Of the ones I've played?
2 > 1 > Brotherhood > Revelations
I feel like two was the game that had the strongest balance between fun gameplay and presentation. The franchise still felt new, and they were improving on the original formula without bogging it down with too much chaff.
The first game has aged in general pacing and gameplay, but I still think it had a strong sense of presentation and atmosphere. I know a lot of people hated the Desmond part of the series, but I thought in the first game it gave everything interesting context, with him being trapped in a sterile white environment, while still being able to snoop around and uncover what hidden information he could.
Brotherhood is where I stop remembering much about the franchise. It was fun at times, but it was just the second game again. Same hero, same villain. Just with more random things to do in the city, more gadgets to bog down the initial formula, and a button that lets your assassin buddies finish entire fights for you.
I never finished Revelations, so maybe the ending's amazing and I never saw it. But I just got tired of the standard Ubisoft formula by that point. Like the map looked like a massive list of chores to do as opposed to a fun place to explore.
2 > 1 > Brotherhood > Revelations
I feel like two was the game that had the strongest balance between fun gameplay and presentation. The franchise still felt new, and they were improving on the original formula without bogging it down with too much chaff.
The first game has aged in general pacing and gameplay, but I still think it had a strong sense of presentation and atmosphere. I know a lot of people hated the Desmond part of the series, but I thought in the first game it gave everything interesting context, with him being trapped in a sterile white environment, while still being able to snoop around and uncover what hidden information he could.
Brotherhood is where I stop remembering much about the franchise. It was fun at times, but it was just the second game again. Same hero, same villain. Just with more random things to do in the city, more gadgets to bog down the initial formula, and a button that lets your assassin buddies finish entire fights for you.
I never finished Revelations, so maybe the ending's amazing and I never saw it. But I just got tired of the standard Ubisoft formula by that point. Like the map looked like a massive list of chores to do as opposed to a fun place to explore.