Nice write up Guppy. It makes me want to go finish New Vegas, which I never did get around to do (computer crash, lost saves, mods destroying my save, etc). I didn't even know that Caesar is actually in the game until recently when I saw a picture of him.
As far as the factions in Fallout 4 yeah, I think it could've definitely been done better - however, I think this is the best that Bethesda has done for factions and storylines in any of their open world games so far. I haven't finished the game yet, but so far my only gripe about the Institute is not having the conversation options to the equivalent of "Hey, what you're doing is really fucked up" or "Did you guys not watch Terminator?" type answers. It seems like there should be a choice to try and talk some sense into their leader, especially given your relation, but no - I think Bethesda just didn't want to travel down that rabbit hole of more branching plot lines.
I disagree with you about the Legion. As someone else noted above, Fallout is about having comically evil bad guys, and the Legion is just that. I don't think it's a wholly unrealistic group though, if you were to factor in complete anarchy and fear and one man amassing an army by defeating other tribes and absorbing them into his own. It's not far off from an existing real world expanding organization that drowns, burns, executes people that don't agree with them or their doctrine. The question then becomes how well prepared are the various settlements to hold them off and keep them from expanding? Everyone is making their own rush to establish their own government. I viewed what happened in Vegas as only a small part of the Legion, imaging that they probably have conquered most of the central U.S. by just enslaving and taking whatever they want.
Someone else pointed out that they don't act as the Romans did, which... invalidates them as a group? I guess was the point? None of the factions really upheld all of the traditions for the inspiration for their groups. They took what they wanted from Roman culture but twisted it to their own use.
As far as the factions in Fallout 4 yeah, I think it could've definitely been done better - however, I think this is the best that Bethesda has done for factions and storylines in any of their open world games so far. I haven't finished the game yet, but so far my only gripe about the Institute is not having the conversation options to the equivalent of "Hey, what you're doing is really fucked up" or "Did you guys not watch Terminator?" type answers. It seems like there should be a choice to try and talk some sense into their leader, especially given your relation, but no - I think Bethesda just didn't want to travel down that rabbit hole of more branching plot lines.
I disagree with you about the Legion. As someone else noted above, Fallout is about having comically evil bad guys, and the Legion is just that. I don't think it's a wholly unrealistic group though, if you were to factor in complete anarchy and fear and one man amassing an army by defeating other tribes and absorbing them into his own. It's not far off from an existing real world expanding organization that drowns, burns, executes people that don't agree with them or their doctrine. The question then becomes how well prepared are the various settlements to hold them off and keep them from expanding? Everyone is making their own rush to establish their own government. I viewed what happened in Vegas as only a small part of the Legion, imaging that they probably have conquered most of the central U.S. by just enslaving and taking whatever they want.
Someone else pointed out that they don't act as the Romans did, which... invalidates them as a group? I guess was the point? None of the factions really upheld all of the traditions for the inspiration for their groups. They took what they wanted from Roman culture but twisted it to their own use.