personally is the website, but I couldn't find the study itself.[/footnote] The articles I've read on it tend to mention the study, but then the following commentary, normally from an MRA group, just jumps to the conclusion that it must be female-on-male violence.

I probably should mention this could simply be related to biological reasons (Testosterone it's a hell of a drug). That is not ruling out a woman being strong but it would comparatively require more effort it the relation is to physical strength. However in terms of other strengths say reflexes or some metal abilities then women could easily be said to be stronger in those aspects than men.
Again we're talking about maximum potential here though
I'm not saying sexual dimorphism has to be completely ignored (though, let's be honest, it is based around tendencies, not fully grounded rules). Actually, possibly my favorite game of all time [http://en.wikipedia.org/wiki/Prince_of_Persia:_The_Sands_of_Time] based its character interactions partially off the male protagonist being stronger and more acrobatic than his female companion, but they handled it with a lot of care and never treated the female as less than the male due to those differences and even gave her a few strengths of her own.

But let's face it, this is all fiction. Our characters are often doing things that no one can potentially do, and I don't think I've ever heard anyone complaining that Bayonetta is too unrealistic, just like no one will complain that Kratos is unrealistic. And I don't think anyone complained about Saints Row's crazy antics depending on whether they went with a male or female character. In that fictional space, where the only limits to what is and isn't possible is our imagination, I don't think it is too much to ask that we also consider the dynamics of the characters we have, including their gender. Sure, the tendency (though not unbroken rule) in real life is that women are weaker than men, but that also doesn't necessarily justify us portraying women as weak people that need the protection and/or guidance of a man. Besides, it also isn't like women have never shown displays of power, both physical and social, in real life before.

MysticSlayer said:
Maybe Anita seems to be limiting (after all, she doesn't offer many alternatives to the current standards), but I personally don't find feminism to be an enemy to diverse storytelling in games. If anything, it offers was to get more diverse stories and characters. It's just focused on a very specific subject.
it could well do that but again most story tropes have been around in one form or another for many yes some even being traceable back to Greek Mythology.
Of course, there's no real need to continue using tropes in the same way that they were used back in the oldest stories we have on record. It both hinders creativity and also ignores cultural progress that has occurred over the centuries. I mean, I'd imagine very few people would actually advocate a story that openly advocates Aristotle's view of women, and even the chivalry of the Middle Ages, which itself helped advance the view of women, is considered sexist by today's standards. Sure, the sexist undertones in a lot of games' stories maybe be more subtle now, similar to how racism in American culture is much more subtle than during slavery or pre-Civil Rights era, but it still is worth finding ways to present these tropes without the negative undertones.

And to be fair, even games have shown a lot of advancement. For instance, both Mario and Zelda have advanced past making their damsel in distress simple win states, and games like BioShock Infinite have completely turned the trope around. I wouldn't say we're in a perfect position yet, as it does require some cherry picking when displaying the games that that supposedly show the industry no longer has any problems, but we're at least showing signs of making progress, and I think it is worth pointing out how we can make further progress.

Except the argument is if it was due to limitations or malice. On a Larger scale in a game you could argue problems but on an individual basis relating to one aspect then it's hard to claim it was malice when limitations such as cost, be it monetary or time, and space / storage limitations restrict it.

The difference I can best illustrate this way.

Assassins Creed not having the main protagonist being female (not an option but straight up female) could be questioned as a design decision and ask if it's a problem in the industry that it won't have female leads.
However a random female NPC in the game being killable and not having much dialogue is related to the game design. Its harder to specifically restrict players from killing someone than to have it fully open in the system hence why generally it's only important character you can't easily kill off as they often have separate coding for them. As for not being fleshed out it could again be budget issues. If the game has no fleshed out female character they you could claim it was a choice but an individual character you can't claim that for.
Of course there are limitations to what we can do, but part of making a great game, even from a design perspective, is to work around those limitations to give us something compelling. Sure, some limitations, such as offering a diverse cast, are easier to overcome than other limitations, such as offering a different model for every NPC. But if we expect developers to find compelling ways around their limitations, I don't think it is too hard to expect them to also find interesting ways to hold to certain ethical standards. Sure, some complaints Anita has, such as reusing character models, are just things we have to deal with. Other limitations at least seem easier to work around.

As for Assassin's Creed in particular, would have been too hard to have even one of the main characters in one of the cities you go to be a woman? I mean, we all know there are female assassins, and the game even gave us a character model for a female villain that got maybe a couple minutes of screen time at most. With that in mind, I don't think it is too unreasonable to expect a slightly more diverse cast than we got.

Again that's the thing in reality chances are you wouldn't see more of their character.
Games could do this to an extent in some cases but it would mostly involve having a one of the main named cast associated with the profession rather than them merely existing as part of a scene. If you're just passing through the location and it's used once then it would be hard to really give a character. Also to give an example where this was tried. They tried to add more to the prostitute in Far cry 3

[I removed the video so it doesn't take up so much space, but I do appreciate you showing it.]

^ Here's a scene that wasn't shown by Anita.
Which if anything really does suggest even in many games they are portraying a realistic approach of them selling fantasy to you not reality.

In that Far cry 3 scene above you can see the reality slipping in and the fantasy image given out being broken away.
Well, for starters, it doesn't have to be a character in that profession. Liara from Mass Effect let us understand Asari culture, which itself helped us understand how Asari view sex and why so many of them take to being dancers, including the troubles them and other Asari face due to the attached stigma. Even if Liara was simply a scientist who later turned to information dealing, she still gave us a decent look into the culture surrounding so many of the dancers and the struggles they face due to the perception others have of their culture.

Other times, it could be worked into the level itself. Dishonored let us use the heart to get more information on any NPC we wanted, and it also left a few hidden conversations and notes around the level to flesh it out more to those who explored and wanted more characterization and world building associated with the brothel. The Witcher gave us the chance to meet and interact with one prostitute outside of her job.

Sure, letting us have glimpses into many of these characters' lives may not be ultra realistic when compared to how most people interact with them in the real world, but at the same time, we're already allowing some fantasy into how interactions really occur. I'm not saying games have to completely remove the element of fantasy that sex workers give their patrons in real life, but at the same time, having a character like Carmen (The Witcher) or Liara (Mass Effect) to occasionally remind us that there's more to these workers than their job adds a lot to the world. And if developers have no intention to really develop that world, then why are they putting that place in in the first place?

And as for the Far Cry 3 video, I do appreciate you showing that. I didn't get far into the game (I mostly just free roamed for numerous hours before getting bored), and frankly everything I did see was sort of disturbing in the way it treated non-whites and women. Unfortunately, that also means I can't comment on the game as a whole, but it at least shows that there was some awareness on the developers' parts even if I didn't personally see it.

Yes but again that's elevating them from NPC to more main "Named" cast.
It's pretty tough to portray reality without having them as a more main part of the cast. If they're part of the level in passing then chances are you will only be seeing the fantasy they're selling not the reality.
Well, using the heart in Dishonored did allow us to get glimpses into every character's thoughts and life without making them more than a random NPC, and I don't think that Carmen or Liara considerably elevated the others to main cast status either. They were, however, nice stand-ins and reminders of how there's normally a cultural and historical background to sex workers and how they are people who just have a more controversial job than others do.

And I understand that it is hard to do, but at the same time, it is something that we've seen done and seen done very well. However, despite having some basis to work from, it's still uncommon to see, and even the games I have been using as examples tend to have their own set of problems (The Witcher particularly is famous for some of its problems). Really, I don't think it is too unreasonable to expect games to continue building on the groundwork we've already started laying and giving better representation to the female characters, even those that are sexualized.
 

Karadalis

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MysticSlayer said:
The_Kodu said:
Never played it sorry but isn't it meant to be based on a a 14th century poem ?
Yes, but they changed a few things. Among them was changing Beatrice from a guide for Dante into a damsel in distress for Dante to save. It's sort of a poster child now for how bad the trope can get.
To be honest thought the game wasnt exactly stellar in any way or form and very forgettable... the entire cast of characters was pretty shallow not only the love interest that boinks satan

I watched an entire lets play of this game from start to finish and it was more or less a God of War 101 including none of the characters being likable in the least including miss damsel in distress.
 

Drizzitdude

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Who has ever said Anita Sarkeesian was right about anything ever? I am fairly certain the general consensus is she is a moron.
 

Tony2077

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Drizzitdude said:
Who has ever said Anita Sarkeesian was right about anything ever? I am fairly certain the general consensus is she is a moron.
she right on some things but then goes and falls on her face
 

Chris Moses

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The main difference, as I see it, is that Jack Thompson tried to get legislation passed to censor violent video games. When that didn't work, he filed several lawsuits. He also used his 11 year old son in sting operations to catch retailers in the act of selling inappropriate games to minors.

At her worst (that I've seen) Anita has suggested a limited causality between certain games and certain people's negative attitudes towards women. All she has done is ask for more games with better representations of women (how DARE her!).

She has NOT asked for legislation to be passed, asked for quotas, filed lawsuits or used unscientific "sting" operations to prove her point.

I haven't agreed with everything she has said, but I feel she has made some valid points. Even when she is wrong she is in an entirely different spectrum of "wrong" compared to Jack Thompson.

My favorite Jack Thompson moment was when he was reviewing footage of a mass shooter and claimed that he could tell from the video alone that the shooter's pulse rate was only 60 bpm and that the shooter could only achieve that level of calmness from "training" on a murder simulator (aka violent video game).
 

Netrigan

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carnex said:
Netrigan said:
To swing back around to sexism. The problem isn't rape and murder IMO. The problem is basic respect. There's a lot of men, especially young men, who don't seem to know how to properly interact with a woman. At comic conventions, the cosplayers have gotten extremely vocal about the creepy behavior directed at them. There's a decent number of men who don't seem to view them as people and will say and do the most inappropriate things perhaps because they think that's how they're supposed to act. And I think you could make a case for media contributing to this and instead of calling for government censorship, she's calling for people to take it upon themselves to be more responsible.
I would say lack of social skills is from lack of exposure to social interactions rather than games. It's not like the isolation with games is only type of isolation from reality that breeds lack of social skill and unacceptable behavior. As far as I know any such isolation does that.
I've known some people who have had a really hard time trying to figure out how they're supposed to act, and, yes, they sometimes look to TV and movies for inspiration.

This is why I say a "web of influence". If you've got a pretty healthy attitude toward women then you might slip over into the creep side from time-to-time, but you've got a firm grounding on how you're supposed to act and you stick pretty close to it. The effect media has on you in this regard is minimal; but there's plenty of people who are at a bit of risk. They need the culture to tell them certain behaviors aren't cool.

So long as it remains a personal responsibility matter, I've got no problem with social critiques. There's a lot of weird attitudes swimming around in our popular culture and I've got no problem with people of any group saying "that's not cool". If society eventually rejects the attitudes, then it'll disappear from pop culture... but more likely it'll just lead to people being a bit more aware of the tropes and cliches they're using.